Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Weapon Skins players like to see

This thread isn’t for new weapon types, skins must be for existing weapons.
I’d like to see a Swordstaff option for polearms.
Share your thoughts.
I’d like to see a Swordstaff option for polearms.
Share your thoughts.
0
Comments
On that note I'd like to propose that legendary items cant be covered by skins.
Aren't we all sinners?
I know that the same gear will have different racial aesthetics. Will the same be true for weapons? With a "standard" version, plus 9 racial variations on each weapon line. I wonder how many many different iterations of say "Axes" or "Lances" there will be?
If you're asking me for a specific skin idea for a spear, then I would like this one (and the armor too):
If it erupted in flames every now and then I guess that would be fine
Mughal dagger with a nephrite hilt carved in the shape of a blue bull (Nilgai)
Mycenaean sword with an agate hilt and a bronze blade, part of the collection at the National Archaeological Museum of Athens
Mycenaean damascened daggers
More than a rather specific Skin for any kind of Weapon ... ... ...
I noticed something that got slowly refined to evermore finer and finer, nice-looking Degree's -> in the Game known as Worst of Warcraft ... ... ...
And that is the different kinds in which Weapon's can slightly glow and/or have an Effect -> which is not a "Weapon-Illusion" put into said Weapons -> so that said Weapons have some more or less rare Effects.
For Example in "Hallowfall" in the newest Expansion "War Within" -> there is a Faction associated with the "Arathi Highlands" from the Eastern Kingdoms in Azeroth.
This Faction has it really hard with "serving and using the LIGHT -> to fend off (the) Darkness".
This Faction has Weapons/Items "glowing somewhat", with a really cool, gentle, flame- and bright being Effect.
BUT!!!
The same Effect and Glow for the Weapons/Items -> also exist as a "Darkness-Variant".
And while they are even one or a few more other Variants/Color Variants of these Weapons and Effects,
the Difference between the "DARKNESS-Version" and the "Warm-Light-Version" - looks just incredible.
In a Presentation of when Sir Steven had a Weapon forged -> and the Weapon was made with far more rare Materials and higher in Quality than the Lower-Grades Variant,
the higher/more rare Variant glowed somewhat blue'ish, right ?
That was looking pretty good.
But ... ... ... ... ... ... there is STILL much Room for Improvement on the Effects ingame. >;-]
I keep saying it. Everything which WoW can do -> Ashes of Creation will be able to do better. And i bet they can even do this with very simple Work -> even if it takes them sometime to get it coded and programmed.
Will we be able to decide for Example in the finished Game -> that a Weapon of insanely high Degree of Quality, will be able to glow ? Or can we set the Effect off ?? Even if it is of epic or legendary Quality ?
And WILL - we be able, to decide for ourselves - which possibly Effect - or NO EFFECT AT ALL - we might have on our Weapons ?
✓ Occasional Roleplayer
I am in the guildless Guild so to say, lol. But i won't give up. I will find my fitting Guild "one Day".