Scarbeus wrote: » I agree that fishing has now become very dangerous to pick, perhaps only add an autoflag zone once you go a certain short distance away from land. So you only get flagged when you hit the deep seas but can still fish in the shallower waters.
TheDarkSorcerer wrote: » Where are you guys getting all this information? Did i miss a dev update?
JustVine wrote: » TheDarkSorcerer wrote: » Where are you guys getting all this information? Did i miss a dev update? About two hours ago yes.
Overthrow wrote: » I think it's a very big decision and it's a bad one that will reduce the success of the game. The corruption system exists to prevent Ashes from becoming a gank box. Games that are gank boxes ALWAYS fail. [and if you don't agree with that statement, then why not remove corruption entirely?] Why then, would you turn all of the ocean content into a gank box by removing the risk of corruption? There are plenty of other opportunities for PvP that are balanced for risk v reward. If corruption works well on land then it should also be implemented for the water content. That was the original plan. This makes it seem like ocean is supposed to be some sort of advanced content zone, like EVE null sec.
Sathrago wrote: » Well to be fair they are already adding similar zones to the inland as well. Maybe not as expansive as the entire sea, but its still something they have said they wanted in the game.https://ashesofcreation.wiki/Open_world_battlegrounds