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Next Live Stream + Q&A Submission - Friday, September 24, 2021 at 11AM PDT

VaknarVaknar Moderator, Member, Staff
edited September 25 in Announcements
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Glorious Ashes Community!

Our next live stream will be Friday, September 24, 2021 at 11AM PDT! (Click here to convert this to your local time.)

Similar to our past streams, we'd love to gather some questions from you to answer live! Please submit your question for our development team in the thread below, and we'll select 10 of them at random to answer at the end of our live stream.

In order to accommodate a variety of questions from our community, please only post ONE question below, and the more direct/succinct the better! (think one to two sentences!) Submissions end Thursday, September 23, 2021 at 11AM PDT so we can select your questions before the stream.

We'll see you soon for our development update live stream! twitch.tv/ashesofcreation

ICYMI, here's the video! :smile:

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Comments

  • eestieesti Member
    edited September 17
    1) Guild Role Customisation
    Will there be an option to "customise" guild roles? For example either creating own ranks or picking from a list of options.. (Maybe apart from the essential ones such as GM & Officer or even allowing these to be renamed).
  • George BlackGeorge Black Member, Intrepid Pack
    edited September 18
    Hello team

    Any developments regarding active block (hold button down to block) since APOC?
    I think it is one of the best features of action combat.

    Best wishes and remember, you have all of the mmo players or the world behind you whilst you make AoC a reality.
  • NeurotoxinNeurotoxin Member, Alpha One
    How much work went into armoring the model for the (formerly) Dunir compared to the Nikua, or was the original Dunir done first in anticipation that it COULD end up being Nikua proportions instead?
  • You see how users can their own ships, will nodes themselves be provided with their own marine ships once they reach a certain level?
  • AzheraeAzherae Member, Alpha One, Adventurer
    Were the 'attack strings' we saw from melee weapons in Alpha-1 part of the 'weapon use combo system' that was mentioned in previous information on weapons, or is the weapon use combo system still intended as something else entirely?
    Sorry, my native language is Erlang.
    
  • R
    Do what you want, but be strong to accept the consequences of it
  • ImmortalityImmortality Member, Alpha One, Adventurer
    Steven mentioned we would hear about the new lead game designer (jeff's successor) at the end of August.
    Seeing as it's September is this something you're thinking of sharing or is this something that won't be revealed for competitive purposes?
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  • I was wondering if there will be added features for those with certain disabilities or if there are plans to expand on making it more inclusive. My personal example is that I suffer from absent seizures and the few people who know this in games use this against me in pvp to try and trigger them with certain toys, abilities, to shut me down and gain an advantage against my team. Will there be an added feature to turn off extreme light flashes?

    Also will there be other features for other disabilities making the game more inclusive and enjoyable for other people who struggle with other things such as auditory processing (allowing us to really pick and choose what to hear in the world in great detail), etc. I really think this is an important and healthy topic to have about the game that would really contribute to an enjoyable experience to all players. I know you have a lot in development on your plate but I hope it’s one that you plan on having.
  • SunScriptSunScript Member, Alpha One, Adventurer
    Should we be expecting any significant changes (outright replacement of 40% or more abilities) to the ability lists shown for the Archetypes that were playable in Alpha-1?
    Bow before the Emperor and your lives shall be spared. Refuse to bow and your lives shall be speared.
  • First of all, good morning!

    The question is: Is there any news on the ranger class? Skills, etc?

    Thanks!
  • NostraNostra Member, Alpha One, Adventurer
    edited September 17
    For each specific Node Stage, are all 4 Node Types going to provide equivalent Node XP gain opportunities to allow for competitive advancement across Quest Based XP, Gathering XP and Monster kill XP?
  • Will there be item levels in the game where a higher item level will mean better gear?
  • ChaosFactorChaosFactor Member, Alpha One, Adventurer
    Hello my good friends at Intrepid,

    With the upcoming introduction of Alpha 2 likely next year, it made me curious about what challenges the team will be facing. So I ask those of you who are here, what hurdle ahead of you do you feel most challenged by? The creation of content? The retention of old players and attention of new players?

    I feel that understanding what the team at Intrepid is facing, best allows us diehard fans to constantly reflect and comment on how we the players think we could make the best possible game experience for you all to take into account.

    As always, thanks.
    Chaos
  • Dante MachiavelliDante Machiavelli Member, Alpha One
    reserved
    ooh ooh oowa oowa
    -tenor.gif
  • Any thoughts on mixing the building / environmental assets from different “races” when a variety of them contribute toward node leveling?
  • OnePiece33OnePiece33 Member
    edited September 17
    Nice
  • Any updates and features in regards to the Arena?
  • KhronusKhronus Member, Alpha One, Adventurer
    edited September 17
    The biggest topic on the forums for September has been on secondary class choices and how it will/should alter gameplay. Will the 64 "class" options be significantly different in playstyle or will they simply be flavor added on top on the core 8 classes?

    P.S. I love you Steven for the split motion combat decision last month :smile:
  • froustysnomanfroustysnoman Member, Alpha One, Adventurer
    Will there be any additional defence you can get for a caravan? It would be awesome if a siege crafter could build a chariot with a mountable potion launcher on the back or something. It would be a nice addition for a very niche crafting specialisation, and allows you to invest a little more into the success of a valuable caravan
  • any unlockable race-factions through game investment? questing and such?-- by race-faction i mean "hey i created a human male but my dream since i was little was to become a fairy man with wings and live on a tree with my other fairy friends, so im seeking magical ways to become one of them, but they are secret and i need to find them first, i know that my being will change, but my heart will stay as myself".
    please make a race-faction such as fairies- yes fairies i know very basic and predictable. however i like fairies. i like them very much. can it be a very tall huge tree which could be the dwelling of the fairies?--with big leaves as doors for the entrances of the fairy wooden hollows/cavities.
    i know that what im saying doesnt fit the narrative of the 25yo male's blueprint but i have been seeing myself as a fairy in my dreams since i was 9 years old.
    i apologize if i dont make any sense.
  • I seek knowledge about the extensiveness of the character creator, such as: Will we be able to select whether the main-hand is on the left or the right? How will having the reptilian and mammalian dials on a Tulnar set to the same effect the scales vs fur thing (will the fur overlay the scales, or will there be (selectable) patches, for example)? Will every character of X Race and Y Class start with the same stats, or will there be some manner or variation available? And, how much/many preview(s) will we get for various aspects before making our final decisions?
  • Will Monster Coins bought from the store be identical to Monster Coins from drops?
  • NoelzyNoelzy Member, Braver of Worlds, Alpha One
    Will some recipes for craftable gear/items be limited to boss drops or other similarly rare encounters?
  • Bard was one of my favorite classes in EverQuest. What will bards look like in Ashes?
  • I'd like to have your opinion on allocating a good amount of dev ressource to make something that only a tiny % of people will experience. Will this be something possible (like a quest achievable for only 1 person) ? Or will it be too hard to manage (ressource-wise)
  • Will there be giants and will there be any giant counterparts to normal mobs such as corrupted Bears?
  • DjursholmDjursholm Member, Alpha One, Adventurer
    1. How confident are you in revealing all archetypes in alpha 2?
  • 1) any progress on how you want crowd control to work?

    2) if a node is next to a sea, and lets say you siege that node, will there be some smalls ships on each side to use them for flanking lets say?

    In total. If you choose to level up a node on a mountain or near sea or flat earth? Will the area you chose matter during the siege? Will for example if you choose a mountain only have 1 way in while whoever built a node in flat earth would have like 3-4 ways in?
  • Can players name their nodes or design flags, banners or coat of arms for their nodes?
  • Vaknar wrote: »
    QA-1920.gif?h=250

    Glorious Ashes Community!

    Our next live stream will be Friday, September 24, 2021 at 11AM PDT! (Click here to convert this to your local time.)

    Similar to our past streams, we'd love to gather some questions from you to answer live! Please submit your question for our development team in the thread below, and we'll select 10 of them at random to answer at the end of our live stream.

    In order to accommodate a variety of questions from our community, please only post ONE question below, and the more direct/succinct the better! (think one to two sentences!) Submissions end Thursday, September 23, 2021 at 11AM PDT so we can select your questions before the stream.

    We'll see you soon for our development update live stream! twitch.tv/ashesofcreation

    Will instanced content have nerfed/restricted loot and resources, to prevent people exploiting PvP-safe zones to amass wealth and power? Seems like instanced content could easily be used to cheat the system and avoid any and all consequences of PvP, negating the risk vs reward design of the game.
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