George_Black wrote: » What made you stop playing SRO?
BaSkA13 wrote: » First of all, the grind and the quests in SRO were repetitive, boring and it was basically impossible to compete with someone who botted, not to mention the P2W from Premium, Gold Ticket and other crap. The leveling process was already bad enough when level cap was 60 and 70, but after 80 it became ridiculous and basically made spending money and botting mandatory (you wouldn't get banned if you had Premium) even after reaching max level, because grinding was also the only way to drop SoX items. If you think that either the leveling experience in SRO or the SoX system was good, i.e. kill dozens of millions of mobs to reach max level, farm SP and farm SoX items, I'm sorry to tell you but you're either drunk on nostalgia or high on copium. At least that's my opinion from being a max level 7:1 Spear in Xian from late 2004 until 2006 or 2007, killed Uniques constantly, spent more money than I should have and thieved a lot before people realized that trading was pointless and botting was more profitable. Too bad FW was only introduced after I quit. I expect Ashes' leveling experience to be somewhat similar to vanilla/classic WoW: it takes a long time and it's grindy, but it's a lot better than SRO's and most Asian games from that time (read more). Now regarding the trading system and the triangular conflict from Silkroad, they will have almost no similarities with the caravan system from Ashes. In official SRO, trading was fun but very straight forward and not very interesting: buy useless items from an NPC in city A, move it to city B, sell those useless items to an NPC in city B and make a profit. If you were unlucky a thief could come up, kill you and steal your goods. That's it. In Ashes, caravans will be used to move items and resources you wouldn't otherwise be able to and/or more effective than carrying it yourself, and make profit as a consequence. You'll be able to either help protect or attack caravans, as far as we know there's no such thing as specific trader/hunter/thief professions, which is good (read more). Last but not least, good item drops such as SoX from shitty regular mobs is a great way to attract bots, like Silkroad and many other games did. I believe that in Ashes "shit mobs" won't drop gear, only materials. The only way to drop completed gear is from bosses/dungeons, and even that's going to be rare (read more). Cheers my fellow SRO enjoyer