Will being a non-combatant, combatant or corrupt have more relevance when traveling through the world of AoC or will it just be a state without some peculiarities?
For example:
If I am corrupted some animals or fauna could react differently against me or some special plants could only be found because I have the blood of my enemies on my sword , or some NPCS would treat me in a hostile manner.
If I am a non-combatant some zones could benefit me, some animals/plants could give me better attributes or some NPCS could deal better with me.
Would being good or evil in the FABLE style work in AoC?