JamesSunderland wrote: » Dygz wrote: » It's theoretically possible the island below Draakathbohr has shoreline that does not count as Open Sea, but it's also just as likely that it's still auto-flag Combatant there. That Small island in the middle of the open sea and between the continents, i kinda expect it to be Ashes' "Freedish Island". As a fellow Archeage player what do you think @Noaani ? Will it still count as part of the nodeless open sea or it will fall under the corruption system?
Dygz wrote: » It's theoretically possible the island below Draakathbohr has shoreline that does not count as Open Sea, but it's also just as likely that it's still auto-flag Combatant there.
Iffithy wrote: » But the thing I really don’t understand is why do this?
Abarat wrote: » Iffithy wrote: » But the thing I really don’t understand is why do this? Perhaps it is just a limitation of the difference between combat and naval combat. In combat, you become a combatant when you attack and cause damage. In naval combat, I presume there will be collision damage... ramming will be a thing? If I ram your boat, I will damage you, but I will also take damage from your boat. Maybe this is a compromise that helps the game move forward with a minimal impact and eliminates the need for a complex solution.
Noaani wrote: » I mean, that was only ever going to be the case. Ocean content will be for large, strong guilds only. This includes any cross continent trading. Did people once think anything other than this would be the case?
Okeydoke wrote: » Noaani wrote: » I mean, that was only ever going to be the case. Ocean content will be for large, strong guilds only. This includes any cross continent trading. Did people once think anything other than this would be the case? The Kraken, or whatever the ultimate end game ocean boss is in Ashes will certainly only be for large, strong guilds. My 8 man shouldn't be able to take it on even if we get no interference from pvp.
Asgerr wrote: » From my understanding, a Kraken raid boss would still fall under the territorial waters of a Node's zone of influence, as the appearance of raids and the like are related to a node's progress. Also the XP earned through that kind of PvE goes towards the node's progression.
Asgerr wrote: » Additionally loot meant for 40 playes, to be shared amongst 300? Expect a mutiny.
Dygz wrote: » Oh! Will the Open Seas be the place Corrupted go to quickly remove Corruption? Do Corrupted auto-flag to Combatant in the Open Seas? Is it easier to reduce Corruption Score there? 🤔
Dolyem wrote: » Dygz wrote: » Oh! Will the Open Seas be the place Corrupted go to quickly remove Corruption? Do Corrupted auto-flag to Combatant in the Open Seas? Is it easier to reduce Corruption Score there? 🤔 Definitely want answers for this. But my assumption would be they remain corrupted and are a larger target at sea since there are many there already lexpdcting pvp, so they'd look forward to possibly getting gear. Also that'd be a fun bounty chase. As for grinding corruption off I have no idea
Azherae wrote: » Dolyem wrote: » Dygz wrote: » Oh! Will the Open Seas be the place Corrupted go to quickly remove Corruption? Do Corrupted auto-flag to Combatant in the Open Seas? Is it easier to reduce Corruption Score there? 🤔 Definitely want answers for this. But my assumption would be they remain corrupted and are a larger target at sea since there are many there already lexpdcting pvp, so they'd look forward to possibly getting gear. Also that'd be a fun bounty chase. As for grinding corruption off I have no idea Strictly speaking, the answer will always be yes if there is any Open Sea content that can be used for this at all. If you are corrupted, you are in danger from greens, on land, you can't beat them without gaining more Corruption. At sea this is impossible. If you have the option to try to work off your Corruption at sea and have the means to do it, you basically always should. I'm learning from all the ArcheAge stuff! It's really enlightening!
Dolyem wrote: » Azherae wrote: » Dolyem wrote: » Dygz wrote: » Oh! Will the Open Seas be the place Corrupted go to quickly remove Corruption? Do Corrupted auto-flag to Combatant in the Open Seas? Is it easier to reduce Corruption Score there? 🤔 Definitely want answers for this. But my assumption would be they remain corrupted and are a larger target at sea since there are many there already lexpdcting pvp, so they'd look forward to possibly getting gear. Also that'd be a fun bounty chase. As for grinding corruption off I have no idea Strictly speaking, the answer will always be yes if there is any Open Sea content that can be used for this at all. If you are corrupted, you are in danger from greens, on land, you can't beat them without gaining more Corruption. At sea this is impossible. If you have the option to try to work off your Corruption at sea and have the means to do it, you basically always should. I'm learning from all the ArcheAge stuff! It's really enlightening! Fair point. I wonder if that would be intended. Otherwise if it wasn't I would put a tracker system for all in the ocean to see corrupted at sea to deter that.
Azherae wrote: » Dolyem wrote: » Azherae wrote: » Dolyem wrote: » Dygz wrote: » Oh! Will the Open Seas be the place Corrupted go to quickly remove Corruption? Do Corrupted auto-flag to Combatant in the Open Seas? Is it easier to reduce Corruption Score there? 🤔 Definitely want answers for this. But my assumption would be they remain corrupted and are a larger target at sea since there are many there already lexpdcting pvp, so they'd look forward to possibly getting gear. Also that'd be a fun bounty chase. As for grinding corruption off I have no idea Strictly speaking, the answer will always be yes if there is any Open Sea content that can be used for this at all. If you are corrupted, you are in danger from greens, on land, you can't beat them without gaining more Corruption. At sea this is impossible. If you have the option to try to work off your Corruption at sea and have the means to do it, you basically always should. I'm learning from all the ArcheAge stuff! It's really enlightening! Fair point. I wonder if that would be intended. Otherwise if it wasn't I would put a tracker system for all in the ocean to see corrupted at sea to deter that. It'd be a good way to get the 'Pirate' feeling back into the game, though. You could attack people in Coastal Waters, go Red there, and then escape into the open seas. I don't currently see any reason this wouldn't be intended gameplay, given what the Seas themselves are 'for'. The risk of 'having to deal with Greens' is explicitly not supposed to be there.
Dygz wrote: » Right, so… It’s not more risk and a boon for Corrupted.