Dygz wrote: » Bard instruments should be weapons - similar to D&D. Any class can use any weapon.
PenguinPaladin wrote: » Dygz wrote: » Bard instruments should be weapons - similar to D&D. Any class can use any weapon. Instruments are currently not on the weapons list, so them not being weapons should be expected.
daveywavey wrote: » PenguinPaladin wrote: » Dygz wrote: » Bard instruments should be weapons - similar to D&D. Any class can use any weapon. Instruments are currently not on the weapons list, so them not being weapons should be expected. Yeah, that's why I'm wondering how the instrument/book is going to impact the gameplay. They've already said that they don't just want musical Bards, they also want speech to be involved. "Bards will have a wide range of abilities to choose from, such as wordsmithing, acting, and musical aspects.[10]"https://ashesofcreation.wiki/Bard So, maybe an instrument/book will improve ordinary Bard skills, or some will only be available if you have that instrument/book (which would suck, as it would decrease the available skill options). To be honest, I'd rather the Bard theme stayed implied, and I was able to use my weapon between skills, rather than trying to play an instrument & use my weapon between skills. I'd really really like to know what Intrepid's plans are for the Bard. Feel like we've been waiting long enough! Let's hope our friendly neighbourhood hero Vaknar is reading...
T Elf wrote: » I would like to see whistling be part of the bard's repertoire where it can act like a spell of sorts. I would also like to see bards being able to "throw" music from their instruments like spells that do damage. It would also be fun if their idle stances also included strumming/thumping on instruments or even scribbling on pages like they are composing a story.
Dygz wrote: » PenguinPaladin wrote: » Dygz wrote: » Bard instruments should be weapons - similar to D&D. Any class can use any weapon. Instruments are currently not on the weapons list, so them not being weapons should be expected. LMAO Yeah, there's also not a list ot Bard Active Skills, so I guess we shouldn't expect those either.
CROW3 wrote: » Dygz wrote: » Bard instruments should be weapons - similar to D&D. Any class can use any weapon. So do you think my Ranger can have & use a guitar? I’m ok with this - could be cool for implementing a music system downstream. Though seems like this would take a bit from bards.
Sapiverenus wrote: » If Bard was like a Shaman warning of and warding off evil. . . . that would be amazing.
Sapiverenus wrote: » I'd like Bard to play more like a Rhythm game.
Dygz wrote: » Yes. I think your Ranger will be able to use a Guitar. Just as my Cleric in Alpha One used a Wand. You would still be using Ranger Active Skills . Andwould be pretty cool if you're a Bowsinger (even better if you're wielding a Violin).
SongRune wrote: » Sapiverenus wrote: » If Bard was like a Shaman warning of and warding off evil. . . . that would be amazing. Let Bards be Bards. We're here to shape the tone and experience of an area, not to mimic it or draw it out. If this was about "not wanting what you hear to clash", I'd say sure, let the audio engine sort that out. But it's not. You've made that very clear. I'm here to inspire, not reinforce the area's gloom. I'm here to move minds and spirits, not "play an ambient track". My job is to resist and transform the environment, not reinforce it. If you want a Shaman class, ask for that. Don't try to get rid of Bard. Sapiverenus wrote: » I'd like Bard to play more like a Rhythm game. This is a mechanical skill that has no little relation to what music is or what bards are, other than being one of many specific skills that contribute to a performance. You don't build a "Chef" class entirely around "Potato Peeling". You build it around properly selecting and combining ingredients and dishes that work well together to produce the effects you're going for. Anything less is an insult. Don't make my core gameplay "potato peeling". Sincerely, Someone who actually plays Bard.