Vhaeyne wrote: » Not going to get down to it on a mob per mob level, but there are already many mobs with their own moves and skills in the Alpha. Some of them may share the same "rig" and animation, but look entirely different in game. So far, its really no different from any other MMO I have played. Harder mobs tend to have more complex animations and moves and there are always some basic mobs that don't seem that exciting. I don't think they have some philisophical idea that every mob must have its own rig and moves that is compleatly diffrent from every other mob in the game. I also don't think that it would be the best move of a studio the size of Intrpid to do this for a game the scale of Ashes. Reusing some animations and rigs from time to time is fine. Hope this helps.
ShadowClone wrote: » Ah I see and I agree with you for the most part I'd just like to see at least some slight variations in basic attacks for different mobs every once in a while