Inspired by the crafting thread, what kind of systems would you like to see for processing? Animal Husbandry is processing, and I would say worth a topic on its own, so I am thinking of stuff like Smelting for example.
What I would
not like to see is a simple system where you just load ore and coal into the smelter, and out comes the expected amount and quality of steel. And that's it. That's not worthy of an entire profession, IMO.
I want to see different grades of steel or mithril or whatever is cooking, depending on a mix of the characters skill and extra ingredients added. Want flame resistant mithril armor? Well, you'll need to get the get the heart of a Frost Golem and add it to the mix to make frosty mithril ingots.
Or just straight up different grades of ingots. Super, premium A grade stuff that gives a small base stat bonus, and perhaps a better chance at overenchanting, and more run of the mill stuff that still makes a decent piece of armor.
The crafters will have a recipe for a mithril breastplate, and depending on the type of mithril ingots they use, the base stats of the breastplate will change also. Hopefully the crafters can further tweak those stats with gems and runes and whatnot.
Animal Husbandry is a great example of an exciting processing profession. Please make all the other ones more than simple "put stuff in, get stuff out" bots.