Skylarck wrote: » I am not concerned about these little things as this is pre-Alpha.
Starcry wrote: » The footage I've seen isn't awful but its not quite right either so I think its good to bring up.
Jirue wrote: » On one hand, yes... the game is in pre-alpha and is subject to change/improvement. On the other... it being pre-alpha isn't really a reason to dismiss a criticism. Yes, it can/will be changed/improved... and that's the point of criticism, to discuss what could be changed/improved. No, I'm not saying these pieces of the visuals are critical and should be prioritized. I'm just pointing out these pieces as being the most notable points the visuals are currently lacking from what I've seen. I'm trying to speculate on the current visual dissonance I feel looking at the footage so far and trying to determine: 1. Am I a minority in this feeling of dissonance? 2. Are these missing elements the cause of the dissonance? 3. Does this conclusion of mine match with other people's conclusions? 4. Are there other elements contributing to this feeling that other people have recognized which I have not considered?
Taleof2Cities wrote: » Think of it as your favorite wine, @Jirue. The grapes have been harvested and ready for crush ... but it's impossible to have a meaningful discussion on the current vintage by evaluating the grapes only. After crush, the raw grape juice is then allowed fermentation, poured into barrels, and left to age. After several months have passed, the vintner/winemaker has a "barrel tasting" to evaluate the product before it's released to the public. That's when initial judgments begin to form, evaluations are made, and feedback is solicited and given.
Jirue wrote: » This is a game, a interconnected series of software systems which can be worked on individually but come together to make a whole product.
Asgerr wrote: » These are all minor issue in the scope of a development that is still focusing on nailing the core mechanics menus, and visual elements. The minor elements are all polish to be added later.