Sapiverenus wrote: » @TheWolfofGar Another word for "forcing the meta" is "choosing your class and race". jfc. They're basic decisions you make for yourself. They are obvious and clear. They make sense. Gimp yourself if you really feel so compelled to bleed victimhood everywhere you go.
Sapiverenus wrote: » I think a Dwarf Rogue should become a bit lankier, shorter torso perhaps, by level 50 if they aren't already customized that way. In fact, it should go beyond the limited ranges of the character creator; the changes that come from Progressing as a Rogue. If you want a soft-lock on customization then take the temporary low-level Gimp then transform into a lanky shadowy bearded short fellow. When you're a level 50 something you should appear ARCHETYPICAL
Sapiverenus wrote: » The beard thing is somewhat of a joke but there's a reason people look the way they do and for the physical traits tied to Physical classes there is ample evidence, experience, and basic reasoning to determine it; it is easy to assess.
GrandHarfang wrote: » Why are you trying so hard to make Ashes a shit game? This game is clearly not meant for you.
TheDarkSorcerer wrote: » It's a hard NO from me. This type of feature belongs in a RPG, not an MMO where you heavily invest thousands of dollar$ over the years into your characters looks and appearance to get it exactly the way you want.
TheWolfofGar wrote: » Sapiverenus wrote: » @TheWolfofGar Another word for "forcing the meta" is "choosing your class and race". jfc. They're basic decisions you make for yourself. They are obvious and clear. They make sense. Gimp yourself if you really feel so compelled to bleed victimhood everywhere you go. You simply do not have a free choice if the system you want is implemented, your last statement exemplifies this even if you keep pretending it doesn't, your choice is conform to the dev built meta or "Gimp yourself. That isn't a choice. Sapiverenus wrote: » I think a Dwarf Rogue should become a bit lankier, shorter torso perhaps, by level 50 if they aren't already customized that way. In fact, it should go beyond the limited ranges of the character creator; the changes that come from Progressing as a Rogue. If you want a soft-lock on customization then take the temporary low-level Gimp then transform into a lanky shadowy bearded short fellow. When you're a level 50 something you should appear ARCHETYPICAL Honestly the more you go the more inane the idea seems. No I do not want a soft-lock on character customization, I do not want a low-level gimp to transform, and if I did create a character that looks gimped I wouldn't want them to suddenly start looking differently outside of my control. I'm all for unlocking cosmetic items like hairstyles or tattoos / scars based on in game achievements. Developers changing my character is and will continue to be a bad idea.
Noaani wrote: » All of this is simply another case of "perfectly fine idea, for a different game".
daveywavey wrote: » So, we spend all that time in the Character Creator, making our character look exactly how we want, and then it changes once we're levelled up? Sounds kinda sucky.
Sapiverenus wrote: » Taleof2Cities If you work out in real life and everything including your face changes, are you going to complain because you love to be miserable for your warped Ego's sake, and would have to confront the reality that you are mentally and were physically flawed if you appreciate the change? Or just appreciate the changes? Priorities. Maturity.
Sapiverenus wrote: » @Noaani Who said they can't? As you probably know I support soft-locking and On Use XP for Attributes and Skills with Class [and Race] affecting soft-lock. There's still room for customization between level 50s of the same race and class though. A preview of your character at level 50 [typical progression] with a range to mess with sounds good to me.
Sapiverenus wrote: » Beginning and End of the game. Given the same attributes there can be variability.
Sapiverenus wrote: » People have to focus on something to improve at it.
Sapiverenus wrote: » Big heads from intracranial pressure and brain building. Not sure what aligns best with that but it should go somewhere. Not a big deal; changes can be more nuanced and otherwise case-by-case wherever it makes sense. Chess grandmasters in a tournament tend to have similar blood pressure to those during physical exercise. They also tend to have big heads. So it makes sense that the more brain. . . the more brain. and intracranial pressure from exertion for a bigger head as well so gotta give Fighter and Tank larger heads appropriate to their body size. Of course jaw changes and facial reconstruction occurs as a result too. . . Reality be what it is.