mcstackerson wrote: » If cosmetics weren't monthly exclusives, they wouldn't sell. You can't use them atm so they are useless. Unless a cosmetic was perfect to you, there is no reason for you to buy any until the game is released. This would mean less incentive for intrepid to release them at the rate they do which means less cosmetics.
Jahlon wrote: » Trying to make Intrepid feel bad for bringing in income is pretty emotionally manipulative in and of itself.
Maezriel wrote: » @Noaani No one besides you is saying anything about pixels though. What is being sold isn't the topic so much as how it's being sold. Yes, Steven has said no one needs to buy cosmetics and there are supposed to be equitable ones in game. However, equal is subjective and we know that there won't be recolors available to players so if you really like something you have to buy it when it's available...that's FOMO. Doesn't mean it's malicious...but it does take advantage of people's fear of missing out.
Maezriel wrote: » mcstackerson wrote: » If cosmetics weren't monthly exclusives, they wouldn't sell. You can't use them atm so they are useless. Unless a cosmetic was perfect to you, there is no reason for you to buy any until the game is released. This would mean less incentive for intrepid to release them at the rate they do which means less cosmetics. That's kind of the point though, isn't it? Either the game is funded and the cosmetics are purely for showing support or Intrepid has designed the store to maximize profits. If it's the former then there's no real reason to keep cosmetics monthly and instead have them all be available as pre-order cosmetics to showcase that you supported development post-Kickstarter. If it's the latter then I understand why the store has been a cause of contention and why many have seen it and hesitated on the game b/c it does feel like a bit of a cash grab.
Noaani wrote: » there is straight up no reason to fear missing out on a cosmetic for the game, because it straight up doesn't matter. Being concerned you may miss out on a cosmetic in a game is as idiotic as claiming willful emotional manipulation is at play here.
Maezriel wrote: » Noaani wrote: » there is straight up no reason to fear missing out on a cosmetic for the game, because it straight up doesn't matter. Being concerned you may miss out on a cosmetic in a game is as idiotic as claiming willful emotional manipulation is at play here. That's not really for you to say. You can certainly think it's dumb but that doesn't mean other people can't value cosmetics...especially since Steven has frequently stated that he's aware that collecting them is a huge part of an MMO's gameplay and he intends for them to be a large part of AoC.
I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way.
Nerror wrote: » Maezriel wrote: » Noaani wrote: » there is straight up no reason to fear missing out on a cosmetic for the game, because it straight up doesn't matter. Being concerned you may miss out on a cosmetic in a game is as idiotic as claiming willful emotional manipulation is at play here. That's not really for you to say. You can certainly think it's dumb but that doesn't mean other people can't value cosmetics...especially since Steven has frequently stated that he's aware that collecting them is a huge part of an MMO's gameplay and he intends for them to be a large part of AoC. Yeah lol, I was gonna say... what? @Noaani , the whole point of Intrepid doing this, is that they know these cosmetics mean something to a lot of people. Straight from Steven's mouth: I want to incentivize purchase in the cosmetic shop for sustainability of what expansions we have intended, since we are not a box cost. I want to incentivize purchase by offering limited items: limited time, limited quantity, so you have confidence that when you purchase them, they won't be offered later on in some other way. He is straight up saying he is using artificial scarcity to incentivize sales. "Incentivize" of course has a positive connotation and "emotional manipulation" has a negative connotation, but in this specific context they pretty much mean the same thing.
mcstackerson wrote: » Isn't it also emotional manipulation if they make something you think looks cool and would like to buy? they are manipulating you into wanting something by making it visually appealing to you.
Noaani wrote: » By the reckoning in this thread, Intrepid making a game that people wanting to play, thus requiring them to pay a subscription is emotional manipulation.
mcstackerson wrote: » As Noaani has pointed out, intrepid isn't selling anything you need. These aren't essential items, even in the context of the game. At the end of the day, you want this for selfish reasons and are using "emotional manipulation" to try to get them to give you what you want. You aren't just giving a subjective opinion on how you would prefer the shop to be implemented, you are accusing them of doing something negative ("emotioanl manipulation") and saying they should change because they are doing this negative thing.
Nerror wrote: » The objection is specifically that the cash shop uses Fear Of Missing Out tactics to increase sales. Fear is a negative emotion to use, thus the use of "emotional manipulation" is appropriate, since the connotation matches the context.
This really shouldn't be that hard to understand, and I think you're getting too hung up on the connotation to see the point being made, whether you agree with it or not.
Noaani wrote: » While I totally disagree with the use of the term 'emotional manipulation' being applied here, I have also pointed out several times (including above in this post) that even the notion of FOMO in regards to these cosmetics is not appropriate. At least not yet.
Noaani wrote: » Again, the issue with this is the fact that we don't have any information at all as to the rest of the cosmetics that will be available.
Noaani wrote: » The number of cosmetics that Intrepid are able to release is essentially near infinate.
Noaani wrote: » It is in Intrepids best interest to keep releasing more and better cosmetics as time goes on, in order to continue bringing in money. Eventually, any cosmetics that a player may feel they want now will eventually be superseded by one they like more. Intrepid need to enure this in order to make sure they continue to make money from their shop.
Noaani wrote: » As such, complaining of FOMO for these cosmetics is completely at odds with reality.
Noaani wrote: » Edit to add, that study you linked is about missing out on experiences, not on cosmetics. In terms of an MMORPG, that study would only be applicable to players missing out on actual content, not on cosmetics.
Maezriel wrote: » The takeaway here is even if it doesn't immediately apply to you and it's not something you find yourself relating too, the use of these terms isn't wrong.
To you, b/c you don't value the cosmetics at all you have zero fear of missing out.
Maezriel wrote: » Nothing is inherently bad about it, but it's undeniably manipulative.
Maezriel wrote: » intended to illicit an emotional response manipulating your emotions Emotional marketing
You want the customer to make a purchase...and you want them to make it as quickly as possible. The most common way of doing this is by limiting the amount of time someone has to purchase whatever it is you're selling. D
Noaani wrote: » If you believe they are, next time you are talking with someone in advertising, specifically use the term Emotional Manipulation instead of emotional marketing, see how that conversation goes.
I am talking about the perspective of the OP. They should know full well that Intrepid will need to continue to make better and better cosmetics in order to continue to sell them to the same group of people. This is all basic and obvious stuff.