Mag7spy wrote: » Devs will make the hybrid work and balance through the test so the extra effort you put in to landing your action combat will have meaning.
Noaani wrote: » As such, action will be better in PvP.
Kai37 wrote: » Noaani wrote: » As such, action will be better in PvP. I don't inherently disagree, in fact I tend to agree that action based skills will have the advantage for a variety of reasons, however in my mind this really comes down to how the abilities are designed.
Noaani wrote: » Kai37 wrote: » Noaani wrote: » As such, action will be better in PvP. I don't inherently disagree, in fact I tend to agree that action based skills will have the advantage for a variety of reasons, however in my mind this really comes down to how the abilities are designed. As to your example of a ranged stun, there is more to it than what you have outlined. What is the cast time for it in tab and action? Can it be cast while moving in each? Does it have any other components associated with it? How much of an effect do character stats (both of the caster and target) have on each? What is the recast timer? It seems to me that the difference between action and tab will be much more than just duration. If that is the only difference, then action will not feel like action, and tab will not feel like tab.
Fatalmistake187 wrote: » Then what exactly is the point of having Action Combat? Again if there is no difference between the two then no one is going to use action at all because aiming your skills no matter how great your aim is, will never be a for sure thing like tab targeting in GW2. Then you have a situation where no one uses action because it's not guaranteed. So I disagree, if you're trying to make it so both things are viable, especially in pvp then action combat should have an advantage over tab targeting because it requires more skill to aim, lead and predict movements.
Noaani wrote: » Mag7spy wrote: » Devs will make the hybrid work and balance through the test so the extra effort you put in to landing your action combat will have meaning. I have no doubt about this at all. However, I also have no doubt that they will keep the inherent style of each in tact. No one wants action combat that plays like tab, or tab combat that plays like action. As such, action will be better in PvP.
Raise wrote: » After playing Guild Wars 2, I grew to dislike tab-targeting. It's way less-player skill based and more of which class activates their overpowered abilities first. Tab-targeting might as well be called "auto-targeting" because that's what it is.
Mag7spy wrote: » Raise wrote: » After playing Guild Wars 2, I grew to dislike tab-targeting. It's way less-player skill based and more of which class activates their overpowered abilities first. Tab-targeting might as well be called "auto-targeting" because that's what it is. Agreed, exactly why people use tab over action combat in GW2 because it is 100% more effective removing the skill element.
Solvryn wrote: » Putting my stock in the fact they’re building the combat system piece by piece. Don’t be surprised if that toggle disappears.
Mag7spy wrote: » Why is new world the standard for the amount of abilities you have when BDO has like 40 abilities? Why are you saying action can't have more than 4 abilities, I don't remember design stopping people from creating more skills in a game.@PenguinPaladin
PenguinPaladin wrote: » Mag7spy wrote: » Why is new world the standard for the amount of abilities you have when BDO has like 40 abilities? Why are you saying action can't have more than 4 abilities, I don't remember design stopping people from creating more skills in a game.@PenguinPaladin I have not played BDO, everyone said it was trash, so i dont have that experience, oh great BDO enjoyer.... my bad for not having your exact opinions and experience. My action combat experiences are smite, which i think is a good action combat system, but i wouod be disappointed with it in an MMO, and ESO where i had 6 skills that did anything. And again am disappointed with that in an MMO. I dont use unfinished games, like new world as a bases for argument. And, my take on the two combat systems overall was like the least important part of my post. You BDO players are worse than the WOW players. Constantly begging for ashes to be the recreation of your dead game.
The Erudite Trader wrote: » you might be referring to Korean MMO's AoE Fiesta which really turned me off towards playing BDO and Elyon. Action combat is fun if you are not just spamming aoe skills to grind mobs, every action is planned and coordinated along with contingencies when things go bad
PenguinPaladin wrote: » @Mag7spy you are literarily just trying to argue without caring about the meaning to any posts... so we're done. Have fun.