George Black wrote: » Eso has 6 active abilities at any given time. Controller designed
Aerlana wrote: » For AoC, the best thing to do : build the game around keyboard and mouse like they do now. At first we need to have a game, before a game with 23978 way to play it. Then, if time, try to have a UI for controller. Doing this way, adding controller won't impact keyboard and mouse. and i really think how the game is build, it can fit well a controller support.
Dreoh wrote: » But you haven't answered how it takes away functionality from non-controller content.
Noaani wrote: » Dreoh wrote: » But you haven't answered how it takes away functionality from non-controller content. It is nothing to do with combat, it is all in regards to movement of the character and camera. The feeling of it just feels like a console game. If you haven been playing a game like this for a while, you aren't going to notice it.
George Black wrote: » I am not disingenuous at all. The studios that want to cash in from all platforms are. I point out that ff14 is so slow that its combat can easily be mapped for a controllers. Eso has only 6 active abilities. It can be easily be mapped for controllers. An mmorpg is not meant to be played on a console or mobile phone. The hotbars must be filled with actions, and they should all have available keys to be used QUICKLY. Eso doesnt allow for more actions in the hotbar (that is why for PvP it's full of selfbuffs, only one CC, spammable, execution). Ff14 is slow. Slow pace allows for key combinations as an alternative to keys, in order to access the actions the games hotbar allows. Fact remains that no matter how much you like to argue for the sake of argueing, I am listing here why controller based mmos have limitations on its combat design, and that the only reason studios do that is to cash in. You can choose to pretend you cant read. Others can. And finally, Steven has said that he wont compromise the product. AoC isnt for everyone. It is for those that want an mmo with depth. Controllers might be an afterthought. Cyas.
Dreoh wrote: » Noaani wrote: » Dreoh wrote: » But you haven't answered how it takes away functionality from non-controller content. It is nothing to do with combat, it is all in regards to movement of the character and camera. The feeling of it just feels like a console game. If you haven been playing a game like this for a while, you aren't going to notice it. Ok I can see your perspective here, though I will say it's the kind of issue any game with crossplay deals with. FPS's are notorious for difference in skill between keyboard vs controller due to camera movement.
George Black wrote: » I point out that ff14 is so slow that its combat can easily be mapped for a controllers. Eso has only 6 active abilities. It can be easily be mapped for controllers. An mmorpg is not meant to be played on a console or mobile phone. The hotbars must be filled with actions, and they should all have available keys to be used QUICKLY. Eso doesnt allow for more actions in the hotbar (that is why for PvP it's full of selfbuffs, only one CC, spammable, execution). Ff14 is slow. Slow pace allows for key combinations as an alternative to keys, in order to access the actions the games hotbar
JustVine wrote: » George Black wrote: » The camera feeling you want ashes to 'not have' is something you can get used to and even if you can't, is it a dealbreaker? My hands on the other hand won't adapt to four to eight hours of holding down some button for an auto attack on keyboard. If yours can take it I am happy for you but I doubt I'm the only one uninterested in punishing my body to 'proove' I'm a 'hard core gamer'. Ergonomics matter. That is why changing key-binding will help you to adapt to your style of playing when playing with keyboard, and mouse, and with a controller too. BTW, playing games for 8 hours a day is not healthy, and in itself is punishing your body. Take care.
George Black wrote: » The camera feeling you want ashes to 'not have' is something you can get used to and even if you can't, is it a dealbreaker? My hands on the other hand won't adapt to four to eight hours of holding down some button for an auto attack on keyboard. If yours can take it I am happy for you but I doubt I'm the only one uninterested in punishing my body to 'proove' I'm a 'hard core gamer'.
JustVine wrote: » I have played games like this for a while. I know what you are talking about, but ashes current camera is terrible and combat schema not well suited to long hours of play for me. Even if they fix the camera, controller is more comfortable for longer play.