Noaani wrote: » The simple fact is, if embers are able to be obtained in game, Intrepid will make less money. If Intrepid make less money, that means less additional post launch content for the game.
bloodprophet wrote: » Your assuming the reason people keep paying their sub is for the free stuff.
CROW3 wrote: » Not necessarily. If there were a correlation between earned embers (still adhering to my constraints above) and player retention, this would would be a benefit to IS’s bottom line.
Noaani wrote: » Iridianny wrote: » Also, that makes no sense that it cuts into revenue stream. The cash shop is apparently only ever going to be an optional service with solely "non pay to win" cosmetics. So, those who just want to pay with real money could do it anyway. I didn't address it this time around because I have addressed it so many times in this thread and you have ignored it each and every time. However, you are attempting to call me out on it now, you can't just ignore it this time, so I'll reply again. Those who want to pay could still pay, but that is a smaller group than those who are willing to pay if it is the only option. The group of people willing to pay for an item that is only able to be obtained by purchasing it is also smaller than the group of people wanting to buy an item that can be obtained with gold - cash shop purchases cease to be a sign that you support Intrepid with this, so many people simply will not buy them as such. Also, if the ability to earn embers in game is added in - as has been your suggestion this whole thread - then even those willing to pay would not need to pay as much, because they will have embers they have earned just sitting there. The simple fact is, if embers are able to be obtained in game, Intrepid will make less money. If Intrepid make less money, that means less additional post launch content for the game.
Iridianny wrote: » Also, that makes no sense that it cuts into revenue stream. The cash shop is apparently only ever going to be an optional service with solely "non pay to win" cosmetics. So, those who just want to pay with real money could do it anyway.
Iridianny wrote: » You ignored more: This would just open more opportunity for people to 1. engage with the cash shop often and 2. play their game longer to achieve those cosmetics possibly providing more months of subscription fees every time more cosmetics are released. It just gives another incentive for players to playthe game and more to do!
Noaani wrote: » Engaging in the cash shop isn't of any value to Intrepid. Spending money on items in the cash shop is the objective.
Iridianny wrote: » You speak as though you are an expert on this game, Steven's feelings and motives, and finances. Which you clearly are not or you'd be working for them and at Steven's mansion hanging out and not just another consumer on their forms.
Iridianny wrote: » Noaani You keep arguing about how important the extra revenue stream is to them and there is no other solution, yet when pay to win is brought up you cannot dare acknowledge the idea. So, you are saying that this game is enough of a passion project for Steven to not include the most profitable form of revenue in any mmo, pay to win, that is widely used. But, it's not enough of a passion project to consider other ideas that make players happy, like not limiting the cash shop to just big spenders? You assume he only cares about what you do, as in no pay to win and lots of revenue. Do you really fail to see how Steven might want players to continue to play his game long term and achievable cash shop rewards are a great incentive to that? You ignore the fact that the bulk of revenue is going to come from subscriptions and that is the most important thing to continue.
Noaani wrote: » Iridianny wrote: » Noaani You keep arguing about how important the extra revenue stream is to them and there is no other solution, yet when pay to win is brought up you cannot dare acknowledge the idea. So, you are saying that this game is enough of a passion project for Steven to not include the most profitable form of revenue in any mmo, pay to win, that is widely used. But, it's not enough of a passion project to consider other ideas that make players happy, like not limiting the cash shop to just big spenders? You assume he only cares about what you do, as in no pay to win and lots of revenue. Do you really fail to see how Steven might want players to continue to play his game long term and achievable cash shop rewards are a great incentive to that? You ignore the fact that the bulk of revenue is going to come from subscriptions and that is the most important thing to continue. You are mistaken. It is not me saying that Intrepid need the revenue from the cash shop to maintain the game and add post launch content - it is Intrepid saying that.
Iridianny wrote: » Allowing embers the be achievable does not remove the cash shop, I would argue it would have a direct influence on returning monthly subs, the major revenue source.
Iridianny wrote: » Okay, but there are other options that can be suggested on their open forums for suggestive feedback and you do not need to argue the logic of the idea with their finances, that is their job and you should leave it to the experts.
Noaani wrote: » the people that would subscribe to a game with this that would not subscribe to the game game without this need to fit all five of the following. Care so much about cosmetics that they will leave a game over them. Care so little about cosmetics that they won't put any effort in game towards getting them. Have so little money that they can't afford the occasional cosmetic. Have enough money that they can always afford to pay their subscription. Even though they don't care enough about cosmetics to earn them in game, they have to care enough about them to earn embers in game to buy cosmetics.
Iridianny wrote: » Noaani wrote: » the people that would subscribe to a game with this that would not subscribe to the game game without this need to fit all five of the following. Care so much about cosmetics that they will leave a game over them. Care so little about cosmetics that they won't put any effort in game towards getting them. Have so little money that they can't afford the occasional cosmetic. Have enough money that they can always afford to pay their subscription. Even though they don't care enough about cosmetics to earn them in game, they have to care enough about them to earn embers in game to buy cosmetics. Says who besides you? This is a very limited view on people who play mmos and doesn't really apply to what I said.
Noaani wrote: » You are saying there are people that will subscribe to Ashes with a means to earn embers in game that would not subscribe to Ashes without that means.
Iridianny wrote: » Noaani wrote: » You are saying there are people that will subscribe to Ashes with a means to earn embers in game that would not subscribe to Ashes without that means. Nope. It's just an incentive to keep subscribing regardless of the reason they might not and adds extra content to players. You cannot categorize all players into those groups so I cannot answer your question.
Iridianny wrote: » I think it's ridiculous you are so obsessed with the revenue of this game that isn't even out yet that you cannot even allow people to suggest ideas.
Noaani wrote: » Iridianny wrote: » I think it's ridiculous you are so obsessed with the revenue of this game that isn't even out yet that you cannot even allow people to suggest ideas. Where have I stopped you suggesting ideas? You had an idea, I pointed out the inherent flaws in it. I even then suggested you try and come up with a solution to those flaws. What in that is me not allowing you to suggest ideas?
Iridianny wrote: » Noaani wrote: » Iridianny wrote: » I think it's ridiculous you are so obsessed with the revenue of this game that isn't even out yet that you cannot even allow people to suggest ideas. Where have I stopped you suggesting ideas? You had an idea, I pointed out the inherent flaws in it. I even then suggested you try and come up with a solution to those flaws. What in that is me not allowing you to suggest ideas? Ah correction, your need to point out "inherent flaws" in ideas that you deem would affect monetization when you do not have the knowledge of the company finances to accurately do so without making assumptions based on your limited information.