Shilee wrote: » Mag7spy wrote: » You are missing the point wanting leaderboards to be in a game for the sake of leaderboards. Judgement on exploiting is subjective, you aren't going to be able to police people who work together for being on the top for the sake of being on the top. You are trying to say all these weird elements on how they can do it so its fair or makes sense, because by design you have to create weird rules for it to be even somewhat viable and it still wouldn't be competitive. It has nothing to do with your words the point of a leaderboard is a competitive nature. I don't know how you don't see the flaws with owPvP leaderboards. How about you mention some flaws so I know you are looking at this not being as bias? Again having tons of leaderboards for every element of the game isn't needed, even more so if they need to be thinking of create a weird system to make it work as well as policing the game. Id rather their efforts go to working on the game and more things that make sense, and the gms working on loking at actual exploits that effect the game and other issues that come up. And not trying to investigate owPvP leaderboards sololy based on purple to purple pvp and ganking when the corruption system is made to limit the amount of owPvP in terms of ganking. Effectively you are saying you want a leaderboard based on owPvP ganking. I didn't actually propose any "weird system" to make leaderboards work, all I said was people who exploit to rise in the leaderboards should be banned. Leaderboards are an inherently flawed system as it breeds elitism and toxicity. It is the exact same thing as a statistics page but published to others. The reason I like leaderboards for myself is to see generally how I stack up against other players and to track my own personal progress. No one disagrees with you when you say it's unneeded, it's something that adds no value to any game without a rated ladder. A lot of people still like seeing the leaderboards for the reasons that I already stated. Again your last sentence is fallacious as that is not what I'm saying or what I said. What I am literally saying is that if there is exploitation of any system in the game (including leaderboards), a ban is warranted. I don't care to debate this further as you keep not addressing my singular point of exploiting a system should warrant a ban so here is a video of a German Shepherd being groomed. https://www.youtube.com/watch?v=eEmq5FTsUkY
Mag7spy wrote: » You are missing the point wanting leaderboards to be in a game for the sake of leaderboards. Judgement on exploiting is subjective, you aren't going to be able to police people who work together for being on the top for the sake of being on the top. You are trying to say all these weird elements on how they can do it so its fair or makes sense, because by design you have to create weird rules for it to be even somewhat viable and it still wouldn't be competitive. It has nothing to do with your words the point of a leaderboard is a competitive nature. I don't know how you don't see the flaws with owPvP leaderboards. How about you mention some flaws so I know you are looking at this not being as bias? Again having tons of leaderboards for every element of the game isn't needed, even more so if they need to be thinking of create a weird system to make it work as well as policing the game. Id rather their efforts go to working on the game and more things that make sense, and the gms working on loking at actual exploits that effect the game and other issues that come up. And not trying to investigate owPvP leaderboards sololy based on purple to purple pvp and ganking when the corruption system is made to limit the amount of owPvP in terms of ganking. Effectively you are saying you want a leaderboard based on owPvP ganking.
Ramirez wrote: » Dremora wrote: » I hope there will be a kill count of nocs and players alike and statboard that everyone can see. Albion online have a good system for This, they dont count the Kills but you get PvP honor every time you kill a player , the amount of honor you get depends of the amount of Pk honor that player have... And you have honor count for PvE and Crafting/gathering to, this ways guilds while recruting know in what activity that player is more active
Dremora wrote: » I hope there will be a kill count of nocs and players alike and statboard that everyone can see.
Dygz wrote: » Mag7spy wrote: » You are missing the point wanting leaderboards to be in a game for the sake of leaderboards. Judgement on exploiting is subjective, you aren't going to be able to police people who work together for being on the top for the sake of being on the top. You are trying to say all these weird elements on how they can do it so its fair or makes sense, because by design you have to create weird rules for it to be even somewhat viable and it still wouldn't be competitive. It has nothing to do with your words the point of a leaderboard is a competitive nature. I don't know how you don't see the flaws with owPvP leaderboards. How about you mention some flaws so I know you are looking at this not being as bias? Again having tons of leaderboards for every element of the game isn't needed, even more so if they need to be thinking of create a weird system to make it work as well as policing the game. Id rather their efforts go to working on the game and more things that make sense, and the gms working on loking at actual exploits that effect the game and other issues that come up. And not trying to investigate owPvP leaderboards sololy based on purple to purple pvp and ganking when the corruption system is made to limit the amount of owPvP in terms of ganking. Effectively you are saying you want a leaderboard based on owPvP ganking. It's funny that you brag about being a game designer and wanting to accomodate playstyle mindsets that are not your own. And then advocate ignoring the Achiever playstyle in MMORPGs. Ashes will be tracking PvP kills. PvP kills per for characters will be public. PvP kills per account will only be available to the devs.
Dygz wrote: » LMFAO I'm just going to let you keep embarassing yourself, son.
Mag7spy wrote: » Still waiting for this tool to show me where owPvP leaderboards are for ganking people is at. https://ashesofcreation.wiki/Leader_boards
Shilee wrote: » Mag7spy wrote: » Still waiting for this tool to show me where owPvP leaderboards are for ganking people is at. https://ashesofcreation.wiki/Leader_boards "number of pvp kills" "Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[11] – Steven Sharif" I may disagree with Dygz on some topics but I feel like this fine gentleman reads the wiki and watches all the live streams as much as if not more than I do. He is a walking encyclopedia of Ashes of Creation information.
Mag7spy wrote: » Metrics Shilee wrote: » Mag7spy wrote: » Still waiting for this tool to show me where owPvP leaderboards are for ganking people is at. https://ashesofcreation.wiki/Leader_boards "number of pvp kills" "Visibility of those types of things on the server help to promote a competitive atmosphere. If there is an attainable impression that you can work towards, so that others know your success, you have more drive to succeed.[11] – Steven Sharif" I may disagree with Dygz on some topics but I feel like this fine gentleman reads the wiki and watches all the live streams as much as if not more than I do. He is a walking encyclopedia of Ashes of Creation information. Sigh this was a trap for him because he is trying to be extra snarky and insulting, metrics is not he same as a leaderboard. There is a big difference as a leaderboard is shown to all in comparing stats across the board, something people compete against. We don't know if metrics are shown if you click on a player and can view, if it is the most competitive element is comparing with guildies / friends / randoms once in awhile and not the server as a whole which has a far different impact. A. -You can see the different terms used with more competitive words in (these tend to have more leaderboards tied to it) B. - is more stat tracking most games have and see in the wording
CROW3 wrote: » I may request the ability to query kills by player name. How many times have I killed @Dolyem ? See? I don't need quests, I make my own goals.
tautau wrote: » I disagree, such a statistic would encourage jerks to PK lowbies and have a high kill count, just to compensate for all their personal flaws and inadequacies.
Otr wrote: » insomnia wrote: » tautau wrote: » I disagree, such a statistic would encourage jerks to PK lowbies and have a high kill count, just to compensate for all their personal flaws and inadequacies. I agree. But wouldn't the corruption system quickly put a spot to that? as level difference matters. "The wider the level disparity between the players, the more corruption will be gained. You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk.. " – Steven Sharif Veteran PvP players can equip their low level ALTs with top gear.
insomnia wrote: » tautau wrote: » I disagree, such a statistic would encourage jerks to PK lowbies and have a high kill count, just to compensate for all their personal flaws and inadequacies. I agree. But wouldn't the corruption system quickly put a spot to that? as level difference matters. "The wider the level disparity between the players, the more corruption will be gained. You can't necessarily time perfectly the damage or understand even the health of the player. Unless you were in their party you cannot see an opponent's health as well, so that's another component that adds risk.. " – Steven Sharif
mcstackerson wrote: » get is level restricted so not really.