Sapiverenus wrote: » A game should begin with depth not end with it.
Sapiverenus wrote: » I don't think mirrored diseases with one being the bomb is juicy but a game that puts depth in the foundation is going to be a better game.
Sapiverenus wrote: » Why hide such juicy shit in a raid that's 1000 hours away? Why not design that into the base game?
Noaani wrote: » Sapiverenus wrote: » Let it be transparent where it should be See, on this point, we agree. If a games combat system is transparent enough, a tracker isn't needed. "Transparent enough" to me means I can look back at an encounter while in game and see how much damage a given ability did and when, how much damage a given damage type did, etc. If a game is to be considered transparent, these things are the minimum threshold, imo. If a game.is indeed this transparent, then a tracker isn't needed, because the game essentially has one built in already. As an aside, having a tracker built in to Ashes is what my argument here is. In the past, most MMO's have gotten around adding a tracker to the game simply by allowing third party trackers access to the data in a log file. This allowed those games to have full transparency. These games did unload a small amount of what could be described as "preferences" on to third party developers, with trackers and custom UI's being the main aspects that developers left up to third parties. In terms of the player base deciding whether or not Ashes is transparent, they will be comparing it to other games in the same genre. I mean, when it comes to something like transparency of a product, all you can do is compare it to similar products. So, Ashes will be held up to games where third party developers have combat trackers - literally every other MMO ever made. If Ashes can be held up to those games and be considered to be at least close to comparable in terms of transparency of it's systems, then again, a third party combat tracker isn't needed - because the only real way to achieve that is to have a built in combat tracker.
Sapiverenus wrote: » Let it be transparent where it should be
Aerlana wrote: » Sapiverenus wrote: » Trackers are not important. Logs are not important. They detract from the game. Everyone that likes them or think they're important don't care about creating an immersive and well-designed game; they assume the MMO is dogshit but that means less competition or something. Global chat and proxy chat are not important, they detract from the game. Everyone that likes them or think they're important don't care about creating an immersive and well designed game, etc... Backpack system is not important, it detract from the game. Everyone that likes them or think they're important don't care about creating an immersive and well designed game You know what is fun with people claiming things as truth without any argument ? Their logic can be applied to dismantle their own topic they defend. Oh, and... as global/proxy chat defenders are saying "just turn of tracker if your guild get this perk" So, to finish to argument the way you do, i would simply say "stop replying" ... this would be better for yourself v_v
Sapiverenus wrote: » Trackers are not important. Logs are not important. They detract from the game. Everyone that likes them or think they're important don't care about creating an immersive and well-designed game; they assume the MMO is dogshit but that means less competition or something.
Noaani wrote: » Sapiverenus wrote: » Get Officers. Ok. All this tells me is that you have never been involved in an organized top end raid.
Sapiverenus wrote: » Get Officers.
Sapiverenus wrote: » I haven't played much of any video game. They are interesting from a design and engineering point of view or social/ team/ leadership point of view, but they are all lacking too much for me to get much out of it otherwise. So I often think about how games and reality works more than play them. Also it's cost prohibitive for me.
Mag7spy wrote: » This same guy says he doesn't trust devs, so now he is going to trust the tracker all the sudden lmao.
Aerlana wrote: » Mag7spy wrote: » This same guy says he doesn't trust devs, so now he is going to trust the tracker all the sudden lmao. When he said he didnt trust devs and this is why he wanted tracker to do tests... how did you understand this if not "i trust tracker" which is more in fact "i trust factual datas" (tracker just gathering and displaying them) ? Or do you think, because he said he doesn't trust devs, it would lead to imagine them to do a tracker giving false informations ? This would be a paranoid logic... And if devs do this, it would be one of the worst move to do. What he said is more : because he doesn't trust dev, but only factual datas, he will use tool to check factual datas also on what he post, he spoke about transparency... and transparency is "i checked numbers all are fine, trust me bro". but "i checked numbers, they are fine. here they are all, check it yourself" And still waiting your demonstration that in game tracker means more use of third party tracker... Claim with no proof or no argument has no value
Tragnar wrote: » i'd legit give him a warning and ban afterwards for spam if he doesnt condense his posts
Mag7spy wrote: » Only reason you say as a "guild perk" is so you can try to bait and say it can't be against to since its already in game and any tracker should be fine to use.
Sapiverenus wrote: » @Noaani I do not play many games and they do not interest me. Real life is more interesting to me and doing nothing but sitting in my chair is often more interesting to me. If a game can't compete with that then perhaps flat, artificial gimmicks like video games just aren't that appealing! Name one game that isn't a time-wasting gimmick. Big Picture. They can't compete and until there's something interesting about games such as innovative and deep design I won't be playing much of anything or be looking to buy any games. There's no depth.
Sapiverenus wrote: » Yall want to work on your specific MMO formula that has been handed down for decades so I'll leave it at that and probably leave the forum soon.