Feedback Philosophy
I make this post entirely because I am a salty, bitter, toxic, frustrated person, so comments on that can be minimized. I already know.
I keep running into posters on these forums with whom I have a strong disagreement about the philosophy of how and when to give feedback, so...
This attitude of 'we don't know', 'we have to wait and see', 'we can't jump to conclusions', is wasting development time. Intrepid constantly asks us to give feedback. Specifically to give ideas and experiences from other games and what we would like to see, within reason. There are streams and videos where Steven himself practically implores people to come on forums and give their ideas.
Every time someone goes 'we don't really know so we should wait to see what they do', I bet some developer is sad. I believe we have to tell them what we expect, what we want, and what we see as the logical progressions of the bits of information that they do give us, so that they can iterate faster.
If we all keep going 'well you don't know what the Combat Revamp will be like, so we should wait to say anything', and we get all the way through Alpha-1, how will they know what direction the community wants it changed to? Even when they ask they get a lot of answers that literally say 'we don't have enough information so you're asking too early', when the entire hope of Intrepid is to make the game the players want.
If I'm right about this, everyone who is sitting saying those things is doing themselves a disservice. Let's just assume that they really want feedback to guide their development, and people like me always give it, and other people just respond to it with 'we don't know', 'we have to wait and see', 'we don't have enough information'.
What would happen would be, Intrepid would go from the Feedback they had, if it fit within their models, and you'd end up with all the sensible suggestions from the people who did speak up, implemented, and nothing contributed from any of the people who said those things.
At least disagree.
Make some counterpoint to whatever some 'crackpot' like me says. Or 'flag their posts for spreading misinformation'. Otherwise you're just suppressing the very forms of discussion Intrepid wants (do I have to say 'seems to want' here? Do we 'not know that for sure' too?)
Every person who comes onto these forums with an idea, even if it is not 'good', is giving feedback about something, and with a little effort, you can often pull something helpful to integrate out of anything that isn't explicitly against the direction they've said. Even considering avoiding scope creep.
Every 'we don't know' kicks the can further down the road and forces them to make big changes when someone finally sees an implemented system and goes 'oh I don't like that, I thought you were going to change it'. This usually happens en masse.
So I'm not going to stop 'giving feedback' of this type, and I don't think anyone else should either. If you think others should, report them or something, for being knowingly misleading. At least if that happens and someone gets a warning, they can review their post to see where they failed to tag all their speculation as speculation. I know I'm guilty of that, at least.
This post is mainly so that every time I get that response from someone and I am confident (rightly or not) that I didn't mislead anyone, I can just link it and ignore them. Because I really believe that people with this outlook are just wasting precious developer time.