Great Brae wrote: » edit 3: There is also to fact of forced world pvp combat. If the game is pvx, then why make even non-combatants be the target of pvp in non-pvp zones?
Great Brae wrote: » mostly because it can be out thought out. If a player don't want there good gear to drop after the greifing they can swap the gear. They can also find a way (via class mechanics or elsewise) to avoid players until they dump there treasures, in a homestead or gave them to an ally to hold until the curruption falls. It needs to go further then that to decentivize it. World pvp can happen, but not at the cost of those that don't have time/nor want to engage in it. Like racing to a node and fighting for before anyone claimed it, that can be good pvp. But player theft is not.
Great Brae wrote: » I'd think I'd be reasonably pissed and would most likely rage quit if that ever happened if I where dumb enough to do that to be honest. no, player theft is never ok. at all, I have 0 tolerance for it, and frankly I'm sure allot of ppl feels the same way. For a game that wants to try to bring mass players into it with all the possible role-play and replayability in it, allowing player theft is a giant turn-off of it.
Great Brae wrote: » But by doing so, the opposing player will not currupt, thus allowing him with getting away with theft. They all can be done without having player having to steal from another. What your asking for is for something like a gangwar game.
Morty wrote: » For the limited info on summoner do we know if summoned creatures and their percentage for set power. will health be the same as a subtraction to your own? Power n health cuts in exchange for minions. Ability minions vs longer duration summoned minions.
Quened wrote: » Here are some questions about guilds: 1-Do you have any information on the possible creation of a PNJ within the guild for its defense or its management? 2- Will it be possible to create quests to gather resources or information or even combat and objectives for the members of the guild with rewards? 3- Do you know if it will be possible to build a guild hall or a fortress on a particular land (in catacombs, dungeon, cave, mountain or underground galleries)? And finally, are we going to keep our progress in game and character between each test phase and the release of the game or will there be a reboot at each stage?
insomnia wrote: » The forum really needs a FAQ. Because lots of questions seems to be asked that has already been answered or there is no answer for. Or a topic with the title "Got a question. Look here first". Then answers to certain questions and a link to the webpage. F.x. Where can i get the game. When is the game released. Classe and race questions. etc. And make it a sticky so it stays in the front page and in the top. Maybe i should make a new topic for this
mushin wrote: » Can spellbooks be an off hand weapon? Also will we be able to swap weapons during battle? Thank you
Celestial Scythe wrote: » I know that there's barbershops/salons for messing with your hair in-game, but has there been mention if they also do face work post start? Like you make your character from the customization screen, then when diving into the world, you noticed that their cheeks look pretty chunky? I just don't want to relive my Monster Hunter World experience where they turn their head to the right angle and you scrunch your nose with a Sharp Inhale.