tautau wrote: » I like the idea of having 'Noaani's Cloak' in the game, but I do not think it should be only a cosmetic item. -If worn by a tank, it would increase the hate generated towards the enemy, causing the enemy to irrationally attack.
Boanergese wrote: » Optics2134 wrote: » Boanergese wrote: » It doesn't really make sense in hiding your hit points or what level your character is. It really would make more sense if your character was wanted as a criminal for your to be able blend into a crowd and not be grabbed by the cities guards by wearing a hooded cloak to hide your identity. It seems more like an Assassin's Creed sort of situation more than an Ashes of Creation idea. It would actually be funny if the developers made an item in the game that rogues could get called Noaani's cloak as an item in the game based on the forum posts. Even if it was simply a cosmetic item used while sitting in taverns or was a quest item for a specific quest for the thief's guild. It does though.... I know in competitive pvp teams scout the lowest hp player before the real battle ever begins and that person dies first every time. Being able to hide hp bar and lvl from the enemy gives lower gear players more of a chance to not get gang banged in the first 5 secs of a conflict. It's harder to identify players in battle for things like this. But knowing Noanni is low geared and a support class.... before the battle starts. You bet your ass the one-shot mage build is going to unload on them before they care about anything else just to get their combo flowing and the numbers advantage in a fight... Pre battle cloaking while not in combat mitigates this in many ways. It forces teams to go into fights not having a kill order in place. Other than look the healers and leave the tank alone. There is no one shot mage build. This is not World of Warcraft. Everyone knows in a 10 v 10 pvp you always target the healers first if you're competent. That has nothing to do with hit points. Your opponents will be able to tell either by seeing you heal or based on your class who the healers are and who they want to pressure. Don't suck at PVP and you won't die right away. I believe Steven mentioned that they are going to look at stun locks and limit a player from being chain stunned. They want fights to last more than three global cooldowns. What you are arguing is that you want to be able to hide behind a bush and then ambush your opponent without your nameplate showing where you are crouching. 250 versus 250 players is not going to matter about your nameplate. It's going to be about stopping their siege weapons and have commando squads who are mobile who can get to the threat quickly and neutralize it. It's the same with caravans. You are going to have a stealthed rogue watching the caravan feeding the bandits information and the raiders are going to rush in on land mounts to start combat. Either you are going to be better skilled than your opponent or you're going to have superior numbers and plan your ambush properly. If you ask people who played Vanilla WOW a lot of them like the 5-hour battles in Alterac Valley. Dying and rushing back to battle made the battles for meaningful including fighting for objectives. The modern way of doing the fight where everyone rushes to the last room and sees who can kill the enemy commander faster is boring and stupid.
Optics2134 wrote: » Boanergese wrote: » It doesn't really make sense in hiding your hit points or what level your character is. It really would make more sense if your character was wanted as a criminal for your to be able blend into a crowd and not be grabbed by the cities guards by wearing a hooded cloak to hide your identity. It seems more like an Assassin's Creed sort of situation more than an Ashes of Creation idea. It would actually be funny if the developers made an item in the game that rogues could get called Noaani's cloak as an item in the game based on the forum posts. Even if it was simply a cosmetic item used while sitting in taverns or was a quest item for a specific quest for the thief's guild. It does though.... I know in competitive pvp teams scout the lowest hp player before the real battle ever begins and that person dies first every time. Being able to hide hp bar and lvl from the enemy gives lower gear players more of a chance to not get gang banged in the first 5 secs of a conflict. It's harder to identify players in battle for things like this. But knowing Noanni is low geared and a support class.... before the battle starts. You bet your ass the one-shot mage build is going to unload on them before they care about anything else just to get their combo flowing and the numbers advantage in a fight... Pre battle cloaking while not in combat mitigates this in many ways. It forces teams to go into fights not having a kill order in place. Other than look the healers and leave the tank alone.
Boanergese wrote: » It doesn't really make sense in hiding your hit points or what level your character is. It really would make more sense if your character was wanted as a criminal for your to be able blend into a crowd and not be grabbed by the cities guards by wearing a hooded cloak to hide your identity. It seems more like an Assassin's Creed sort of situation more than an Ashes of Creation idea. It would actually be funny if the developers made an item in the game that rogues could get called Noaani's cloak as an item in the game based on the forum posts. Even if it was simply a cosmetic item used while sitting in taverns or was a quest item for a specific quest for the thief's guild.
Optics2134 wrote: » How do can you even say there is no one shot mage build the damn skills list isn't even out yet...
Optics2134 wrote: » Boanergese wrote: » Optics2134 wrote: » Boanergese wrote: » It doesn't really make sense in hiding your hit points or what level your character is. It really would make more sense if your character was wanted as a criminal for your to be able blend into a crowd and not be grabbed by the cities guards by wearing a hooded cloak to hide your identity. It seems more like an Assassin's Creed sort of situation more than an Ashes of Creation idea. It would actually be funny if the developers made an item in the game that rogues could get called Noaani's cloak as an item in the game based on the forum posts. Even if it was simply a cosmetic item used while sitting in taverns or was a quest item for a specific quest for the thief's guild. It does though.... I know in competitive pvp teams scout the lowest hp player before the real battle ever begins and that person dies first every time. Being able to hide hp bar and lvl from the enemy gives lower gear players more of a chance to not get gang banged in the first 5 secs of a conflict. It's harder to identify players in battle for things like this. But knowing Noanni is low geared and a support class.... before the battle starts. You bet your ass the one-shot mage build is going to unload on them before they care about anything else just to get their combo flowing and the numbers advantage in a fight... Pre battle cloaking while not in combat mitigates this in many ways. It forces teams to go into fights not having a kill order in place. Other than look the healers and leave the tank alone. There is no one shot mage build. This is not World of Warcraft. Everyone knows in a 10 v 10 pvp you always target the healers first if you're competent. That has nothing to do with hit points. Your opponents will be able to tell either by seeing you heal or based on your class who the healers are and who they want to pressure. Don't suck at PVP and you won't die right away. I believe Steven mentioned that they are going to look at stun locks and limit a player from being chain stunned. They want fights to last more than three global cooldowns. What you are arguing is that you want to be able to hide behind a bush and then ambush your opponent without your nameplate showing where you are crouching. 250 versus 250 players is not going to matter about your nameplate. It's going to be about stopping their siege weapons and have commando squads who are mobile who can get to the threat quickly and neutralize it. It's the same with caravans. You are going to have a stealthed rogue watching the caravan feeding the bandits information and the raiders are going to rush in on land mounts to start combat. Either you are going to be better skilled than your opponent or you're going to have superior numbers and plan your ambush properly. If you ask people who played Vanilla WOW a lot of them like the 5-hour battles in Alterac Valley. Dying and rushing back to battle made the battles for meaningful including fighting for objectives. The modern way of doing the fight where everyone rushes to the last room and sees who can kill the enemy commander faster is boring and stupid. How do can you even say there is no one shot mage build the damn skills list isn't even out yet... You are missing the point and arguing just to argue. I am good on all that.
Boanergese wrote: » I am an attorney. I argue based on logic. I don't argue just to argue.
Boanergese wrote: » I argue based on logic. I don't argue just to argue.
Atama wrote: » Boanergese wrote: » I am an attorney. I argue based on logic. I don't argue just to argue. I’m sure you’ll have many opportunities on this board to say, “Objection! That’s pure speculation.”
Noaani wrote: » Boanergese wrote: » I argue based on logic. I don't argue just to argue. I do both of these. I will never argue from a position that isn't logical, but I will sometimes argue just to argue - as long as it is from a logical position.
daveywavey wrote: » Atama wrote: » Boanergese wrote: » I am an attorney. I argue based on logic. I don't argue just to argue. I’m sure you’ll have many opportunities on this board to say, “Objection! That’s pure speculation.” Objection! That in itself is pure speculation! Do I get the job, Boanergese?
Boanergese wrote: » along with plenty of TV and Movie references.
Optics2134 wrote: » Back on the topic though.... stealthing out / camouflage/cloaking thoughts how should they implement it?
NishUK wrote: » Corrupted people using cloaks at against certain terrains to hide/rest vs bounty hunters and the masses? This sounds cool to me.