Vhaeyne wrote: » Fun fact. Immersion is an after thought in MMORPGs. The genre is not even known for good immersion.
maouw wrote: » Curious thought. It's true that First-Person games win "immersion" and barely any MMORPGs go in that direction. Isn't the idea of Building an entire virtual world in pursuit of immersion? Isn't the RP part of MMORPG all about immersion? I'm not convinced.
Urgrosh wrote: » This is probably one of the things I’m least excited for with this game. Not having an easy way to recognize a certain play-style really effects pvp. And additionally, as a player who really loves immersing themselves in a world, I wouldn’t enjoy just seeing these transmoggers out in the open world. In games like wow, you have certain classes that have to wear certain types of gear, which makes it easy just from a glance to know how you should react to someone on the battlefield, even if they have transmog. It really feels like if they go along with both multi-gear types and transmog, they’ll have to just make gear type irrelevant.
bloodprophet wrote: » Gear will be agnostic anyone can wear anything and use any weapon. There is supposed to be a buff when you select a player to see what class they are and an idea of level plus armor type. Heavy ,medium....
Gbolt wrote: » Well immersion is one thing, but what I''m worried more is PvP. Imagine castle siege and hundreds of players fighting. Now everyone puts on their robe skin.. It would be pretty clunky to quickly notice who is who without any visual que (would need to see some buff/armor type icon on target or something I guess). That would be pretty cheesy way to mask yourself by applying skin. And if it would be effective, everyone would start doing it, which would make awful PvP experience.