George Black wrote: » Nothing has been explained for instanced raiding. During open world it's a different story. Dont die.
Vhaeyne wrote: » Avoid EXP debt. Easy day.
tautau wrote: » Back in L2, I was part of my server's first attempt to take Aden castle from the NPCs. It took some people close to two weeks of grinding to get back to the level they had at the start of the siege. So perhaps it is a Yes, failing repeatedly at a raid might cause you a lot of work. Actions have consequences. Oh, and the attempt to take Aden from the NPCs was not successful.
Dygz wrote: » We do know that there is no deleveling. Also, the percentage of xp debt per death lessens as levels increase. Steven said xp debt near max level will be around 3%. That being said. I think if a raid wipes 5 times in a row, they should be motivated to retreat, re-gear, recuperate and re-strategize before returning to try again. We shouldn't just be throwing ourselves into our own slaughter 50 times in a row with meaningless consequences.
Neurath wrote: » Dygz wrote: » We do know that there is no deleveling. Also, the percentage of xp debt per death lessens as levels increase. Steven said xp debt near max level will be around 3%. That being said. I think if a raid wipes 5 times in a row, they should be motivated to retreat, re-gear, recuperate and re-strategize before returning to try again. We shouldn't just be throwing ourselves into our own slaughter 50 times in a row with meaningless consequences. I think you hit the nail on the head why people are so adamant about combat trackers.