Ferryman wrote: » Yeah the hero, champion, chosen one, bullshit should be avoided in MMOS imo as well.
Dygz wrote: » Ferryman wrote: » Yeah the hero, champion, chosen one, bullshit should be avoided in MMOS imo as well. Hero/Champion is an integral part of RPG progression - esecially Fantasy RPGs - reflecting The Hero's Journey.
ClintHardwood wrote: » As someone who writes books, a compelling story has four main aspects: Characters that grow and evolve, a gripping plot with a start, escalation, climax, and finish, immersive worldbuilding, and most importantly, conflict. Lots and lots of conflict.