vmangman wrote: » Players will work hard for even small power increases as long as it is reasonable and there is a feeling of progression.
vmangman wrote: » I remember hearing Steven mention in one of the interviews that in AoC the power difference due to gear between a fresh max level player and a geared max level player will be about 40%-50%.
Neurath wrote: » The numbers aren't accurate: +50% would be: 10k HP 300 DPS to 15k HP 450 DPS. +50% doesn't double stats and skills.
Warth wrote: » vmangman wrote: » I remember hearing Steven mention in one of the interviews that in AoC the power difference due to gear between a fresh max level player and a geared max level player will be about 40%-50%. That's not exactly true. He said, that gear will be the source of 40-50% of a players power. Which i'd interpret as (in a very simplified manner): Min Geared: 10k HP 300 DPS Max Geared: 20k HP 600 DPS Which is more fair than pretty much any game I have ever seen. Actually, in most games, somebody will just one combo you if there is a medium level of gear difference. I don't think either, that fresh max levels should be able to challenge someone who has put 6 months of effort into the game. If they could, it would invalidate most of the progression they plan to have in the game.
Warth wrote: » Neurath wrote: » The numbers aren't accurate: +50% would be: 10k HP 300 DPS to 15k HP 450 DPS. +50% doesn't double stats and skills. No its not. It's not a 50% increase on your base power. It's 40-50% of your total power.
vmangman wrote: » Warth wrote: » Neurath wrote: » The numbers aren't accurate: +50% would be: 10k HP 300 DPS to 15k HP 450 DPS. +50% doesn't double stats and skills. No its not. It's not a 50% increase on your base power. It's 40-50% of your total power. What are you talking about? What is difference between base and total power in your mind? Base is what your base stats are and total is what your base + gear adds up to. So if you have 10k base hp with a 50% gear power increase you will go to 15k hp.
Neurath wrote: » You've reversed the amalgamations but they still don't make sense. If I am level 50 my base stats are base stats and no longer move. If I then add the max gear the stats will be improved by 50% compared to the standard equipment. We can therefore only gain 50% advantage over a standard gear level 50. Both a level 50 standard gear and level 50 max gear should start with the same amount of health. You can't double the base stats from the max gear only add 50% from the base gear. Even if you try to reverse the amalgamation your numbers don't add up. You haven't explained where you are getting the excess 50% from. The rough estimate from Steven is a 50% difference not a 100% difference.
Neurath wrote: » I understand your perspective now. The issue was OP mentioned gear and nothing else. You mentioned gear and other aspects. The base stats will still be applied at level 50 regardless of gear. You won't get more passives after level 50 unless you change the secondary class, even then you won't gain more just different passives. This only changes if you can't unlock some augments until you hit level 50. Steven mentions skill is an arch of 'power'. In theory, you should be unlocking skill based abilities on the way to 50. It would essentially become the base stats though. You can't really add percentages to raw power for player skill however. It is a complex issue because I haven't played the game yet. The skills are finite however, and, it is reasonable to suppose both a basic level 50 and a fully geared level 50 will have the same levels of active skills. Though, active skills will vary. Edit: Spelling mistakes.