Noaani wrote: » Pyrolol wrote: » So that’s your opinion of what will happen Mine is Just like every new games thats come out recently is Competitive play will come into it later on with big streamers which in turn will make the game more popular Then tournaments at a very later stage like worlds etc on twitch So enjoy running around and getting killed in unbalanced, stale open world pvp and leave the arena for the big boys yeah Oh, ok, so you basically have no idea at all what this game is about then. I mean, I knew that a few pages ago, but whatever. --- This is an open world MMORPG. There is no desire at all to try and make it an e-sport title, there is no desire at all to try and court streamers once the game is live. In fact, since the game is designed around essentially grind based gameplay, it would be uneconomical for a larger streamer to even consider this game (large streamers stream as content to make money - people generally don't want to watch someone else grind in an MMO). The only streamers this game will have are smaller scale ones, people that stream for fun rather than for profit. Even then, after the second or third time they lose a siege due to someone on the opposing side watching their stream, they will soon learn to not even bother streaming the worthwhile content in the game. Your assumption for what this game is going to be is diametrically opposed to what Steven has said he wants the game to be. Also, "stale" open world PvP is the excuse people have that can't hack it out in the real (online) world. It isn't stale, you just keep losing to people that have no arena rank.
Pyrolol wrote: » So that’s your opinion of what will happen Mine is Just like every new games thats come out recently is Competitive play will come into it later on with big streamers which in turn will make the game more popular Then tournaments at a very later stage like worlds etc on twitch So enjoy running around and getting killed in unbalanced, stale open world pvp and leave the arena for the big boys yeah
Pyrolol wrote: » Take a look at twitch from the past few months
Pyrolol wrote: » Guess we will see what happens when the game comes out
Pyrolol wrote: » in every mmo only thing that keeps people coming back or staying in PvP is the arena seasons
Spurius wrote: » Pyrolol wrote: » in every mmo only thing that keeps people coming back or staying in PvP is the arena seasons Not true. In LOTRO many players played exclusevely for Ettenmoors - an open-world PvP location. We've spent years in Ettenmoors, some people even close to a decade.
Pyrolol wrote: » Spurius wrote: » Pyrolol wrote: » in every mmo only thing that keeps people coming back or staying in PvP is the arena seasons Not true. In LOTRO many players played exclusevely for Ettenmoors - an open-world PvP location. We've spent years in Ettenmoors, some people even close to a decade. Most, I still believe competitive play can be just as focused on as well as other aspects of the game
JustVine wrote: » (Stir the pot opinion) If 3v3 arena isn't fun, the combat probably turned out poor compared to expectations. 'Interesting' 'dynamic' battlegrounds in an overworld setting won't be enough to fix any problems of scope, balance and feel. Intrepid plans on a nontraditional styles of balancing combat. Therefore it's in Intrepid's best interest to hamstring arena for as long as possible to obfuscate design flaws in combat, possibly not even including a 3v3 mode ever to prevent any easily replicable opinion relative to balance (this isn't a problem for 1v1 or 2v2 arena.) So while a 3v3 arena mode would be consumer friendly and probably fun and competitive if the combat turns out well, it really shouldn't be included for the sake of the company relative to how much criticsm and scrutiny arena will put on the combat system. They'll have their hands full with siege and caravan combat critique for similar but less avoidable reasons. (I'll take my answers off the air.)
Nagash wrote: » considering the game is balanced around groups making arenas smaller seems like a handicap
Pyrolol wrote: » JustVine wrote: » (Stir the pot opinion) If 3v3 arena isn't fun, the combat probably turned out poor compared to expectations. 'Interesting' 'dynamic' battlegrounds in an overworld setting won't be enough to fix any problems of scope, balance and feel. Intrepid plans on a nontraditional styles of balancing combat. Therefore it's in Intrepid's best interest to hamstring arena for as long as possible to obfuscate design flaws in combat, possibly not even including a 3v3 mode ever to prevent any easily replicable opinion relative to balance (this isn't a problem for 1v1 or 2v2 arena.) So while a 3v3 arena mode would be consumer friendly and probably fun and competitive if the combat turns out well, it really shouldn't be included for the sake of the company relative to how much criticsm and scrutiny arena will put on the combat system. They'll have their hands full with siege and caravan combat critique for similar but less avoidable reasons. (I'll take my answers off the air.) 3v3 will be and always been the most fun, though in saying that 5v5 comes close It will be the main once cause its the most balanced
Noaani wrote: » Pyrolol wrote: » JustVine wrote: » (Stir the pot opinion) If 3v3 arena isn't fun, the combat probably turned out poor compared to expectations. 'Interesting' 'dynamic' battlegrounds in an overworld setting won't be enough to fix any problems of scope, balance and feel. Intrepid plans on a nontraditional styles of balancing combat. Therefore it's in Intrepid's best interest to hamstring arena for as long as possible to obfuscate design flaws in combat, possibly not even including a 3v3 mode ever to prevent any easily replicable opinion relative to balance (this isn't a problem for 1v1 or 2v2 arena.) So while a 3v3 arena mode would be consumer friendly and probably fun and competitive if the combat turns out well, it really shouldn't be included for the sake of the company relative to how much criticsm and scrutiny arena will put on the combat system. They'll have their hands full with siege and caravan combat critique for similar but less avoidable reasons. (I'll take my answers off the air.) 3v3 will be and always been the most fun, though in saying that 5v5 comes close It will be the main once cause its the most balanced 5v5 in a game like WoW is 8v8 in Ashes - a full group.
Pyrolol wrote: » Doubt it That’s too big just becomes a zerg fest with no real strategy or coordination Plus already have so many brackets
Pyrolol wrote: » Doubt it That’s too big just becomes a zerg fest with no real strategy or coordination
JamesSunderland wrote: » Pyrolol wrote: » Doubt it That’s too big just becomes a zerg fest with no real strategy or coordination Plus already have so many brackets 8-man zerg? That's the first time i've ever heard of a zerg that small.. There can be strategy and coordination in far bigger groups than that. Sure an extra bracket, but that would be theorically the most competitive and most balanced bracket.
Pyrolol wrote: » Also, you keep saying its a side thing, but if this games pops off and becomes big then i can’t see why all aspects of the games can’t be focused on Ranked arena with different rewards, different season gears, titles, mounts etc