Dygz wrote: » https://ashesofcreation.wiki/Loot_tagging
Dygz wrote: » No such thing as kill stealing. You don't own mobs.
George Black wrote: » If you want to kill a boss and not have people to steal it from you, you need some people to protect you while you raid. What you describe is an instanced type of design. The world wont be safe.
Kyra_ wrote: » In EQ2 it worked on World Bosses very well.
mr n0body wrote: » George Black wrote: » If you want to kill a boss and not have people to steal it from you, you need some people to protect you while you raid. What you describe is an instanced type of design. The world wont be safe. That is fine when you can defend yourself from others. It is a bigger problem when it is done by players from the same faction. Can anyone attack anyone else in those areas, regardless of faction?
Noaani wrote: » Ashes is all about PvP. Every aspect of the game will be subject to it in some manner. There are ways Intrepid could have a content type similar to these encounters from EQ2, but this is not something I would expect to see with the games launch - if at all.