ItsmeToki wrote: » I understand your opinions on that dmg output takes more effort if you are using an action based combatsystem than it would take with a tab targeting system. So aimed attacks with action combat should be rewarded with higher dmg per hit. If you guys have played wow on rank one gladiator lvl tho, you woulnd argue that there is a lot of skill involved in a tab target oriented combat system. The skill is more about counter reaction. Its like a game of speed chess. So please reconsider in your answers, if in AoC the abilitykits are as complex as in a game like wow and furthermore you have to aim every single basic attack, combat can get quit challenging and would build a hugh gab in playerskills.
Mag7spy wrote: » When people say 100% accuracy they only mean that there is 0 effort involved and you just hold a button and every singe arrow hits. They are not talking about added rng of a dodge proc happening in stats.
Dygz wrote: » Mag7spy wrote: » When people say 100% accuracy they only mean that there is 0 effort involved and you just hold a button and every singe arrow hits. They are not talking about added rng of a dodge proc happening in stats. Which is pointless because it doesn't really matter that it appears to be a hit if the stats and RNG count it as a miss. A miss is not 100% accuracy.
falcorpix wrote: » ranged action combat but with a bit of aim assistance
Enigmatic Sage wrote: » falcorpix wrote: » ranged action combat but with a bit of aim assistance for action combat? I hope not, tab targeting feature with the auto-aim tracking is already enough especially when you consider an archer classes arrow tracking lol. Just looks silly.
falcorpix wrote: » Enigmatic Sage wrote: » falcorpix wrote: » ranged action combat but with a bit of aim assistance for action combat? I hope not, tab targeting feature with the auto-aim tracking is already enough especially when you consider an archer classes arrow tracking lol. Just looks silly. If tab target is really gonna be in the game than the action target part of the game needs aim assistance, otherwise is like playing FPS against aimbotters
Mag7spy wrote: » Like i said in page one, have all 3 options with more rewarding aspects for action combat soft target lock and free aim with more dmg and range. *edit Miss chance should apply to everything with stat sheets nothing is hitting 100% of the time unless you have the stats for it.
ItsmeToki wrote: » Mag7spy wrote: » Like i said in page one, have all 3 options with more rewarding aspects for action combat soft target lock and free aim with more dmg and range. *edit Miss chance should apply to everything with stat sheets nothing is hitting 100% of the time unless you have the stats for it. Nah, thats no real option. Because you as a advocate to action combat are giving all other options restrictions expet your prefered action combat system. There should be no disadvantages, if you are choosing one system over another. If you like action combat choose it, but dont expect to get some kind of goody cause you did so. This is going to be a MMO not a FPS game.
ItsmeToki wrote: » I myself dont wanna play a game, where the outcome of a fight is decided by some degenerated headshotparty. Start using your brains to solve challenging situations instead of your eyes only... A perfect example of how a MMO Combat System should never look like is in New World. The strategic approach to a fight is a joke. Everybody is sitting in the back shooting with there muskets accross the whole map killing a person from time to time via head shot and call that skill and good gameplay...
Mag7spy wrote: » ItsmeToki wrote: » I myself dont wanna play a game, where the outcome of a fight is decided by some degenerated headshotparty. Start using your brains to solve challenging situations instead of your eyes only... A perfect example of how a MMO Combat System should never look like is in New World. The strategic approach to a fight is a joke. Everybody is sitting in the back shooting with there muskets accross the whole map killing a person from time to time via head shot and call that skill and good gameplay... So what you are saying is someone is better then you skill wise and you can't compete with them.... You realize you can't have 100% of tab target skills in this game, the game is also going to have 75% action based skills if you want. Regardless of what you want the game is still going to be balanced around tab and action. When you are playing action you are using your brain and your skill, stop trying to separate both them like they are two different games. I doubt there will be headshots in this game tbh though. Sitting back and shooting is the point of range so I'm not sure what you are trying to talk about there with both action and tab they will all be sitting in the back shooting you. Why are you comparing hit scan muskets in ashes of creation? Ashes of creation and new world both have different combat so that point is a redhearing. Brain and skill make the best game, I'd argue you aren't really using your brain in pvp if you are sitting on a wall toggling abilities 1-20 and everything is tab target and auto hitting who you are attacking lmao.
ItsmeToki wrote: » Mag7spy wrote: » ItsmeToki wrote: » I myself dont wanna play a game, where the outcome of a fight is decided by some degenerated headshotparty. Start using your brains to solve challenging situations instead of your eyes only... A perfect example of how a MMO Combat System should never look like is in New World. The strategic approach to a fight is a joke. Everybody is sitting in the back shooting with there muskets accross the whole map killing a person from time to time via head shot and call that skill and good gameplay... So what you are saying is someone is better then you skill wise and you can't compete with them.... You realize you can't have 100% of tab target skills in this game, the game is also going to have 75% action based skills if you want. Regardless of what you want the game is still going to be balanced around tab and action. When you are playing action you are using your brain and your skill, stop trying to separate both them like they are two different games. I doubt there will be headshots in this game tbh though. Sitting back and shooting is the point of range so I'm not sure what you are trying to talk about there with both action and tab they will all be sitting in the back shooting you. Why are you comparing hit scan muskets in ashes of creation? Ashes of creation and new world both have different combat so that point is a redhearing. Brain and skill make the best game, I'd argue you aren't really using your brain in pvp if you are sitting on a wall toggling abilities 1-20 and everything is tab target and auto hitting who you are attacking lmao. Thats not what I was saying. Please stop trying to degrade people just to make your point... I wanna have skill shots in the game, not tab abilities as you can read in my first statement. I dont wanna see arrows flying accross the whole battlegorund like in New World... As I see your last sentences I doubt that you have ever played world of warcraft in high elo arenas