Glorious Alpha Two Testers!
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Alpha Two Phase III testing has begun! During this phase, our realms will be open every day, and we'll only have downtime for updates and maintenance. We'll keep everyone up-to-date about downtimes in Discord.
If you have Alpha Two, you can download the game launcher here, and we encourage you to join us on our Official Discord Server for the most up to date testing news.
Can the combatant status be used for pve penalty reductions?

What I mean by this is that normally if a player dies while green it's more penalizing than if they died purple. You lose more exp, materials, etc. So, for areas like open world battlegrounds, caravans, and the open seas, will you still have these reduced penalties If an npc kills you or you take environmental damage that kills you?
0
Comments
Mmmm hmmmn
thats just counter productive
https://ashesofcreation.wiki/Player_death
So i would say yes? Atleast for now due to it being "subject to change" its from 2017 tho. min 36:23
Aren't we all sinners?
Would you tell me for whom the bell tolls?
if you die during the time you are flagged, then yes. Death Penalties do not differ between dying in a PvE and Dying in a PvP Situation by our latest information (which honestly is pretty hold).
You cant just randomly flag though shortly before death. You actually need to attack and hit another player to become purple.
Unknown how it will work in these open world battlegrounds (including the open sea and caravans).