Aerlana wrote: » What i am asking myself, is how defending immersion in the game can be done by anyone who wants global chat which is clearly counter-immersive tool, With global chat, you can know what is happening at any point of the world in real time, no more ignorance of events, "What the shit is happening in northern part of continent ?! lets get travel to there to know about it" This is game generator, you have to chose, farm, or try to get informations, No more need to have social interaction with people to create bind with other people you can, later, ask informations, because unknown random dude will give those information directly in global chat.
Kreinster wrote: » As a side topic – at least we can all agree that chat bubbles are a must, right?
SupremeKnight wrote: » If there is no "official" rp server I still like to stay IC because I'm so used to it from games like Neverwinter Nights and I have found it to be highly infectious at times and can stimilate an rp atmosphere.
Mag7spy wrote: » ariatras wrote: » Iandriel wrote: » RP is going to be even more enhanced in Ashes, because of all the in-game political systems that actually matter. I feel like to get the full experience from this game; you should play on an RP server. So, please have that be a thing! RP is a lot more then that. Things like slice of life, or just being a peasant. Walking through the streets custom emotes and using your imagination to do more then what the game offers. The interactions, the non-combat or even gameplay related things. Using the world as a medium to create your own stories with like-minded people. Most of the actual in-game mechanics, like the mayoral system or the caravan system will probably not even be utilised by the RP community, at least not within RP. It's much more likely we'll use the system with an imaginary caravan, so the one running the event has some degree of control over the type of encounters a group might run into. Not to mention gives the players time to actually emote their movements, abilities, and skills. Given the server will be divided into different nodes. Finding people that actually want to RP is already diminished. And no, playing the game isn't the RP we talk about. To use a DnD analogy. RP is much more about letting your players interact with each other, talk about their lives, their backstories, getting a few drinks, making some friends. The moments in the game where the DM just sits back and enjoys, as no input of the DM is required. Whereas most of the players in an MMO constantly need the DM. Whilst someone may not personally like to RP. Walking into a tavern and seeing players interact as though they are NPCs in your world helps make it feel alive. Or a group of adventurer's gathered around a campfire as you go along and quest. It'll make the world feel more alive. It's not about segregating the playerbase, as some people have tried to argue. It's about providing the minimal amount of help to those who want to Roleplay to find like-minded people. There don't even need to be additional rules. Don't wilfully interrupt people from enjoying the game (harassment) a rule that should be universal. I don't care if I see players running around with non-rp names. Everyone's welcome on an RP server as long as people don't harass. And if you have roleplay aspirations, you'll probably think twice before naming your character something like digbick or ice-wallow And, finally, no global chats, thanks! RP is not a reason for no global chat. Simply turn global chat off for yourself and paly solo or with your smaller group.
ariatras wrote: » Iandriel wrote: » RP is going to be even more enhanced in Ashes, because of all the in-game political systems that actually matter. I feel like to get the full experience from this game; you should play on an RP server. So, please have that be a thing! RP is a lot more then that. Things like slice of life, or just being a peasant. Walking through the streets custom emotes and using your imagination to do more then what the game offers. The interactions, the non-combat or even gameplay related things. Using the world as a medium to create your own stories with like-minded people. Most of the actual in-game mechanics, like the mayoral system or the caravan system will probably not even be utilised by the RP community, at least not within RP. It's much more likely we'll use the system with an imaginary caravan, so the one running the event has some degree of control over the type of encounters a group might run into. Not to mention gives the players time to actually emote their movements, abilities, and skills. Given the server will be divided into different nodes. Finding people that actually want to RP is already diminished. And no, playing the game isn't the RP we talk about. To use a DnD analogy. RP is much more about letting your players interact with each other, talk about their lives, their backstories, getting a few drinks, making some friends. The moments in the game where the DM just sits back and enjoys, as no input of the DM is required. Whereas most of the players in an MMO constantly need the DM. Whilst someone may not personally like to RP. Walking into a tavern and seeing players interact as though they are NPCs in your world helps make it feel alive. Or a group of adventurer's gathered around a campfire as you go along and quest. It'll make the world feel more alive. It's not about segregating the playerbase, as some people have tried to argue. It's about providing the minimal amount of help to those who want to Roleplay to find like-minded people. There don't even need to be additional rules. Don't wilfully interrupt people from enjoying the game (harassment) a rule that should be universal. I don't care if I see players running around with non-rp names. Everyone's welcome on an RP server as long as people don't harass. And if you have roleplay aspirations, you'll probably think twice before naming your character something like digbick or ice-wallow And, finally, no global chats, thanks!
Iandriel wrote: » RP is going to be even more enhanced in Ashes, because of all the in-game political systems that actually matter. I feel like to get the full experience from this game; you should play on an RP server. So, please have that be a thing!