Mag7spy wrote: » Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding. Why would someone get ban hammered over doing what they want to get tot he top of leaderboards? I don't think AoC is going to be a leaderboards focused game for owPvP, that is a slippery slope on banning people.
Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding.
Shilee wrote: » Mag7spy wrote: » Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding. Why would someone get ban hammered over doing what they want to get tot he top of leaderboards? I don't think AoC is going to be a leaderboards focused game for owPvP, that is a slippery slope on banning people. The reason someone would be banned for doing that is because it's literally an exploit of the system, that would be the equivalent of win trading with someone in a competitive game.
Dremora wrote: » I hope there will be a kill count of nocs and players alike and statboard that everyone can see.
Mag7spy wrote: » Shilee wrote: » Mag7spy wrote: » Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding. Why would someone get ban hammered over doing what they want to get tot he top of leaderboards? I don't think AoC is going to be a leaderboards focused game for owPvP, that is a slippery slope on banning people. The reason someone would be banned for doing that is because it's literally an exploit of the system, that would be the equivalent of win trading with someone in a competitive game. So you are saying they need to take leaderboards more seriously in owPvP more than any other game. They need to police to make sure people aren't trying to take a easy route to get to the top. So they also need to make sure people aren't pvping with friends to much as it be a easy way to get to the top. Im simply point out problems for owPvP leaderboards in a game like this, if there are issues coming up that requires watching and double checking scores there is a issue. Its really a matter that imo is not that important to the overall game for this very certain kind of leaderboard in relation to owPvP of ganking people. The game isn't even balanced for 1v1.
Mag7spy wrote: » So you are saying they need to take leaderboards more seriously in owPvP more than any other game.
Ramirez wrote: » Dremora wrote: » I hope there will be a kill count of nocs and players alike and statboard that everyone can see. Albion online have a good system for This, they dont count the Kills but you get PvP honor every time you kill a player , the amount of honor you get depends of the amount of Pk honor that player have... And you have honor count for PvE and Crafting/gathering to, this ways guilds while recruting know in what activity that player is more active
Shilee wrote: » Mag7spy wrote: » Shilee wrote: » Mag7spy wrote: » Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding. Why would someone get ban hammered over doing what they want to get tot he top of leaderboards? I don't think AoC is going to be a leaderboards focused game for owPvP, that is a slippery slope on banning people. The reason someone would be banned for doing that is because it's literally an exploit of the system, that would be the equivalent of win trading with someone in a competitive game. So you are saying they need to take leaderboards more seriously in owPvP more than any other game. They need to police to make sure people aren't trying to take a easy route to get to the top. So they also need to make sure people aren't pvping with friends to much as it be a easy way to get to the top. Im simply point out problems for owPvP leaderboards in a game like this, if there are issues coming up that requires watching and double checking scores there is a issue. Its really a matter that imo is not that important to the overall game for this very certain kind of leaderboard in relation to owPvP of ganking people. The game isn't even balanced for 1v1. No. I'm saying that if this is to be implemented, that people going out of their way to exploit how the leaderboards work, should be banned. Literally in every game ever created and on most platforms, intentionally abusing exploits will get you banned. Mag7spy wrote: » So you are saying they need to take leaderboards more seriously in owPvP more than any other game. Straw Man Fallacy A straw man fallacy occurs when someone takes another person’s argument or point, distorts it or exaggerates it in some kind of extreme way, and then attacks the extreme distortion, as if that is really the claim the first person is making. You frequently do this on the forums where someone makes a point, and instead of addressing what is being said, you twist it and then debate that. I didn't say that leaderboards in owPvP games need to be taken more seriously, I said that knowingly exploiting should and will be bannable.
Mag7spy wrote: » When i hear things about a honor system and not mentioning owPvP ganking not being included or talking about arenas, sieges and stuff. It worries me to think people are expecting a gank fest, or that everyone will fight back when attacked and go purple rather then just having the person gain corruption. Ad i feel if people at ganking and attacking too much they most likely would up the corruption effects through testing.
Mag7spy wrote: » Shilee wrote: » Mag7spy wrote: » Shilee wrote: » Mag7spy wrote: » Dolyem wrote: » A nice little checks and balances system would be to maybe keep track of the player accounts you kill. If someone is constantly killing the same couple of accounts over and over without much other pvp, toss that fool a banhammer after a review for feeding. Why would someone get ban hammered over doing what they want to get tot he top of leaderboards? I don't think AoC is going to be a leaderboards focused game for owPvP, that is a slippery slope on banning people. The reason someone would be banned for doing that is because it's literally an exploit of the system, that would be the equivalent of win trading with someone in a competitive game. So you are saying they need to take leaderboards more seriously in owPvP more than any other game. They need to police to make sure people aren't trying to take a easy route to get to the top. So they also need to make sure people aren't pvping with friends to much as it be a easy way to get to the top. Im simply point out problems for owPvP leaderboards in a game like this, if there are issues coming up that requires watching and double checking scores there is a issue. Its really a matter that imo is not that important to the overall game for this very certain kind of leaderboard in relation to owPvP of ganking people. The game isn't even balanced for 1v1. No. I'm saying that if this is to be implemented, that people going out of their way to exploit how the leaderboards work, should be banned. Literally in every game ever created and on most platforms, intentionally abusing exploits will get you banned. Mag7spy wrote: » So you are saying they need to take leaderboards more seriously in owPvP more than any other game. Straw Man Fallacy A straw man fallacy occurs when someone takes another person’s argument or point, distorts it or exaggerates it in some kind of extreme way, and then attacks the extreme distortion, as if that is really the claim the first person is making. You frequently do this on the forums where someone makes a point, and instead of addressing what is being said, you twist it and then debate that. I didn't say that leaderboards in owPvP games need to be taken more seriously, I said that knowingly exploiting should and will be bannable. And I'm saying that no one is going to be policing leaderboards or banning people off of it. Your judge of someone cheating is another person just being competitive in their own sense. No matter what they will find a way around it and get to the top. You are trying to make something that isn't always competitive in a more toxic environment. Strawman get the hell out of here. Most leaderboards in all games people find ways to get to the top though any means needed. What you consider an exploit isn't one to someone else. People aren't there policing leaderboards in other games, stop trying you push for a competitive idea in a less competitive environment that doesn't even correlate to actual competitive game play.
PenguinPaladin wrote: » Mag7spy and shilee. Make your point. And leave others with their point. No point in getting agrivated at one another. Excpecially to the point you ignore the rest of the comments in the thread.
Plutar wrote: » I'm just confused as to why EVERYTHING in games these days HAS to be competitive. The act of PvP alone is competitive, you know when you lose or win. Why do you need a leaderboard (specific to your server, by the way) telling you where you stand on some arbitrary ranking in a game designed around fun? You don't need to be Ashe Ketchum, "The Very Best, Like no one, EVER WAS", you can just be you and have fun. You know, the whole reason we have games to begin with.
Mag7spy wrote: » You are missing the point wanting leaderboards to be in a game for the sake of leaderboards. Judgement on exploiting is subjective, you aren't going to be able to police people who work together for being on the top for the sake of being on the top. You are trying to say all these weird elements on how they can do it so its fair or makes sense, because by design you have to create weird rules for it to be even somewhat viable and it still wouldn't be competitive. It has nothing to do with your words the point of a leaderboard is a competitive nature. I don't know how you don't see the flaws with owPvP leaderboards. How about you mention some flaws so I know you are looking at this not being as bias? Again having tons of leaderboards for every element of the game isn't needed, even more so if they need to be thinking of create a weird system to make it work as well as policing the game. Id rather their efforts go to working on the game and more things that make sense, and the gms working on loking at actual exploits that effect the game and other issues that come up. And not trying to investigate owPvP leaderboards sololy based on purple to purple pvp and ganking when the corruption system is made to limit the amount of owPvP in terms of ganking. Effectively you are saying you want a leaderboard based on owPvP ganking.