hello everyone,
most mmo's usually do a standard quest where there is no risk
i want a quest that have risk vs reward
for example: quest ( F ) quest ( A ) quest ( S ) quest ( SSS+ ) etc.
if you complete a quest - u get a reward + 20 stamina
if you fail a quest - level loss by 1
and the death penalty - is example 36 percent of loss leveling point
makes the game more immersive
what do you guys think ?
i get my inspiration by reading a mmo novel called overgeared
https://www.wuxiaworld.com/novel/overgeared