Kesthely wrote: » I tried both light and dark, the Css is just unfriendly in that regard. like i said earlier there using the same overal tet color for input fields as well.
Kesthely wrote: » Guys its not about the solutions, i can solve the issue with a special browser that can override the site settings for visual impaired people.
Noaani wrote: » Kesthely wrote: » Guys its not about the solutions, i can solve the issue with a special browser that can override the site settings for visual impaired people. Ok, so, if solutions are easily found, people that suffer from this probably already have them at their fingertips. The solution is not "easy' or cheap, but in my specific case its mandatory. I'm not going to advise people to spend annual 500 dollars just to be able to view certain websites if its not job related to do so. The browser needs to read the Css, and hack into it, to override the settings. In many cases where backgrounds are pictures, or have integrated design fetures like, WebGL it doesn't even work properly. It slows a site to a crawl, and is often more trouble then its worth. Also i've already given in one of my previous posts what the problem is, and what they can do to fix it. Its not hours of development time, its opening your CSS file and adding 3 or 4 lines. Also i'm assuming that the website is outsourced, or in the hands of marketing or community management. if your speaking of thematicly and design wise, the textfield input is also not coherent with the thematic feel of the site. Except for the textfield, white is never used, instead this lightest shade of grey is used. My recommendation would be to make the background color this light grey and the text the ashen grey that outlines the background color of the forums. That way you have a mirror of the input / output and will have a visually working and thematic layout. The forums itself seem to be neglected of proper scaling for readability. It seems only tested for standard settings, if you have to scale the letter type bigger then the overlay pushes over eachother and becomes difficult to read. That one however takes a lot more time and effort to solve. They seem to use a fixed spacing there instead of relative, but i'm assumeing this is due to the forum module that they use. solving that is deep diving into the forum structure, calling the correct css / div, and then finding a solution, which often requires multiple tresholds and browser / device dependant coding. And its not like this is a local website of the candy store around to corner, made on a saturday afternoon by two students for 20 bucks. Its a website from a development studio, I've been in web design for 7 years, and an addition 2 years of swift and 2 years of unity programming. And i can tell you this. While on the surface web design looks a lot easier, it has all the same dept and procedural steps required to make a good website as it is to make a good app or game. While intrepid haven't done much marketing, they have done a lot of communicating, and for a company that profiles itself to be that gaming company for gamers by gamers, communicating this hopefully "oversight" or otherwise "design flaw" is fitting. Afterall if we can't be critical about a feature, choice, or part of the game we are in disagreement with, what use is it to ask for our communication, if they only want to hear virtual pats on the back. I've been articulate with a problem that i discovered with something to do with the game. I've pinpointed the cause, i even offered a solution. Its up to the developers now to adress this, and determine how much a priority this is.
Ok, so, if solutions are easily found, people that suffer from this probably already have them at their fingertips.
Kesthely wrote: » Also i've already given in one of my previous posts what the problem is, and what they can do to fix it.
I've been in web design for 7 years, and an addition 2 years of swift and 2 years of unity programming. And i can tell you this. While on the surface web design looks a lot easier, it has all the same dept and procedural steps required to make a good website as it is to make a good app or game.
Afterall if we can't be critical about a feature, choice, or part of the game we are in disagreement with, what use is it to ask for our communication, if they only want to hear virtual pats on the back.
Noaani wrote: » There are many other visual impairments, some that are color based, some that are not. Are Intrepid to cater to all of them?
Noaani wrote: » How many websites that you have created would you say are friendly towards literally every type of vision imparement?
Noaani wrote: » I want to point out again that if you were talking about something in game - where only Intrepid can fix it - I'd 100% agree with you.
Noaani wrote: » However, since there are people that make these tools for general web use - there really is no point in Intrepid re-inventing the wheel here. Rather than making changes to suit anyone that comes along with any visual impairment (I'm sure you agree that they shouldn't only address some), they should leave it to those people to have their own solution that works for them.
Noaani wrote: » You seem to criticise not because your adamant for or against it, but because you do not need a change for it. I hope for you that you never develop an illness that imparts you difficulties with any aspect of your life. And if you do, then i hope, that you do not encounter someone that goes like "Uh i don't have a problem with this, so shut up about it already" Because thats how your post comes across, degrading, highstrung and unsympathetic.
Kesthely wrote: » For all impairments? probably none, but i can say that all the websites we've completed have never gotten feedback of (any part of it) being unreadable
You might want to check, this is the intrepids webstie not the wiki, or other fan based forums. So yes Intrepid has 100% control over it, either by creating it themselves or outsourcing it. They get to decide. I'm pointing out what MY problem is, and how they could adress it.
I'm bringing this up not because i can't find a solution, but because it creates an unnessicary hurdle for some people to participate in the forums
You seem to confuse critism with beligerent.
Kesthely wrote: » Guys its not about the solutions, i can solve the issue with a special browser that can override the site settings for visual impaired people. But what i'm talking about is for the benefit of the developers. A website is one of the first media that people check if there intrested in a product (ashes) if they have any questions about it, and the way to gather information is difficult, because of small things like the font color, how can a potential new player be confident that the product is going to be great? Visually impaired people already have an added difficulty to playing games. Be it color blind, color depth blind, unable to see details, or having trouble reading the font. There are quests that will be harder to read, and quest items / gathering items harder to see. Some quess will take longer, others are outright onduable. Gathering takes longer, and you miss more nodes, or other people spot them first. I hope its just an oversight. As i said, the font color is the same as the normal text one. its quite easy for them or their outsourced web agency to change the color. if you want to remain thematic, they use different shades of gray for the Ash feel of it. This lightest one is just to hard to read, Its simple to choose a thematic darker grey thats easier to read for people. Its those tiny details that bring confidence in a game. The developers ask for feedback on the game how to improve it. The website is an integral part of the game, because thats where all of the questions, guild recruitment, build discussions, class dicussions, downtime announcements etc are going to be posted. a small inconveniance for some, might be a hurdle to others to not pick up the game. Because if you can't direct your questions in a normal manner to the dev's or community, how can you ascertain of the game is something you want or able to play? If the forums are already difficult to navigate due to your impairment, how can you ascertain if the game itself will be playable for your impairment.
There are many other visual impairments, some that are color based, some that are not. Are Intrepid to cater to all of them?
Probably because most people that have issues like this realize that they are issues specific to them, not issues shared with the general public - and as such they take matters in to their own hands to make things work for themselves.
JustVine wrote: » Actually yes Noaani, that is one of the responsibilities of a web developer. It is why they get paid more money than just buying some prefab template from -insert youtube sponsored web builder here-. It is absolutely a professional standard of web design.
JustVine wrote: » And even if you knew the full extent of their situation that doesn't mean there isn't someone out there with the same problem but no programming knowledge or other tool for a nonstandard website. And since Pyreal made it clear it is ok to make appeals to emotion... Are you guys going to tell these arguments to a 14 year old fan of the game with an impairment who wants to interact with the community?
JustVine wrote: » This is unfriendly to blind people who rely on a text reader.
daveywavey wrote: » JustVine wrote: » This is unfriendly to blind people who rely on a text reader. Just playing devil's advocate here, but how many blind people do you think are going to be playing Ashes?