Mowaby wrote: » Steven says they have ways to deal with RMT and botting. Hard for us to know till after release if their systems are working.
jackalopejane wrote: » On playerauctions right now there are several WoW mounts being sold for $6,000 - $1,000
jackalopejane wrote: » Regardless, I was curious if that issue in particular, mount trading/selling and third parties, had been addressed. Which although it seems it hasn't specifically, some sort of statement was given on the overall application of preventing third party, which is good enough for now.
jackalopejane wrote: » Regardless, you seem to have issue with what I am focusing on in my post, so I can only suggest to leave the thread. Actually, I think I'll just set you to ignore since you seem to not be capable of grasping why people find mounts in MMOs valuable and you've repeated that several times now, despite that many people do, including me, which is exactly why I posted it and it's now becoming tiring. Have a good day.
daveywavey wrote: » I think Noaani's just trying to work out why you think Mounts would be more valuable than, say, top end Raid Gear, or purchasing votes for a Scientific Node mayoral election, for example. We don't yet know how rare any items will be, what with drop-rates, RNG, etc, so it's hard to say yet which will be the most valuable in-game items. Edit: I mean, it may just be that you're planning on going down the Animal Husbandry route yourself, and so that's the angle you're coming from. But it's worth acknowledging that there will also be other valuable items in-game.
McMackMuck wrote: » If people are willing to risk burning their accounts for RMT items then it seems like another "Risk vs. Reward" that Steven is fond of. I love the smell of burning whale fat in the morning! Hey, there's an idea, when someone on a server gets banned like this, have a dead whale wash up on a random shore for the locals to carve up. No exotic gatherables, just meat, bone and fat.
maouw wrote: » Mounts and Cosmetics: the true endgame of MMOs. I think the only way to track this kind of activity would be data analysis on player trading - even then, the line is blurry unless you can directly find the corresponding real world transaction too. Hopefully the testing phases will help them test how sensitive the animal husbandry profession is - though who's to say it'll be different on each server.
Warth wrote: » not sure why have such an hard-on for mounts. Would RMT for weapons be okay? Where do you draw the line?