Szron wrote: » Idk I might be singled out with this thought but since we are sharing our ideas, here we go I always enjoyed farming mobs for hours, and theres no bigger enjoyment for me and probably many other people finding the one item with 0,01% drop rate. To further enhance the satisfaction of the drop I'v always admired the way that L2 drops appeared on the ground after the killing blow. To have the drops literally pop out from the enemies and not having their corpses glow was very satisfying. Or we could have these items glow for a short time depending on rarity. (blue, yellow, orange) Share your thoughts, what kept you going for hours on end?
PlagueMonk wrote: » I'm going to go off on a slight tangent to the OPs topic...... While I have (and still do) farm mobs for drops in games, I always thought it was highly suspect you would kill a rat and it would 'drop' 50 coppers or you kill a wolf and you get a pair of shoes, staff, etc. Did those mobs just happen to all be goats and consume them??? I'm a firm believer in the concept of having something drop APPROPRIATE to what you killed. So if you kill a bear you can expect; meat, claws, bones, innards, etc, NOT a pair of freakin' pauldrons. If you kill an Orc (NPC) you can expect Orc type apparel, not a Dwarf chestplate. Mobs with treasure hordes are of course a different story but that should be the exception to the rule. I don't know exactly how AoC will handle this but considering all the best gear will be crafted I have some hope for drops that match what you just killed. That means if the recipe to create that special leather armor requires a bear pelt then you go kill some bears for it.
Warth wrote: » PlagueMonk wrote: » I'm going to go off on a slight tangent to the OPs topic...... While I have (and still do) farm mobs for drops in games, I always thought it was highly suspect you would kill a rat and it would 'drop' 50 coppers or you kill a wolf and you get a pair of shoes, staff, etc. Did those mobs just happen to all be goats and consume them??? I'm a firm believer in the concept of having something drop APPROPRIATE to what you killed. So if you kill a bear you can expect; meat, claws, bones, innards, etc, NOT a pair of freakin' pauldrons. If you kill an Orc (NPC) you can expect Orc type apparel, not a Dwarf chestplate. Mobs with treasure hordes are of course a different story but that should be the exception to the rule. I don't know exactly how AoC will handle this but considering all the best gear will be crafted I have some hope for drops that match what you just killed. That means if the recipe to create that special leather armor requires a bear pelt then you go kill some bears for it. @PlagueMonk aoc handels it exactly like you want. Wolf drops claw, teeth pelt and trophies
PlagueMonk wrote: » Warth wrote: » PlagueMonk wrote: » I'm going to go off on a slight tangent to the OPs topic...... While I have (and still do) farm mobs for drops in games, I always thought it was highly suspect you would kill a rat and it would 'drop' 50 coppers or you kill a wolf and you get a pair of shoes, staff, etc. Did those mobs just happen to all be goats and consume them??? I'm a firm believer in the concept of having something drop APPROPRIATE to what you killed. So if you kill a bear you can expect; meat, claws, bones, innards, etc, NOT a pair of freakin' pauldrons. If you kill an Orc (NPC) you can expect Orc type apparel, not a Dwarf chestplate. Mobs with treasure hordes are of course a different story but that should be the exception to the rule. I don't know exactly how AoC will handle this but considering all the best gear will be crafted I have some hope for drops that match what you just killed. That means if the recipe to create that special leather armor requires a bear pelt then you go kill some bears for it. @PlagueMonk aoc handels it exactly like you want. Wolf drops claw, teeth pelt and trophies Ah that's great. I seem to vaguely recall it was going to be like that but didn't know if I was getting it mixed up with CU. Thanks for the heads up.
Szron wrote: » I always enjoyed farming mobs for hours, and theres no bigger enjoyment for me and probably many other people finding the one item with 0,01% drop rate.
Nagash wrote: » PlagueMonk wrote: » Warth wrote: » PlagueMonk wrote: » I'm going to go off on a slight tangent to the OPs topic...... While I have (and still do) farm mobs for drops in games, I always thought it was highly suspect you would kill a rat and it would 'drop' 50 coppers or you kill a wolf and you get a pair of shoes, staff, etc. Did those mobs just happen to all be goats and consume them??? I'm a firm believer in the concept of having something drop APPROPRIATE to what you killed. So if you kill a bear you can expect; meat, claws, bones, innards, etc, NOT a pair of freakin' pauldrons. If you kill an Orc (NPC) you can expect Orc type apparel, not a Dwarf chestplate. Mobs with treasure hordes are of course a different story but that should be the exception to the rule. I don't know exactly how AoC will handle this but considering all the best gear will be crafted I have some hope for drops that match what you just killed. That means if the recipe to create that special leather armor requires a bear pelt then you go kill some bears for it. @PlagueMonk aoc handels it exactly like you want. Wolf drops claw, teeth pelt and trophies Ah that's great. I seem to vaguely recall it was going to be like that but didn't know if I was getting it mixed up with CU. Thanks for the heads up. So if I kill a few thousand rats do I get a rattling gun?
Atama wrote: » Nagash wrote: » PlagueMonk wrote: » Warth wrote: » PlagueMonk wrote: » I'm going to go off on a slight tangent to the OPs topic...... While I have (and still do) farm mobs for drops in games, I always thought it was highly suspect you would kill a rat and it would 'drop' 50 coppers or you kill a wolf and you get a pair of shoes, staff, etc. Did those mobs just happen to all be goats and consume them??? I'm a firm believer in the concept of having something drop APPROPRIATE to what you killed. So if you kill a bear you can expect; meat, claws, bones, innards, etc, NOT a pair of freakin' pauldrons. If you kill an Orc (NPC) you can expect Orc type apparel, not a Dwarf chestplate. Mobs with treasure hordes are of course a different story but that should be the exception to the rule. I don't know exactly how AoC will handle this but considering all the best gear will be crafted I have some hope for drops that match what you just killed. That means if the recipe to create that special leather armor requires a bear pelt then you go kill some bears for it. @PlagueMonk aoc handels it exactly like you want. Wolf drops claw, teeth pelt and trophies Ah that's great. I seem to vaguely recall it was going to be like that but didn't know if I was getting it mixed up with CU. Thanks for the heads up. So if I kill a few thousand rats do I get a rattling gun? It goes rat-a-tat-tat when you fire it.