Undead Canuck wrote: » A simple search of the wiki will find out all kinds of things: https://ashesofcreation.wiki/Naval
Undead Canuck wrote: » The question was "What do we know about naval content thus far?", not let's talk. So, I supplied a link of what we know. Sorry for actually reading the title.
KHRONUS wrote: » @Undead Canuck I also prefer a meaningful community discussion vs checking the wiki for everything. Checking the wiki is for wow players. IS is focused on developing the community so why not start with the forums before the game is released.@kuddah I do want to see some sea beasts/creatures 100%!
Valento92 wrote: » I'll never get over Allods Online Naval system. It felt so good. We sailed the astral and there were astral creatures we had to deal with. The whole astral was very hard to travel because there were black holes and sometimes we bumped into really strong entities which our firepower could not deal with and we lost the ship. The unpredictable, otherworldly nature of astral ships and the whole astral navigation was so unique. As we sailed the vast astral space we would sometimes encounter small chunks of landmass that we could dock our ship and explore this magical isle. Sometimes it was a dense forest biome, sometimes a weirdly freezing land, much like biomes from the original planet but with an astral twist on them. Different lifeforms, working pretty much like a procedurally generated dungeon but reaching it would take sailing the astral space and following some hints from the astral map. Sometimes there was no hint at all. The game's still out there and while it's pretty much P2W the structure of the astral system was perfect imo.