George Black wrote: » Off tanking.. go nuts
Dolyem wrote: » Interested in hearing all opinions on: -Should Tank Primary classes be the only and/or most dominant tank choice? -Should other, not necessarily all, Primary Class variants have secondary options that make them just as viable as tanks or even off-tanks?
bloodprophet wrote: » Good question. Let's change it a little to gain perspective. Should the Summoner be the end all be all best Summoner or should any /Summoner be able to also have the ability to have access to all the best summons?
George Black wrote: » Give X/tank the ability to tank most content and nobody will want to invite a tank in a pve or pvp group. They bring nothing to the table besides tanking. Might as well do away with the class concept in mmorpgs. Just "play as you want" crap. How would you like it if all X/healers could heal the group, X/mages,rangers could dps for the group etc etc? X/Summoners could summon any pet-like object you want and be summoners. X/Rogues could be good assassins. .......
Dygz wrote: » But, by design, Primary Archetype Tank is main tank. You can have a whole bunch of other off-tanks.
George Black wrote: » Tank/mage, tank/ranger top dps.
Dygz wrote: » Summoner/Tank is not really just a different playstyle of tanks. It's really a different playstyle of Summoner. Summoner/Tank is a sub-class; not a dual-class.
SirChancelot11 wrote: » George Black wrote: » Tank/mage, tank/ranger top dps. Sure, but probably not too DPS unless they go straight glass cannon... But if that's your desired build you probably should have said fighter not tank as your primary. Given they also need to accept they won't be able to tank anymore. That they want to be an elemental bruiser like a spellsword but less of a fragile? I would be shifting a lot of my stat points from tank skills to damage skills to pump out that kind of DPS Look at the passive skill trees for tank. You can choose stuff like health, Regen,DMG mitigation OR you could put your points into damage, cooldowns reduction, crit rate... You can't do everything, you have to choose what you want. Do you want to be a tank or DPS, not both.
SirChancelot11 wrote: » Sure, but probably not too DPS unless they go straight glass cannon... But if that's your desired build you probably should have said fighter not tank as your primary. Given they also need to accept they won't be able to tank anymore. That they want to be an elemental bruiser like a spellsword but less of a fragile? I would be shifting a lot of my stat points from tank skills to damage skills to pump out that kind of DPS Look at the passive skill trees for tank. You can choose stuff like health, Regen,DMG mitigation OR you could put your points into damage, cooldowns reduction, crit rate... You can't do everything, you have to choose what you want. Do you want to be a tank or DPS, not both.