Balanz wrote: » Uh, no. It is to distinguish between Pledge Rewards of Game Time from Pledge Rewards of Cosmetics. If there were no Embers, and rewards were only in dollar equivalents, then for the $250 Voyager Pledge you couldn't offer $90 in subscription fees and $100 in Cosmetics along with Alpha 2 and both Betas. If they instead offered $190 in store credits, then players would skip the cosmetics and spend it all on subscription fees, and Intrepid would only be collecting $60 for Alpha 2 and both Betas. On the other hand, if, like me, you value the cosmetics at $0, then the Betas cost $45 each, and Alpha 2 costs $70. Further, referral rewards are given in Embers, that is Cosmetics. Awarding Embers for Cosmetics only allows Intrepid to cultivate Whales without Pay to Win.
Dygz wrote: » Because pay for cosmetics does not allow you to win anything in the game.
But that doesn't retract from the fact that they are using dishonest tactics to make people spend more money
BlackBrony wrote: » Dygz wrote: » Because pay for cosmetics does not allow you to win anything in the game. How is that relevant?
BlackBrony wrote: » So, Steven has said the doesn't like P2W, and I'm behind that.
Dygz wrote: » How does having Embers in the cash shop make people spend more? I haven't bought any Embers and I've been here since Kickstarter.
Dygz wrote: » If you think Embers are too shady, don't play the game.
Dygz wrote: » The website does not push the FOMO for me. I just come straight to the Forums. I learn about the new cosmetics via Discord notification or the Dev Livestream. Then if I see something I think fits one of my alts, I go to the Shop. If there's nothing that fits one of my alts, I don't go to the Shop.
Atama wrote: » But yes, if Embers is used the way some people assume they will be, they will push people to spend more. Of course they will, that is the only reason to ever use a currency scheme like this.
Noaani wrote: » It is much easier from Intrepids perspective to have a limited number of transactions that require conversion from all of these currencies. Setting a specific number of ember packs allows conversion from all of these currencies in to what is effectively USD. This is far easier than having to convert each individual item being put up for sale to each of the above currencies (and the currencies I didn't even bother with, as I have not even hit Africa at all yet, and barely any of South America).
NiKr wrote: » Noaani wrote: » It is much easier from Intrepids perspective to have a limited number of transactions that require conversion from all of these currencies. Setting a specific number of ember packs allows conversion from all of these currencies in to what is effectively USD. This is far easier than having to convert each individual item being put up for sale to each of the above currencies (and the currencies I didn't even bother with, as I have not even hit Africa at all yet, and barely any of South America). It also allows them to have regional prices. Especially if the stick with the "no transfers" policy (or at least no cross-regional transfers).
Noaani wrote: » Atama wrote: » But yes, if Embers is used the way some people assume they will be, they will push people to spend more. Of course they will, that is the only reason to ever use a currency scheme like this. It isn't the only reason. As I said earlier, a major reason is simply international currency. To Intrepid, it isn't a matter of using embers instead of USD.
Noaani wrote: » My hope is that Intrepid put ember packs of similar quantiles to the price of the items they are selling. If they have an ember pack for that gives 2,500 embers, and sell mounts for 2,500 embers (even if they offer some free embers on top of this, as many games do), then the complaints that some people have that it forces people to spend more is simply unfounded.
Atama wrote: » LOL, that's nonsense. This fixes nothing. They still have to accept cash to buy Embers. So when they advertise the price of Embers, they have to tell you how much real money that will cost, and they have the same problem. An ounce of common sense will tell you why that doesn't work.
Atama wrote: » They won't. I guarantee you that they won't. There isn't a snowball's chance in the desert.
Atama wrote: » BlackBrony wrote: » Dygz wrote: » Because pay for cosmetics does not allow you to win anything in the game. How is that relevant? Yes, how is it relevant to bring up pay to win at all? BlackBrony wrote: » So, Steven has said the doesn't like P2W, and I'm behind that. Why was it the first thing you mentioned?
Atama wrote: » Dygz wrote: » How does having Embers in the cash shop make people spend more? I haven't bought any Embers and I've been here since Kickstarter. I haven't either. I'm not quite sure what the role is for Embers. I believe the speculation is that post launch, you won't have the model you have now, where you drop $15 cash and get a mount skin. (For example.) I've bought plenty of cosmetics over the years, and not messed with Embers. I'm not sure if that will be the case forever. But I'm not sure. The wiki doesn't really specify how Embers will be used, exactly, and I think that's because that hasn't been revealed yet. But yes, if Embers is used the way some people assume they will be, they will push people to spend more. Of course they will, that is the only reason to ever use a currency scheme like this. Many MMORPGs use similar tactics. For example, Arc Games (they make Neverwinter, Champions Online, Star Trek Online, and other games) uses a currency called "Zen". You can't directly buy things from them with cash, you have to first buy Zen and then you use Zen as currency. So if you want to buy a starship in Star Trek Online, it might cost 2700 Zen. You look and see that you can buy Zen in bundles of 500, 1000, 2000, 5000, or 10000. Zen is basically a penny per, so the 500 Zen package is $5. If you want to buy that starship, you can't just buy 2700 Zen. You can buy a 1000 Zen package and a 2000 Zen package for $30 total and get 3000 Zen. You buy your starship, but now you have 300 Zen sitting around. You don't want it to go to waste, so you think, what can I spend it on. Oh, there's this neat uniform that's 400 Zen. Okay, I almost have enough, let me spend $5 and get another 500 Zen. Now I have 900. I can buy that uniform, oh and I'll get another uniform also 400 Zen. I still have 100 Zen left. I'll just let that sit until next time. And so on. By forcing currency conversion, you do make people spend more. It's a somewhat shady (but very common) sales tactic. It's like gift cards. If you don't use up everything on a gift card, that leftover balance just rots. So it's use it or lose it, and since you're unlikely to make a purchase that uses only the balance of the gift card, to not waste the amount on the card you end up spending some of your real money. In fairness to Arc Games, they are a bit more fair about it. There is currency you can earn in-game that can be converted to Zen, and vice-versa; if you have extra Zen left over you can convert it to in-game currency so it doesn't feel like it's wasted. They do lean heavily on pay-to-win, so they aren't saints in the least, but at least in this sense they aren't all that predatory with the currency conversion. But yes, they are tactics that are a bit "scummy" depending on your perspective. Personally it's not a big deal to me, because I'm so used to it from countless other games, but your mileage may vary. Dygz wrote: » If you think Embers are too shady, don't play the game. That's not really fair. People can criticize an aspect of the game they don't like while still being willing to play the game and support the project. I think naming a class "Tank", having that as an in-game name is stupid on many levels, and Steven's explanation "they're going to call it tank anyway" is very weak justification for it. But whatever, I still love the game and can overlook something so minor. It's not a dealbreaker for me, just as Embers might be an irritation for a person but not a dealbreaker. It would be one thing if someone was screaming that the game is a scam and we're all suckers for giving our money to a bunch of criminals, but all I see is someone with a gripe. Dygz wrote: » The website does not push the FOMO for me. I just come straight to the Forums. I learn about the new cosmetics via Discord notification or the Dev Livestream. Then if I see something I think fits one of my alts, I go to the Shop. If there's nothing that fits one of my alts, I don't go to the Shop. Agreed. Same with me. There's nothing predatory about what Intrepid is doing with optional cosmetics. I've bought many but ignore most of them because they don't interest me. Most months I don't buy anything because I don't like anything. No big deal. If that's how the cosmetic shop will always work, that's awesome. I think the worry is that it won't be. All I can say is, don't stress about it before it happens. It could be that what we have now is what we'll have later, and to me that would be just fine.