Mag7spy wrote: » Its toxic and everyone knows it, honestly doesn't matter if you don't want to believe that because it doesn't fit what you want to get out of using a meter and viewing all people in your party.
Noaani wrote: » Mag7spy wrote: » Its toxic and everyone knows it, honestly doesn't matter if you don't want to believe that because it doesn't fit what you want to get out of using a meter and viewing all people in your party. I mean, there have been dozens of people post in this thread alone that the notion that a combat tracker being thought of as toxic is just outright incorrect - so no, not everyone knows it. Also, since games exist with combat trackers and communities that are very low in toxicity, it is easily demonstrable that the statement "trackers cause toxicity" is false. These are things you - and everyone else - just ignore. You basically close your eyes and cover tour ears in order to ignore actual evidence, and just repeatedly tell "everyone knows trackers cause toxicity", while sitting with your legs crossed, rocking back and forward.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Its toxic and everyone knows it, honestly doesn't matter if you don't want to believe that because it doesn't fit what you want to get out of using a meter and viewing all people in your party. I mean, there have been dozens of people post in this thread alone that the notion that a combat tracker being thought of as toxic is just outright incorrect - so no, not everyone knows it. Also, since games exist with combat trackers and communities that are very low in toxicity, it is easily demonstrable that the statement "trackers cause toxicity" is false. These are things you - and everyone else - just ignore. You basically close your eyes and cover tour ears in order to ignore actual evidence, and just repeatedly tell "everyone knows trackers cause toxicity", while sitting with your legs crossed, rocking back and forward. Lets say there is dozens of people, that doesn't come close to over 100 people against it. You are living in your own fantasy land really. The general thought is most people think is it only leads to added toxic behavior. You are in a extreme minority of people that want to start tracking DPS of group members, and minority of trackers as a whole.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Its toxic and everyone knows it, honestly doesn't matter if you don't want to believe that because it doesn't fit what you want to get out of using a meter and viewing all people in your party. I mean, there have been dozens of people post in this thread alone that the notion that a combat tracker being thought of as toxic is just outright incorrect - so no, not everyone knows it. Also, since games exist with combat trackers and communities that are very low in toxicity, it is easily demonstrable that the statement "trackers cause toxicity" is false. These are things you - and everyone else - just ignore. You basically close your eyes and cover tour ears in order to ignore actual evidence, and just repeatedly tell "everyone knows trackers cause toxicity", while sitting with your legs crossed, rocking back and forward. Lets say there is dozens of people, that doesn't come close to over 100 people against it. You are living in your own fantasy land really. The general thought is most people think is it only leads to added toxic behavior. You are in a extreme minority of people that want to start tracking DPS of group members, and minority of trackers as a whole. You seem to forget, most of the people against trackers are all for guild only trackers. There are, in fact, only about a half dozen people that have actually engaged in this discussion and are still against them. The bulk of those that were initially against then other posted once and were not heard from again, or engaged in discussion and agreed that a guild based tracker was the best option. The other thing you seem to be blatantly ignoring is the fact that no tracker is straight up not an option. It's either trackers as per basically every other MMO that you have played, or Intrepud building it in to the game client. They are the two options available to us here. The ONLY two options.
Noaani wrote: » The other thing you seem to be blatantly ignoring is the fact that no tracker is straight up not an option. It's either trackers as per basically every other MMO that you have played, or Intrepid building it in to the game client. They are the two options available to us here. The ONLY two options.
NiKr wrote: » Noaani wrote: » The other thing you seem to be blatantly ignoring is the fact that no tracker is straight up not an option. It's either trackers as per basically every other MMO that you have played, or Intrepid building it in to the game client. They are the two options available to us here. The ONLY two options. Eh, those are the only 2 for you I bet a ton of people will never care to even look them up if Intrepid don't add them to the game. And even if Intrepid do add them, some people will completely ignore them. But if you were talking purely about the top 1% of pve players, then maaaybe those are the only 2. I feel like there'll still be some people up there who won't use them.
Mag7spy wrote: » Downloads doesn't equal unique players.
Azherae wrote: » Mag7spy wrote: » Downloads doesn't equal unique players. What number would you like to divide by? What number of 'downloads per person' is required to make your point real?
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Downloads doesn't equal unique players. What number would you like to divide by? What number of 'downloads per person' is required to make your point real? It doesn't matter how you twist it, people can be downloading it multiple times for whatever the reason. Trying to flex a number based on downloads is pointless information.
Azherae wrote: » FFXIV Parsing Plugin (2.6.6.1)Downloads: 18069827
NiKr wrote: » Azherae wrote: » FFXIV Parsing Plugin (2.6.6.1)Downloads: 18069827 Does the counter count all downloads throughout the lifetime of the pluggin or unique downloads per each version? And on the off chance that it is unique per version, how many people are playing ff14 then? I'm not dismissing the possibility that literally 18kk people decided to see their fight stats, but I somehow find it hard to believe that this many people care about it that much, especially in a game like FF14.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Downloads doesn't equal unique players. What number would you like to divide by? What number of 'downloads per person' is required to make your point real? It doesn't matter how you twist it, people can be downloading it multiple times for whatever the reason. Trying to flex a number based on downloads is pointless information. I suppose if you're wrong once, you must be willing to be wrong 1000 times. NiKr can decide if it is pointless information or not, I guess.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Downloads doesn't equal unique players. What number would you like to divide by? What number of 'downloads per person' is required to make your point real? It doesn't matter how you twist it, people can be downloading it multiple times for whatever the reason. Trying to flex a number based on downloads is pointless information. I suppose if you're wrong once, you must be willing to be wrong 1000 times. NiKr can decide if it is pointless information or not, I guess. Nice try trying to get away with throwing pointless information that has nothing to do with what people want or how they feel. On top of with download numbers, that is the definition of fake news with people reaching. I can see the point is ignore what people want and the to force it into the game and get people to use it and spread it, it is clear as day.
Azherae wrote: » NiKr wrote: » Azherae wrote: » FFXIV Parsing Plugin (2.6.6.1)Downloads: 18069827 Does the counter count all downloads throughout the lifetime of the pluggin or unique downloads per each version? And on the off chance that it is unique per version, how many people are playing ff14 then? I'm not dismissing the possibility that literally 18kk people decided to see their fight stats, but I somehow find it hard to believe that this many people care about it that much, especially in a game like FF14. Would you prefer the numbers from Monster Hunter World? (PC only probably because of the way it works, you wouldn't use it on Console.) Unique DLs 160,155 Total DLs 234,390 Here you are. I simply ask you to consider that YOUR perspective is based on 'your gut feeling', whereas I'm not specifically claiming anything other than 'huh, a nontrivial number of people download and probably use these'. You 'not being in the group that does' does not trivialize their existence or impact.
Mag7spy wrote: » Azherae wrote: » NiKr wrote: » Azherae wrote: » FFXIV Parsing Plugin (2.6.6.1)Downloads: 18069827 Does the counter count all downloads throughout the lifetime of the pluggin or unique downloads per each version? And on the off chance that it is unique per version, how many people are playing ff14 then? I'm not dismissing the possibility that literally 18kk people decided to see their fight stats, but I somehow find it hard to believe that this many people care about it that much, especially in a game like FF14. Would you prefer the numbers from Monster Hunter World? (PC only probably because of the way it works, you wouldn't use it on Console.) Unique DLs 160,155 Total DLs 234,390 Here you are. I simply ask you to consider that YOUR perspective is based on 'your gut feeling', whereas I'm not specifically claiming anything other than 'huh, a nontrivial number of people download and probably use these'. You 'not being in the group that does' does not trivialize their existence or impact. So you are using a DL number to try to say gauge people using it and then you use MH as your example. You can't make this up how lost are you. Honestly at this point I'm questioning your information it seems disingenuous at best. Are we going to bring in call of duty numbers next?
Azherae wrote: » I simply ask you to consider that YOUR perspective is based on 'your gut feeling', whereas I'm not specifically claiming anything other than 'huh, a nontrivial number of people download and probably use these'. You 'not being in the group that does' does not trivialize their existence or impact.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » NiKr wrote: » Azherae wrote: » FFXIV Parsing Plugin (2.6.6.1)Downloads: 18069827 Does the counter count all downloads throughout the lifetime of the pluggin or unique downloads per each version? And on the off chance that it is unique per version, how many people are playing ff14 then? I'm not dismissing the possibility that literally 18kk people decided to see their fight stats, but I somehow find it hard to believe that this many people care about it that much, especially in a game like FF14. Would you prefer the numbers from Monster Hunter World? (PC only probably because of the way it works, you wouldn't use it on Console.) Unique DLs 160,155 Total DLs 234,390 Here you are. I simply ask you to consider that YOUR perspective is based on 'your gut feeling', whereas I'm not specifically claiming anything other than 'huh, a nontrivial number of people download and probably use these'. You 'not being in the group that does' does not trivialize their existence or impact. So you are using a DL number to try to say gauge people using it and then you use MH as your example. You can't make this up how lost are you. Honestly at this point I'm questioning your information it seems disingenuous at best. Are we going to bring in call of duty numbers next? Would you like to use those? I would figure they were unnecessary, doesn't CoD have its own ingame tracker that reports at end of match? I suppose there may be some people out there who want more specific realtime tracking and have their own custom scripts? I can look on GitHub if you like.