Noaani wrote: » George Black wrote: » The corruption system works fine since 2003. There wont be guild/group corruption bs. Move along. The downside to this line of thought is that the MMO community is significant different to what it was back then. We are more informed, better organized and have much, much better communication. This means any weakness in any system would be 10 times worse now than back then. Just because it worked back then, doesnt mean the same system will work now.
George Black wrote: » The corruption system works fine since 2003. There wont be guild/group corruption bs. Move along.
George Black wrote: » Noaani wrote: » George Black wrote: » The corruption system works fine since 2003. There wont be guild/group corruption bs. Move along. The downside to this line of thought is that the MMO community is significant different to what it was back then. We are more informed, better organized and have much, much better communication. This means any weakness in any system would be 10 times worse now than back then. Just because it worked back then, doesnt mean the same system will work now. No. People are more entittled. I hope AoC sticks to their guns. After all, either you create a solid passion product, or you go wow clone and cash in.
Noaani wrote: » Neurath wrote: » bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting? I made a joke over a year ago about the removal of the corruption system. It turned into a 4 or 5 hour debate with Noanni lol. You spelt my name wrong.
Neurath wrote: » bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting? I made a joke over a year ago about the removal of the corruption system. It turned into a 4 or 5 hour debate with Noanni lol.
bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting?
Neurath wrote: » Noaani wrote: » Neurath wrote: » bloodprophet wrote: » The corruption system is only there to protect the sheep. Many of the wolves have called for it to be removed or lessened so they can hunt at will. Why you think the hunters(wolves) want to be punished for hunting? I made a joke over a year ago about the removal of the corruption system. It turned into a 4 or 5 hour debate with Noanni lol. You spelt my name wrong. Yeah I'm dyslexic and didn't scan for a confirmation post. Also, it's the thought that counts
Noaani wrote: » To be fair, the list of people that have spelt it that same way on accident is somewhat distinguished.
Okeydoke wrote: » I could be wrong dygz but I think he's saying he thought steven had a more hardline stance on corruption and that it'd be so harsh that essentially no one would ever risk corruption. This is a line of thought from phase 2 of the militant pvers handbook. If you can't abolish the system, castrate/neuter it to meaninglessness.
bigepeen wrote: » I'm looking for a big open world that has risk and reward, not just a reward treadmill that we find in so many games.
Noaani wrote: » bigepeen wrote: » I'm looking for a big open world that has risk and reward, not just a reward treadmill that we find in so many games. I agree with this. The question I have for people (Steven included) is this; if I am out with my guild of 40 people,and we run across a group of 8, what penalty do we face from attacking them? We are going to win, and some of us are going to gain corruption. However, thay corruption will be worked off before anyone can kill those that gained corruption. To me, this sounds like a reward treadmill.
George Black wrote: » Noaani wrote: » bigepeen wrote: » I'm looking for a big open world that has risk and reward, not just a reward treadmill that we find in so many games. I agree with this. The question I have for people (Steven included) is this; if I am out with my guild of 40 people,and we run across a group of 8, what penalty do we face from attacking them? We are going to win, and some of us are going to gain corruption. However, thay corruption will be worked off before anyone can kill those that gained corruption. To me, this sounds like a reward treadmill. Word gets out. An enemy guild shows up. Big pvp. Great story for the server to discuss for days to come. So what if you got away with it this time?
George Black wrote: » The bigger group will always win.
Okeydoke wrote: » How do you counter it? Strength in numbers yourself.
Okeydoke wrote: » You're whittling it down to just that scenario
Noaani wrote: » Okeydoke wrote: » How do you counter it? Strength in numbers yourself. That is a slow burn for any games death. If you can only go out and play the game if you are in a group of 40+ players, how long do you expect the average player to stay subbed to the game?