Mag7spy wrote: » That is not your right to use a dps meter / trackers / add ons / etc in a game wtf. No gaming outfits are going to care about a TOS that says no trackers. Stop trying to act like a victim, play WoW if you want that stuff.
Noaani wrote: » Mag7spy wrote: » That is not your right to use a dps meter / trackers / add ons / etc in a game wtf. No gaming outfits are going to care about a TOS that says no trackers. Stop trying to act like a victim, play WoW if you want that stuff. I mean, you dont just say "you cant use a combat tracker", because then I can just state that my software is called a logger, ir a meter, or what ever. What you need to do is say the function isnt allowed. Then you need to prove that a piece of software is performing that function. As such, the language required to ban trackers in any way that could be considered effective would basically mean Intrepid need to be able to scan your computer for installed applications, and monitor all incoming and outgoing network traffic - whether the game client is running or not. Unless, of course, you expect them to not make provisions for detecting them at all... That absolutely will cause a bit of a commotion. Even with that language in place, I am still able to run a tracker without them detecting it. There is a reason literally no MMO has banned trackers. They essentially cant.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » That is not your right to use a dps meter / trackers / add ons / etc in a game wtf. No gaming outfits are going to care about a TOS that says no trackers. Stop trying to act like a victim, play WoW if you want that stuff. I mean, you dont just say "you cant use a combat tracker", because then I can just state that my software is called a logger, ir a meter, or what ever. What you need to do is say the function isnt allowed. Then you need to prove that a piece of software is performing that function. As such, the language required to ban trackers in any way that could be considered effective would basically mean Intrepid need to be able to scan your computer for installed applications, and monitor all incoming and outgoing network traffic - whether the game client is running or not. Unless, of course, you expect them to not make provisions for detecting them at all... That absolutely will cause a bit of a commotion. Even with that language in place, I am still able to run a tracker without them detecting it. There is a reason literally no MMO has banned trackers. They essentially cant. They can't ban without proof, but if you give proof that will be plenty or someone catches you and can show proof. We both know what game you are trying to play here, what you are saying right now if the game was out and you admitted to doing it and it was against the guidelines it would be plenty of proof. And if it in any way connects to the games files that is 100% a ban. Its akin to the people that you see multiboxing on the same computer trying to not get caught for as long as possible.
Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly.
Noaani wrote: » Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly. You seem to be conflating combat trackers with combat assistants here. No one is asking for combat assistants. Please stick to combat trackers as the topic at hand - if we ever get on to debating combat assistants, we will be on the same side.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly. You seem to be conflating combat trackers with combat assistants here. No one is asking for combat assistants. Please stick to combat trackers as the topic at hand - if we ever get on to debating combat assistants, we will be on the same side. Nothing is confused it is simply the next step of what some people would want to try to include. You start with one thing to make it more acceptable to add more and more into the game in the form of other add ons . When you stop all add-ons then there is no chance any types of things being added into the game including dps meters. As it isn't important with some work and thought you can figure things out on your own without a tool to do all the heavy work for you, you simply are just asking for a easy cheat. The game will have a combat log for all your testing needs with min/maxing.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly. You seem to be conflating combat trackers with combat assistants here. No one is asking for combat assistants. Please stick to combat trackers as the topic at hand - if we ever get on to debating combat assistants, we will be on the same side. Nothing is confused it is simply the next step of what some people would want to try to include. You start with one thing to make it more acceptable to add more and more into the game in the form of other add ons . When you stop all add-ons then there is no chance any types of things being added into the game including dps meters. As it isn't important with some work and thought you can figure things out on your own without a tool to do all the heavy work for you, you simply are just asking for a easy cheat. The game will have a combat log for all your testing needs with min/maxing. A slippery slope argument (which is what you have here) isnt overly valid. The reason is, all a slippery slope argument is, when broken down, is a redefinition of where a line should be drawn. You say they shouldnt have combat trackers because that could lead down the slope to combat assistants, someone else may say they shouldnt have combat, because we all know combat in an MMO will lead to combat trackers, and that may lead to combat assistants.
Asgerr wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly. You seem to be conflating combat trackers with combat assistants here. No one is asking for combat assistants. Please stick to combat trackers as the topic at hand - if we ever get on to debating combat assistants, we will be on the same side. Nothing is confused it is simply the next step of what some people would want to try to include. You start with one thing to make it more acceptable to add more and more into the game in the form of other add ons . When you stop all add-ons then there is no chance any types of things being added into the game including dps meters. As it isn't important with some work and thought you can figure things out on your own without a tool to do all the heavy work for you, you simply are just asking for a easy cheat. The game will have a combat log for all your testing needs with min/maxing. A slippery slope argument (which is what you have here) isnt overly valid. The reason is, all a slippery slope argument is, when broken down, is a redefinition of where a line should be drawn. You say they shouldnt have combat trackers because that could lead down the slope to combat assistants, someone else may say they shouldnt have combat, because we all know combat in an MMO will lead to combat trackers, and that may lead to combat assistants. The difference being of course that one is the core of the game, whilst the other is a third party tool brought on to automate certain processes, and which the game is telling you you're not allowed to use. So not quite comparable there bud.
As such, you work out for yourself where your line is, you draw that, and you debate up to that point. When that line is crossed, you start debating about that crossed line - but not before then.
Mag7spy wrote: » As such, you work out for yourself where your line is, you draw that, and you debate up to that point. When that line is crossed, you start debating about that crossed line - but not before then. Exactly why all that stuff needs to stay out of AoC, so people can't work out for themselves until it gets where each single person desire on that side of things including yourself. Axe it off and leave no room for those to be included into AoC. Just like you are pushing for something someone else will push for something else and it will keep going till you all ruin the game. Thankfully you are in the extreme minority and the developer isn't supporting DPS meters or any add ons.
Noaani wrote: » Mag7spy wrote: » As such, you work out for yourself where your line is, you draw that, and you debate up to that point. When that line is crossed, you start debating about that crossed line - but not before then. Exactly why all that stuff needs to stay out of AoC, so people can't work out for themselves until it gets where each single person desire on that side of things including yourself. Axe it off and leave no room for those to be included into AoC. Just like you are pushing for something someone else will push for something else and it will keep going till you all ruin the game. Thankfully you are in the extreme minority and the developer isn't supporting DPS meters or any add ons. As I said, if someone else pushes for combat assistants, we can have that debate. Right now, we are having the debate about combat trackers though. You dont use the possibility of combat assistants to further your argument about combat trackers, because they are not the same thing. As a point of interest, the ToS of almost all games prevents the use of combat assistants, as they need to interact directly with the game client. As such, they are easy to identify without being overly evasive. Again though, the issue with arguing a slippery slope argument is that it just doesnt work. You're arguing against combat trackers, and claiming that they could lead to assistants. Why not argue against people using Excel as a manual combat tracker? I mean, a combat tracker is literally a spreadsheet that gets auto filled (some trackers back in the 90s for Meridian 59 and such used to literally just give you something to paste in to Excel, and MUD users back in the day used to just manually populate Excel templates as the games were slow enough to allow this). If you want to prevent excel use, then why not ask for a ban on calculators while playing? I mean, excel is basically just a fast calculator. Then you need to ask for a ban on pen and paper, because that is just a slower calculator. This is why slippery slope arguments are not valid. You draw your line,and you argue up to it, but not past it. Further to that, if combat trackers meant combat assistants were next, that would necessitate that all games with combat trackers also have combat assistants. This isnt true, and in fact the only game I know of that has anything I would consider a combat assistant is WoW - and that is only because Blizzard literally doesnt care. So, even if we ignore the slippery slope argument you are trying here, you cant really argue that combat trackers leads to combat assistants when all evidence says otherwise.
Mag7spy wrote: » Its a fact, the same way with DPs meters being solo for yourself and then people wanting them extended to everyone and others around them.
You are simply trying to look at things in a way that benefits your view point trying to dumb it down and say its like pen and paper lmao. You have a program doing all the work and you aren't actually trying to figure things out on your own, and in the worst version you are trying to figure out what everyone else is doing which leads to toxic behavior.
They have stated on the record they aren't supporting dps meters, they gave people to speak up and they did and it has been clear for 100 pages people don't' want it. Go reread all the post and reflect and realize what the community has voiced.
Again the slippery slope is fact, one thing leads to the next, which leads to more types of add on as people try to create a environment where it is normalized.
Noaani wrote: » Mag7spy wrote: » Its a fact, the same way with DPs meters being solo for yourself and then people wanting them extended to everyone and others around them. I mean, this makes no sense. Combat trackers have never been for solo people. If a combat tracker came out that was solo only, or if people started talking about one, obviously people would want it for those around them, because that is what people have always had. There was never a situation in which solo trackers were a thing and group trackers were not. This wouldn't be a case of people complaining and wanting more, it would be a case if people wanting what they already had. While you could then say "but people in WoW had combat assistants,so they would just argue for what they had", the easy answer to that (and an answer I would give should anyone seriously ask for combat assistants) is that since they are exclusive to WoW, as opposed to a genre staple, you cant really use the argument that they exist in that one game. You are simply trying to look at things in a way that benefits your view point trying to dumb it down and say its like pen and paper lmao. You have a program doing all the work and you aren't actually trying to figure things out on your own, and in the worst version you are trying to figure out what everyone else is doing which leads to toxic behavior. I am indeed trying to dumb things down a bit, but only to suit my current audience. I didnt say combat trackers are like pen and paper, I used it as an example of why a slippery slope argument is not a good thing. I'll try it again for you. Here is a scale. Pen and paper Calculator Excel Combat tracker Combat assistant Draw a line where you are content, and argue up to that point. There is no need to argue anything outside of what people are asking for. They have stated on the record they aren't supporting dps meters, they gave people to speak up and they did and it has been clear for 100 pages people don't' want it. Go reread all the post and reflect and realize what the community has voiced. I'm not talking to Intrepid, I'm talking to you. If Intrepid had confidence that the decision they have made is what the community wants, they would host a poll like they did for multiboxing (which needs to be boosted by Intrepid, and needs to have actual pertinent information such as no actual way to stop people using combat trackers). They wont do that though, because they know what the result will be. It's funny, you tell me to go back and read the thread - despite the fact I wrote the plurality of it. Even if I did go back through the thread, that isnt going to show the dozens of discussions that spawned off in to other threads, or in to private messages. When I saw there are less than a dozen people currently against the combat tracker suggestion that has been presented here, I am being generous. Not only are there very few people against it, but those that are against it are unable to give an actual reason as to why they are against it. Those people are also stubborn, and would not alter their opinion on something they have argued over regardless of how futile they realize their argument is (even to the point of arguing factitious cases of slippery slopes). Essentially, the world values facts less now than it used to, and so some people are happy arguing without any facts to back them up. It's so bad now, in fact, that sometimes these people dont even realize they are making an argument from a tactless perspective. For the record the argument for combat trackers is that most MMO's are able to alow then without any negative consequence, and many players enjoy using them. The argument against them seems mostly to involve some herps and a few derps. It is incoherent, there are no solid examples that aren't immediately disproven, basically there is no solid foundation to it as an argument. Again the slippery slope is fact, one thing leads to the next, which leads to more types of add on as people try to create a environment where it is normalized. So why do most games not end up with combat assistants? At this point, until you can either answer this point or claim that all MMO's have combat assistants, I cant see how you can logically maintain this slippery slope argument.
Noaani wrote: » Asgerr wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Again all this stuff is toxic, this conversation about the possibility of secretly doing it shows it right there. All the connection to this kind of stuff either leads to it being toxic in some form, or there to make games easier because people would rather have that and a bunch of add-ons so they have an advantage over people. All so they can either be the strongest guild or do world first while not even relying on their own skills but simply tools playing for them. Finding people that have honor and grow their own skills with their own knowledge is getting harder and harder to find nowadays clearly. You seem to be conflating combat trackers with combat assistants here. No one is asking for combat assistants. Please stick to combat trackers as the topic at hand - if we ever get on to debating combat assistants, we will be on the same side. Nothing is confused it is simply the next step of what some people would want to try to include. You start with one thing to make it more acceptable to add more and more into the game in the form of other add ons . When you stop all add-ons then there is no chance any types of things being added into the game including dps meters. As it isn't important with some work and thought you can figure things out on your own without a tool to do all the heavy work for you, you simply are just asking for a easy cheat. The game will have a combat log for all your testing needs with min/maxing. A slippery slope argument (which is what you have here) isnt overly valid. The reason is, all a slippery slope argument is, when broken down, is a redefinition of where a line should be drawn. You say they shouldnt have combat trackers because that could lead down the slope to combat assistants, someone else may say they shouldnt have combat, because we all know combat in an MMO will lead to combat trackers, and that may lead to combat assistants. The difference being of course that one is the core of the game, whilst the other is a third party tool brought on to automate certain processes, and which the game is telling you you're not allowed to use. So not quite comparable there bud. I'm not sure what you are getting at here. Care to clarify?
TheClimbTo1 wrote: » My stance is, so it's clear, IF the ToS says No Trackers, then don't use Trackers. Ta-da. There it is. Do you agree or disagree with that stance?
Aerlana wrote: » TheClimbTo1 wrote: » My stance is, so it's clear, IF the ToS says No Trackers, then don't use Trackers. Ta-da. There it is. Do you agree or disagree with that stance? My question i ask myself is always "does my decision is a danger for other people, or does it harm them" . Excessiv application of laws/rules can be harmfull... And here we go on FFXIV... Where combat tracker are openly forbidden as stated by Naoki Yoshida, and we still have a whole website, full of datas of millions fight across the world, including datas of people that DOESN'T WANT to be recorded. FFXIV is showing what kind of things will happens to AOC : both game are forbidding combat tracker with a ban hammer as sanction. So just lets watch what the old one is doing ? The simple fact some people that doesn't want to be recorded are recorded and have their stat published is for me a problem. a real one. And the solution is not getting the site down (it won't stop at all this problem). The solution is having a tool usefull enough for people using it, while protecting people who don't want to be recorded...
Aerlana wrote: » TheClimbTo1 wrote: » My stance is, so it's clear, IF the ToS says No Trackers, then don't use Trackers. Ta-da. There it is. Do you agree or disagree with that stance? I don't care about rules like i don't care about my town rules/law if they reduce the harmony in the neighborhood. I prefer doing things that make the neighborhood happy, and that the neighborhood think is good. As i said, because you seems to love a lot the neighborhood metaphor, i saw the lawfull side being bad, and the don't care side being good. And gave two obvious example of this. (Mayor and police knows i use firewood for my bbq and not coal... but everyone plays to be blind) My question i ask myself is always "does my decision is a danger for other people, or does it harm them" . Excessiv application of laws/rules can be harmfull... And here we go on FFXIV... Where combat tracker are openly forbidden as stated by Naoki Yoshida, and we still have a whole website, full of datas of millions fight across the world, including datas of people that DOESN'T WANT to be recorded. FFXIV is showing what kind of things will happens to AOC : both game are forbidding combat tracker with a ban hammer as sanction. So just lets watch what the old one is doing ? The simple fact some people that doesn't want to be recorded are recorded and have their stat published is for me a problem. a real one. And the solution is not getting the site down (it won't stop at all this problem). The solution is having a tool usefull enough for people using it, while protecting people who don't want to be recorded... This is what a good neigborhood is : a place where each neighbor doesn't harm the other comfort, not by following the town's rules, but with decision that makes everyone happy. To finish a thing i love about @Mag7spy it is how he is full of bias, and decide what community wants, which most people in this topic never pretended (be it on one side or other)... Let's be honest : you know nothing about what a community is. so before saying "the community says" try to learn what a community is. It is not a nearly uniform mass, with a global mindset. no, it is lot of different mindset, different hope, different way to play the game that gather the whole community. A community is a patchwork... And sticking about the mindset of only one color of this big patchwork is not how you get a good and harmonious neighborhood...
TheClimbTo1 wrote: » You don't respect that intent at all
Sure, they can't enforce it, but you understand the intent from the developer and you choose to ignore it. That's the issue.