PoliceGirl wrote: » Nice @Vhaeyne I have a plan too but you really nailed it.
Vhaeyne wrote: » 45 days x 5 hours per day = 250 hours. Casual = 112ish days Avg. 2 hours per day. "Hardcore" = 62ish days Avg. 4 hours per day. No_lifers = 31ish days Avg. 8 hours per day. Cellar Dwellers= 15ish days Avg. 16 hours per day. Me=Less than 2 weeks. This is the goal I am setting for myself.
Noaani wrote: » Vhaeyne wrote: » 45 days x 5 hours per day = 250 hours. Casual = 112ish days Avg. 2 hours per day. "Hardcore" = 62ish days Avg. 4 hours per day. No_lifers = 31ish days Avg. 8 hours per day. Cellar Dwellers= 15ish days Avg. 16 hours per day. Me=Less than 2 weeks. This is the goal I am setting for myself. What is your plan here for having level appropriate content on which to level up on? Since obviously that content will only exist (as far as we know) with high level nodes - which are expected to take many people many weeks to level up.
Vhaeyne wrote: » PoliceGirl wrote: » Nice @Vhaeyne I have a plan too but you really nailed it. The trick is to know the difference between a cellar dweller and a no lifer. A no lifer has a 8 hour job and drives straight home. He plays for 8 hours and looses some sleep from travel time to work and eating. A cellar dweller lives in their parents cellar and plays for 16 hours a day with no other responsibilities. I personally will just take vacation starting 2-3 days after launch. This is my gamble that the server will be stable enough for me to log in and level quickly. It is not like I am not going to try to play 8 hours a day those first 2-3 days anyways.
Vhaeyne wrote: » It might just be weird with the node system. Time will tell.
Rhuell wrote: » I would rather forego the game than give up my dog.
Nerror wrote: » Vhaeyne wrote: » 45 days x 5 hours per day = 250 hours. Casual = 112ish days Avg. 2 hours per day. "Hardcore" = 62ish days Avg. 4 hours per day. No_lifers = 31ish days Avg. 8 hours per day. Cellar Dwellers= 15ish days Avg. 16 hours per day. Me=Less than 2 weeks. This is the goal I am setting for myself. I understand this is how many people use the terms, but I actually don't like defining them just by time spent. To me it tells me very little about the playstyle actually, and how fast they level. Casual and Hardcore to me are more about mindsets than time played, unless people specifically state they mean Casual and Hardcore in terms of hours played. Now, this is an old argument and discussion, and one I remember having 15-20 years ago as well. Honestly, not much has happened in terms of getting this definitively defined yet though. The same player can have different playstyles depending on the day as well. I have spent days where I was grinding XP for up towards 16 hours, and days where I quite literally was running circles in Orgrimmar for 16 hours just chatting, and not getting even 1 xp that day. To me it's about intent and efficiency. You can absolutely be a hardcore player with 2 hours a day on average, if what you do in those two hours is focused on your goal and executed with some efficiency. Grinding XP, dungeon runs, fishing, picking flowers, it doesn't matter. It's all about the mindset and execution, IMO. Obviously, you can be a casual playing 16 hours a day, if you just run around scatterbrained with no goals, accomplishing very little.
Goatrek wrote: » What about the mythical "Degenerate" class who not only clocks 18+ hours but who comes armed with Ritalin and piss bottles?