Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think?
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox?
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp.
Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning?
Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not.
NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one.
"the activity or condition of competing:"
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. There we go, back to normal. You should assume whatever truth is optimal for your existence. I play Fighting Games on PS4, the only time I come into contact with the XBox players is at [Local Fighting Game Tournament]. I'm not giving out anything that leads back to my location or life, just as I haven't and shouldn't give out any information that leads back to yours. This is not appropriate conversation for an open forum. The point I was making was only about my own friends and my own teammates and their understanding of 'what 15,000 RP on XBox means'. You were E Rank at the time of that Screenshot, Mag. It is blatantly an XBox Screenshot. One does not need to even play Fighting Games to know that 'E Ranked 13,000 RP on XBox' is not 'Top 10 in the world'. The point is that you never really meant to say "I am one of the greatest Soul Calibur players in the world", you were saying "I am good enough at fighting games to show up on a Leaderboard". You said this to elitists, some of whom (you can't see them, they're in my shadow right now lol) took you seriously for long enough to check some stuff. No one is going to reveal anything personal about you, if that's what you're worried about.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. There we go, back to normal. You should assume whatever truth is optimal for your existence. I play Fighting Games on PS4, the only time I come into contact with the XBox players is at [Local Fighting Game Tournament]. I'm not giving out anything that leads back to my location or life, just as I haven't and shouldn't give out any information that leads back to yours. This is not appropriate conversation for an open forum. The point I was making was only about my own friends and my own teammates and their understanding of 'what 15,000 RP on XBox means'. You were E Rank at the time of that Screenshot, Mag. It is blatantly an XBox Screenshot. One does not need to even play Fighting Games to know that 'E Ranked 13,000 RP on XBox' is not 'Top 10 in the world'. The point is that you never really meant to say "I am one of the greatest Soul Calibur players in the world", you were saying "I am good enough at fighting games to show up on a Leaderboard". You said this to elitists, some of whom (you can't see them, they're in my shadow right now lol) took you seriously for long enough to check some stuff. No one is going to reveal anything personal about you, if that's what you're worried about. Staying around top 10 isn't a walk in the park the start of soulcalibur ranking was different then how they changed it later to allow higher ranks to get alot more xp. Also you re making an assumption the was the only rank i got to around top 10. I think you are reading into things way too much unsure where you are getting these thoughts of real life and people being worried. There shouldn't be anything to worry about of knowing people that play a game with their gamer tags?
JamesSunderland wrote: » Seriously, reading those pages felt like watching a blindman randomly swing his arms around trying to counter elusive imaginary opponent's attacks he creates while getting his ankles bitten by a fox and never being able to reach the fox while it laughs and keeps bitting the exact same spots while another person yells: "Watch your ankles dude!" but it simple doesn't seem to reach his ears...
JamesSunderland wrote: » ...while another person yells: "Watch your ankles dude!" but it simple doesn't seem to reach his ears...
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. There we go, back to normal. You should assume whatever truth is optimal for your existence. I play Fighting Games on PS4, the only time I come into contact with the XBox players is at [Local Fighting Game Tournament]. I'm not giving out anything that leads back to my location or life, just as I haven't and shouldn't give out any information that leads back to yours. This is not appropriate conversation for an open forum. The point I was making was only about my own friends and my own teammates and their understanding of 'what 15,000 RP on XBox means'. You were E Rank at the time of that Screenshot, Mag. It is blatantly an XBox Screenshot. One does not need to even play Fighting Games to know that 'E Ranked 13,000 RP on XBox' is not 'Top 10 in the world'. The point is that you never really meant to say "I am one of the greatest Soul Calibur players in the world", you were saying "I am good enough at fighting games to show up on a Leaderboard". You said this to elitists, some of whom (you can't see them, they're in my shadow right now lol) took you seriously for long enough to check some stuff. No one is going to reveal anything personal about you, if that's what you're worried about. Staying around top 10 isn't a walk in the park the start of soulcalibur ranking was different then how they changed it later to allow higher ranks to get alot more xp. Also you re making an assumption the was the only rank i got to around top 10. I think you are reading into things way too much unsure where you are getting these thoughts of real life and people being worried. There shouldn't be anything to worry about of knowing people that play a game with their gamer tags? If I tell someone "I was hanging out with Idom at NLBC like I usually do", that person can fairly easily know approximately where I live or literally where to find me at a certain time. Just like the fact that you posting that specific screenshot tells me that you are an XBox player and your matches and your way of speaking tell me a bunch of other things. Well known top players don't have privacy the same way, but they don't need it either. I'm glad that I misunderstood your concern. I make no assumptions about your potential higher ranks, if you consider them important to discuss, I'm sure you'll mention them and bring more 'receipts'. I only noted that your 'proof' that you were Top 10 is a screenshot of a time when the highest rank was D. Unless you are Linkorz, I don't care, and if you ARE Linkorz... why are we even having this conversation, man? Shouldn't the situation be more obvious?
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. There we go, back to normal. You should assume whatever truth is optimal for your existence. I play Fighting Games on PS4, the only time I come into contact with the XBox players is at [Local Fighting Game Tournament]. I'm not giving out anything that leads back to my location or life, just as I haven't and shouldn't give out any information that leads back to yours. This is not appropriate conversation for an open forum. The point I was making was only about my own friends and my own teammates and their understanding of 'what 15,000 RP on XBox means'. You were E Rank at the time of that Screenshot, Mag. It is blatantly an XBox Screenshot. One does not need to even play Fighting Games to know that 'E Ranked 13,000 RP on XBox' is not 'Top 10 in the world'. The point is that you never really meant to say "I am one of the greatest Soul Calibur players in the world", you were saying "I am good enough at fighting games to show up on a Leaderboard". You said this to elitists, some of whom (you can't see them, they're in my shadow right now lol) took you seriously for long enough to check some stuff. No one is going to reveal anything personal about you, if that's what you're worried about. Staying around top 10 isn't a walk in the park the start of soulcalibur ranking was different then how they changed it later to allow higher ranks to get alot more xp. Also you re making an assumption the was the only rank i got to around top 10. I think you are reading into things way too much unsure where you are getting these thoughts of real life and people being worried. There shouldn't be anything to worry about of knowing people that play a game with their gamer tags? If I tell someone "I was hanging out with Idom at NLBC like I usually do", that person can fairly easily know approximately where I live or literally where to find me at a certain time. Just like the fact that you posting that specific screenshot tells me that you are an XBox player and your matches and your way of speaking tell me a bunch of other things. Well known top players don't have privacy the same way, but they don't need it either. I'm glad that I misunderstood your concern. I make no assumptions about your potential higher ranks, if you consider them important to discuss, I'm sure you'll mention them and bring more 'receipts'. I only noted that your 'proof' that you were Top 10 is a screenshot of a time when the highest rank was D. Unless you are Linkorz, I don't care, and if you ARE Linkorz... why are we even having this conversation, man? Shouldn't the situation be more obvious? It is pretty clear there is a difference is the reason why and you are assuming only based on the amount you know xD. You don't need to say where you are hanging out I simply asked you if yuo knew at of the top people on xbox from that time. You don't need to say where you met them lmao.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » NiKr wrote: » I wasn't striving to win anything, nor could I win/gain anything. It wasn't an event or contest, because there was no reward for the actions we did. And my target wasn't a competitor because there was no event to compete in. So none of the realities of the situation fit the definition of a competition. But as I've said before, you could pose this as a psychological question of "whether I wanted to dominate my target", but that was never a conscious thought in my mind. You could say I thought that on a subconscious level, but at that point it'd become a philosophical question of "how does one define competition for themselves? is it a conscious thought or a state of being, no matter the attitude of the people participating in said "competition". But under the dictionary definition of competition - it was not one. I don't know how you post that and ignore the words in the definition. "the activity or condition of competing:" You are striving to beat them in a fight and go deeper tot he grind spot you want. If you are not striving to win the fight or care about it you would be indifferent and wouldn't have went to pvp with them to begin with. If you were not striving to win anything which means the battle you wouldn't have tried to do anything and let them kill you. It doesn't matter if you don't care if you win or lose your action to try to win is enough hence it is competitive. You don't need to define competition for yourself you just go by the definition...After the battle you can judge their level of skill be it a competitive fight or not. See, this is the thing you, as a non-elitist, can't grasp. I can fight without trying to do the thing required to win the fight. I can fight without caring whether I win or lose the fight. I can and do attack people without any interest in winning based on the game's system, sometimes it's just to gather data, sometimes it's just to test something, sometimes it's just a whim, sometimes I just feel like 'being my character' and that is a thing that happens whether I win or lose. Now, granted, at least in some fighting games this either baffles my opponents or terrifies them, but the point is that I can just want to fight and that is a completely separate feeling and wish from wanting to or trying to WIN. This is actually annoyingly common for me. If I fight an opponent and I overpower them in neutral and they start to back off and switch to 'bait and punish' tactics, I just stand there and stop blocking. I'll still attack them if I feel like it will lead to me 'getting to do the thing I like doing', but otherwise, they can have the match. Is it still competitive if I get bored of winning and stop winning? You can not care about winning or losing but still fight and it will be competitive. You can half ass it and try new things and mess around a bit which is still competitive. If you really don't want to win and you do the same thing over and over again until you lose not caring and throw the game that isn't' competitive. I've maid this point before about killing lowbies or when you one shot someone, or if its a gank and its a for sure thing you win. If you are fighting someone bad and you can beat them easily with one hand its not really competitive either they simply don't understand the game so there is not much to fight about. Though competition does create growth and that could change if the person improves and that is the beauty of it and why it excels in direct pvp. You're still not able to grasp it. I'm not throwing the game, that's the conclusion that a non-elitist comes to. To throw the game would mean that I was trying to WIN the game. I wasn't trying to win the game. I never 'changed to trying to win the game'. I was trying to 'play my character'. My opponent 'running away' prevents me from playing my character. They run away because THEY are trying to win. So they 'stop me from playing my character' and they usually also 'stop playing their own character'. I was never on the same plane of goals/thought as the opponent to start with. There was no competition. I JUST wanted to play my character and a human opponent happened to be the target. It just ALSO happens to be true that if a strong player faces me and truly believes they are going to win, they don't 'stop playing their own character' as often/as fast, so it looks competitive. But from my end it's the same thing. I just want to fight, and my opponent happens to be human. Honestly this point gets a bit weird, I can say you are making it confusing enough with lack of information. I'd have to see to judge at this point, if you are trying to lose and making 0 attempt to win it sounds like a boring match. If playing your character involves fighting and there for winning its competitive, to whatever degree that is up to you. You can paly your character but there is only winning or losing in a match at the end of the day. Are you trying to win or are you trying to lose. I'm im fighting someone and not really trying and playing my character in a rp sense or miming all their moves for fun I am still trying to hit them and there I'm trying to win the match even if I'm not giving it my all or really trying to get that result. You can try to visualize it for now, since you know enough basics to get it. My character takes a step forward. My opponent can't figure out how to safely attack, so I attack, I succeed. At that point, I'm playing my character. My opponent is now down, I pressure maybe. They don't know how best to defend, but they manage to keep blocking. I'm still playing my character. They try for a counterattack that I predicted and get hit. Still playing my character. My opponent decides that 'being close to me is a bad idea whether they are trying to hit me or defend', and then backdash. Six times. I walk forward. Keep walking. Opponent eventually gets to the corner, right? I wasn't playing my character while walking forward, exactly, but once corner happens, I can do it a bit. One of two things is about to happen. Still with me? If not, reread a bit above.Either I'm going to attack them while they're in the corner and succeed, or I'm going to fail the attack and get knocked down. If I succeed enough times, I win. If I fail the attack and get knocked down, my opponent jumps over my character... And starts backdashing again. If I want to WIN the fight, I stop here, I can wait until I win by TimeOut. I don't want to Win. I want to FIGHT. I walk forward. And I attack. until either I fail all my attacks and lose, or succeed enough and win. But every time I fail an attack, and my opponent backdashes all the way back across the screen for 11 seconds, I am not playing my character. If I can get OUT of this type of match faster by winning, I will win by TimeOut. Not because I want to win. Because if I'm up one round and I have a choice of 'winning Round 2 and ending the match' or 'my opponent backdashing for 2 more rounds until they win' (while I'm not getting to play), I should win the match so I can get to the next one. Because this will get me another chance to play my character. There's never a point in that sequence where I am thinking "I am having a competition with this person." They're not necessarily a bad player. They're not even necessarily a weak player. They have sometimes CORRECTLY concluded that the best way to WIN is to backdash and hope I mess up. They are 'competing'. I am not. Sounds like a fight to me but kind of over this debate on trying to win or not etc more interested in another question now. Who did you know on xbox? ~sighs~ The problem with being able to control people is that it's too easy to do it accidentally... Just assume I don't know anyone on XBox SC6 if it will break this 'spell'. How best to do this... hmm... "We don't play on XBox, serious fighting game players play on PS4 or PC where there's more competition." That should be the right button, I think? My question still stands doesn't break anything that be boring do you know people from xbox or not? Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. There we go, back to normal. You should assume whatever truth is optimal for your existence. I play Fighting Games on PS4, the only time I come into contact with the XBox players is at [Local Fighting Game Tournament]. I'm not giving out anything that leads back to my location or life, just as I haven't and shouldn't give out any information that leads back to yours. This is not appropriate conversation for an open forum. The point I was making was only about my own friends and my own teammates and their understanding of 'what 15,000 RP on XBox means'. You were E Rank at the time of that Screenshot, Mag. It is blatantly an XBox Screenshot. One does not need to even play Fighting Games to know that 'E Ranked 13,000 RP on XBox' is not 'Top 10 in the world'. The point is that you never really meant to say "I am one of the greatest Soul Calibur players in the world", you were saying "I am good enough at fighting games to show up on a Leaderboard". You said this to elitists, some of whom (you can't see them, they're in my shadow right now lol) took you seriously for long enough to check some stuff. No one is going to reveal anything personal about you, if that's what you're worried about. Staying around top 10 isn't a walk in the park the start of soulcalibur ranking was different then how they changed it later to allow higher ranks to get alot more xp. Also you re making an assumption the was the only rank i got to around top 10. I think you are reading into things way too much unsure where you are getting these thoughts of real life and people being worried. There shouldn't be anything to worry about of knowing people that play a game with their gamer tags? If I tell someone "I was hanging out with Idom at NLBC like I usually do", that person can fairly easily know approximately where I live or literally where to find me at a certain time. Just like the fact that you posting that specific screenshot tells me that you are an XBox player and your matches and your way of speaking tell me a bunch of other things. Well known top players don't have privacy the same way, but they don't need it either. I'm glad that I misunderstood your concern. I make no assumptions about your potential higher ranks, if you consider them important to discuss, I'm sure you'll mention them and bring more 'receipts'. I only noted that your 'proof' that you were Top 10 is a screenshot of a time when the highest rank was D. Unless you are Linkorz, I don't care, and if you ARE Linkorz... why are we even having this conversation, man? Shouldn't the situation be more obvious? It is pretty clear there is a difference is the reason why and you are assuming only based on the amount you know xD. You don't need to say where you are hanging out I simply asked you if yuo knew at of the top people on xbox from that time. You don't need to say where you met them lmao. Have you ever noticed, perhaps, that your screenshot shows the region and chosen language of the player alongside their other stuff? I would ask if you know/understand how fighting games get your match location data, but maybe you've never seen the SFV screen for it? I suggest you go look it up, maybe you'll understand better. Anyways, I'm gonna call this whole bit off. It's best for you to believe that I know no players. Believe that I'm just randomly messing with you or something. If you are the sort of person I think you are, this will bring you the most peace. If you are not, it won't matter. Totally my fault for trying to explain things in the way I did.
Mag7spy wrote: » My question still stands
Mag7spy wrote: » Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top.
Noaani wrote: » My question still stands as well. What dictionary are you pulling your definition of "competitive" from?
Noaani wrote: » Mag7spy wrote: » My question still stands My question still stands as well. What dictionary are you pulling your definition of "competitive" from?
NiKr wrote: » Mag7spy wrote: » Also one being an elitist doesn't mean they are a top player its more of a mind set. Just sometimes people get a big head when they get to the top. And I'm fairly sure that's exactly what we've been talking about. I don't think anyone here claimed to be the absolute very best. We just have high standards for things and a different outlook on said things due to our standards. Noaani wrote: » My question still stands as well. What dictionary are you pulling your definition of "competitive" from? Stop biting the ankles, YOU FOX!
Dygz wrote: » I think it's more a problem with 100% competitive. A duel is technically competitive since it involves winning and losing, but... I might agree to a duel just because a friend asks me to duel and I'm in a social mood - not because I care about winning... it's just something to do... so maybe that's, like, 5% competitive. If I'm not in the mood for PvP combat, so I let my attacker gain Corruption, that's maybe 2% competitive. If I kill my friend to help clear their Corruption, that's 100% cooperative. Generally, PvP is competitive and PvE is cooperative. Sometimes PvP can be cooperative. Sometimes PvE can be competitive. And.... then.....??? What does that have to do with action combat??
Mag7spy wrote: » I never said anyone claimed to be the best I'm simply stating how elitist are with ego
JHWRD wrote: » Ottobot wrote: » Tab is boring and for lazy gamers. Get with the times people. How am I going to eat my party size bag of Dorritos and my large Meatzza Dominos pizza and sip on my 2 liter of Mountain Dew while I play if it isn't tab?
Ottobot wrote: » Tab is boring and for lazy gamers. Get with the times people.
sb1285n wrote: » Azherae wrote: » Vissox wrote: » I guess I'm the only one? I feel as though people are putting very little thought into the implications of action combat. If it's bad, its really, really bad. Tab targeting is tried and true, and rotations are a pve exclusive thing guys. If you watch some WoW arena (as boring as it is) there is a lot more to interact with. I hope you guys are right on this one. =/ You are definitely not the only one, but according to my main data, the people who share your opinion are not online at this time. Give it a few hours and you'll probably get a more balanced discussion, though I should warn you that the Action Combat lovers so far have a much stronger capacity to actually deliver their points (some bias here, but probably not much), so you might not be able to count on anything other than 'numbers'. The OPs statements are overly agressive and dismissive of other people's opinions. That's why they're having trouble making a point. And even if I wanted to agree, I wouldn't do it in this thread, because of the way they're responding. Case in point. "If you don't like min maxing, I'm sorry but I have no idea why you play mmorpgs." "I feel as though people are putting very little thought into the implications of action combat." No, we have. We just prefer it over tab targetting and that's okay.
Azherae wrote: » Vissox wrote: » I guess I'm the only one? I feel as though people are putting very little thought into the implications of action combat. If it's bad, its really, really bad. Tab targeting is tried and true, and rotations are a pve exclusive thing guys. If you watch some WoW arena (as boring as it is) there is a lot more to interact with. I hope you guys are right on this one. =/ You are definitely not the only one, but according to my main data, the people who share your opinion are not online at this time. Give it a few hours and you'll probably get a more balanced discussion, though I should warn you that the Action Combat lovers so far have a much stronger capacity to actually deliver their points (some bias here, but probably not much), so you might not be able to count on anything other than 'numbers'.
Vissox wrote: » I guess I'm the only one? I feel as though people are putting very little thought into the implications of action combat. If it's bad, its really, really bad. Tab targeting is tried and true, and rotations are a pve exclusive thing guys. If you watch some WoW arena (as boring as it is) there is a lot more to interact with. I hope you guys are right on this one. =/