Glorious Alpha Two Testers!
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two testing is currently taking place five days each week. More information about Phase II and Phase III testing schedule can be found here
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
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Starting area of the game

I think it would be cool if there was a mini questline and/ or cinematic when you create a new character instead of just spawning in the middle of a town, something that shows a little but not to in depth of the lore behind how you got there and the planet you are about to explore
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The lore of the game is basically that you walk through a portal to a world tou know nothing at all about.
I'm not sure how much of a cinematic is needed to convey that.
The loading screen could be a portal like Diablo 1 or Phantasy Star Online. That would do a good job of letting me know I am traveling through a portal. Tera also had that cool warp loading thing when you fast traveled on a flight path through a warp gate. Lots of cool options outside of pointless cinematic.
To be clear, I want Zero Cinematics in any game I play ever. For all time. #nomovies!
This is my personal feedback, shared to help the game thrive in its niche.
I don't know that Intrepid has the funds to spend on that - if they don't, it's OK.
Every MMORPG I've played allows you to Esc out of cinematics if you wish.
Those very words burn my soul every time I am forced to read them instead of get out of a cutscene.
This is my personal feedback, shared to help the game thrive in its niche.
cinematics i see primarly in story dirven games ashes aint story driven theres no campain or so.
i rather have a game where i fully can dive in than have to watch nice cinematis just to get disapointed that the game doesnt look like in the cinematic.
Just look at wow mini intro cinematic when you create a character.
it is nothing more than a camera travelling with a voice presenting your race and you in really simple way.
This can be done in any game
1) Do a camera travelling per starting point, finishing its way where the new character spawns (what wow does)
2) do a general text presenting why our characters come back to verra (and another for the tulnar starting point)
and here you go. It doesnt need to be long cinematic, 20 sec, 30 sec is more than enough.
I loved WoW's intro flying cam. WoW was my first MMO, and seeing that cinematic made my jaw drop. It would be nice to have this for new players and first time MMO players too.
I have to disagree with you here. I played Chrono trigger as a kid and I saw my character (pixelated) grab the masamune sword, beam energy into the sky and then proceed to split a mountain in half. I loved it but when the DS version came out I got to see a 30 second clip of this happening and it BLEW MY MIND. This scenario was enjoyable for me because of nostalgia but the fact that it was a short clip to describe in detail what was going on is what I loved. I don't want movies in games but short clips very rarely would be ok by me. Monster hunter world is a great example of too much bullshit that I don't want to see.
On top of that, if they decide to dive into the lore, these clips would add to the game in ways that could potentially allow additional IP's to come in the future, which I am all for.
As far as I am concerned, from the second I log in to my character, I should have full control over said character until I log out.
Additionally, cut scenes in a game with full PvP just seem stupid.
I love cinematics with my avatar in the scene - but, again, I want to experience in the world to be more like a TV show or movie than a game.
More of a Multiplayer Evolving Online World than an mmorpG... but some players like to focus more on the Game than the story.