mcstackerson wrote: » You don't need to inspect someone to know their gear. If you are familiar with archeage, there will be a buff that shows the type of gear being worn and the quality. The icon alone should allow you to recognize what players are wearing.
ClintHardwood wrote: » mcstackerson wrote: » You don't need to inspect someone to know their gear. If you are familiar with archeage, there will be a buff that shows the type of gear being worn and the quality. The icon alone should allow you to recognize what players are wearing. Having to click a person to see their gear buffs is no less obstructive than clicking to inspect them. Every second matters in a pvp game. I don't want to have to click each person to read about what gear they're wearing as they're killing me.
NiKr wrote: » I wish this could happen cause I fucking hate transmog, but it ain't gonna happen.
ClintHardwood wrote: » That sounds like a lot of infornation to have floating next to a name, especially if there's 20 people nearby. I don't see how they can fit all that data for each piece of gear in a non-intrusive way on the screen. Surely disabling cosmetics would be far more player friendly?
ClintHardwood wrote: » NiKr wrote: » I wish this could happen cause I fucking hate transmog, but it ain't gonna happen. Yep, gotta sell those skins at the expense of gameplay.
CROW3 wrote: » @NiKr - can you give some examples from L2 how this helped? I never played L2.
CROW3 wrote: » In WoW I never used gear visuals to evaluate an opponent's power because xmog made it irrelevant. I only looked at HP, buffs, and debuffs (+ whatever my addons & UX I config'd to display).
Taleof2Cities wrote: » Cosmetics are a way of showing off game achievements (or supporting the game in development). If other players can't see that achievement, why even offer them?
Ferryman wrote: » At least in Albion you can disable other players' skins (works at least in open world) from settings so that their gear is readable. This is a reasonable feature in games which has open world PvP with consequences and gear has noteable power value. Thus, totally doable and already in use. However, that icon which shows "gearscore" might be enough in Ashes because the gear mainly (or fully) just boosts player power and therefore, it does not necessarily need to be readable. In Albion gear includes abilities which is why it is important to read / know what abilities the enemy has in use. If... IF gear in Ashes will have some extra which would be good to be readable, then I would suggest to add disable option for skins and cosmetics. Otherwise it might not be needed.
NiKr wrote: » I know for sure that seeing someone's gear helps in pvp. Now whether that icon can replace gear visibility well enough - that's up for debate and testing. Sure hope it can.