Dreoh wrote: » Karthos wrote: » People need abandon the illusion that they have "free speech" everywhere they go. Your speech is only free when you hold the power. A game company can just ban/remove you, ergo, they hold the power. What these types of debates online typically are really about isn't even about "free speech", but about wanting "unaccountable speech". I am a big proponent in individual agency and accountability. By not having a mandatory filter, you allow people to be accountable for themselves, and most people can handle that. For those that can't, I think there should be consequences, you should be held accountable for what you say online. Good or bad. And when you censor chat, you remove part of these consequences because you aren't allowing that person to fuck up. It's like hand cuffing someone IN CASE they rob a bank. But we do handcuff people AFTER they rob the bank. That's what holding someone accountable is about. Should a company have control over what people say and do on their platform? Should you be allowed to tell people what they can say and do in your house? I think yes. But I also don't go to other people's houses and wipe my ass on their couch, call their wife a fat whore and eat all their Doritos. That's cool and all, but they could easily just not make the filter mandatory so that they aren't forcing their ideology on to people.
Karthos wrote: » People need abandon the illusion that they have "free speech" everywhere they go. Your speech is only free when you hold the power. A game company can just ban/remove you, ergo, they hold the power. What these types of debates online typically are really about isn't even about "free speech", but about wanting "unaccountable speech". I am a big proponent in individual agency and accountability. By not having a mandatory filter, you allow people to be accountable for themselves, and most people can handle that. For those that can't, I think there should be consequences, you should be held accountable for what you say online. Good or bad. And when you censor chat, you remove part of these consequences because you aren't allowing that person to fuck up. It's like hand cuffing someone IN CASE they rob a bank. But we do handcuff people AFTER they rob the bank. That's what holding someone accountable is about. Should a company have control over what people say and do on their platform? Should you be allowed to tell people what they can say and do in your house? I think yes. But I also don't go to other people's houses and wipe my ass on their couch, call their wife a fat whore and eat all their Doritos.
Dygz wrote: » Steven began playing MMORPGs when he was, what, 13?? I don't think he's going to go with an Adults Only rating for his MMORPG.
maouw wrote: » I kindof want the filter to be a kid friendly auto-correct. "Love you!" "Son of a Gun!" would love to see the genuine confusion it could cause. Even better if it chooses words at random: "If you slowly do that one more smelly time, I'm gonna gently kill you"
Nagash wrote: » maouw wrote: » I kindof want the filter to be a kid friendly auto-correct. "Love you!" "Son of a Gun!" would love to see the genuine confusion it could cause. Even better if it chooses words at random: "If you slowly do that one more smelly time, I'm gonna gently kill you" Or the best one I will K word you!
bot wrote: » Neaux wrote: » Of course now they have a bunch of advocacy groups lining up to make sure that their favorite offensive words will be added to the filter which will, over time, basically eliminate the use of half the language on the planet. What words exactly do you have an issue with these advocacy groups requesting a filter for? Sounds a lot like you're just ignorant and want to be ignorant openly
Neaux wrote: » Of course now they have a bunch of advocacy groups lining up to make sure that their favorite offensive words will be added to the filter which will, over time, basically eliminate the use of half the language on the planet.
codewarlock wrote: » Perhaps once AoC launches, we will have a similar situation that we had with earlier versions of WoW, where your reputation on a server was everything. If you cheated, stole, ninja-looted, or were otherwise a nuisance, word quickly spread about your poor reputation and eventually you boxed yourself out of find a decent group or guild in the future. After all, no one wants to play with someone actively ruining the game for everyone.
Voidwalkers wrote: » maouw wrote: » I kindof want the filter to be a kid friendly auto-correct. "Love you!" "Son of a Gun!" would love to see the genuine confusion it could cause. Even better if it chooses words at random: "If you slowly do that one more smelly time, I'm gonna gently kill you" Reminds me of an old game (forgot the name), which had assassin as a class, but the word "ass" was censored by filters. So the players talked about "loveloveins" all the time, but nobody ever mentioned assassins. Hmmm weird.
Khronus wrote: » Back in Vanilla WOW, you were able to say anything and everything. If you abused this and abused or harassed someone, they would ban you in increasing increments of time ( I know from personal experiences....I was a shitty kid then). The punishment scaled and ultimately we all learned to type just enough to not get banned but it still upset some people. GM's at the time would then just tell people, if you don't like it, turn on the profanity filter. I hope for the method above. I understand, from a financial perspective, what it may cost to pay employees to essentially babysit. Maybe a mandatory filter might be more cost effective....and I am ok with that too if they add it. People should not be overly sensitive and people should not be overly toxic. We will be a community that revolves around open world pvp, an immense trade market, and destroying each others things. Speak through actions, not through toxic (and childish) comments IMO.
Neaux wrote: » I know Blizzard recently created an issue for themselves by adding a mandatory chat filter on top of the one that is defaultly turned on for its users. On character creation they have a filter that protects their users from a variety of unsavory words - and this filter can be toggled off, which most people do. Now they've added an additional mandatory filter that just disallows the use of some of these words completely. In addition to whatever censoring a game company feels they need in place you then have the added tools that allow players to permanently block anyone that has ever said anything that offends them. In a static (non instanced) world like AoC where player communication is so important, my fear is that by the time people have blocked everyone that has ever offended them - there will be no open communication left. I'm exaggerating a bit for the purpose of making a point, but how do you think AoC should address all of this?
Ironhammer wrote: » I get concerned with how much this community says "Stephen said so and so" Ya'll really worshipping him like a jesus figure and I think he's great, but temper that reverence for a guy you don't really know and no single person is the genius progenitor of MMORPG ideas