Bricktop wrote: » Just seems unnecessary and overly restrictive. I thought we wanted everybody talking to each other and have the ability to be working together where they can. Maybe I'm confused is this completely opt in? What about guilds and guild chat? Everybody's going to be in discord anyway for the most part.
Voidwalkers wrote: » Race isn't "center" enough in Ashes to justify a racial language system imo. If race plays a bigger role in Ashes (e.g. if race choice actually determines your starting location or possible affiliation etc., i.e. the game groups players by their races, and have implemented mechanics to allow/encourage interesting interactions/conflicts between these racial groups), then racial languages may indeed see some meaningful uses. But so far race feels more like just yet-another-character-attribute that affects mainly your character's appearance, and some of its skills. In the early days of WoW there used to be a racial-language system, but wow divides players by factions, not races. Players within the same faction need to be able to communicate efficiently, and there're also plenty of reasons why players in different factions shouldn't be able to do so (to discourage co-operations, encourage conflicts, and may be act as a way to disable verbal insults between fighting players). Eventually most of the racial languages faded out and "Common" (alliance language) and "Orcish" (horde language) were the only ones left.
Asgerr wrote: » Voidwalkers wrote: » Race isn't "center" enough in Ashes to justify a racial language system imo. If race plays a bigger role in Ashes (e.g. if race choice actually determines your starting location or possible affiliation etc., i.e. the game groups players by their races, and have implemented mechanics to allow/encourage interesting interactions/conflicts between these racial groups), then racial languages may indeed see some meaningful uses. But so far race feels more like just yet-another-character-attribute that affects mainly your character's appearance, and some of its skills. In the early days of WoW there used to be a racial-language system, but wow divides players by factions, not races. Players within the same faction need to be able to communicate efficiently, and there're also plenty of reasons why players in different factions shouldn't be able to do so (to discourage co-operations, encourage conflicts, and may be act as a way to disable verbal insults between fighting players). Eventually most of the racial languages faded out and "Common" (alliance language) and "Orcish" (horde language) were the only ones left. Well you could point to the fact that nodes develop to aesthetically highlight the primary contributing race. So maybe to an extent it could have some extra meaning. Doubly so if some of them are perhaps more closely related to a specific religion etc. It would be interesting if your character could learn all languages and then see which racial language becomes the dominant one on the server (besides the obvious Common). Hell it could even happen to be that at launch everyone is using elvish as they are the most influential but later on in the sever's life cycle, elvish is considered a dead language or at least something like Latin or ancient Greek. I think it adds to the immersion, and having it be an opt-in element of the chat box, could ultimately mean that no one uses it. But I am of the belief that it's best to give the option rather than not.
Vhaeyne wrote: » Not a fan of this. It is already bad enough that we are going to get random non-native language speakers on regional servers. Now we want to add built in language barriers for the sake of a little RP flavor?
BigRamble wrote: » Perhaps pull inspiration from Firefly and have the chat language censor change the whatever swear/derogatory word for a madeup racial equivalent.