Sathrago wrote: » JustVine wrote: » . Aerlana wrote: » Would also say that BNS is an average quality game at most, excellent gameplay feeling well, and working well for PvP but also PvE encounter (even if they were quite easy). The gameplay was maybe the only the good thing amongst major topic for a MMORPG quality... And also... maybe i did misunderstood sathrago, but i feel he points out that from the "action combat" fan nobody used BNS as example, while still defending the action gameplay for AoC. Personally, i would totally go on this as example if, suddenly, IS decide to go "action combat style" (would be strange, and risky decision... if not suicidal). But also i am one totally satisfied with current situation ^^' Right but if a lot of the community went 'well we don't want fighting game level combat don't bring up such games in conversation' and BNS literally has a combo counter.... That's why it doesn't get brought up. I was not suggesting blade and soul or advocating for action combat. I was only pointing out that it was really weird no one brought it up. The game is not a "fighter" it's action combat. They have combo popups for flair but the actual combos are just what anyone would do when multiple abilities synergize. The combat is still skill shots and combo moves like any other action combat game. The one difference perhaps being that if you know how to play your character and run into someone who doesn't, the person that doesn't also doesn't get to play the game. So CC, dodging, counters and landing abilities is much more important than in other games, but that doesn't make it not an action combat game.
JustVine wrote: » . Aerlana wrote: » Would also say that BNS is an average quality game at most, excellent gameplay feeling well, and working well for PvP but also PvE encounter (even if they were quite easy). The gameplay was maybe the only the good thing amongst major topic for a MMORPG quality... And also... maybe i did misunderstood sathrago, but i feel he points out that from the "action combat" fan nobody used BNS as example, while still defending the action gameplay for AoC. Personally, i would totally go on this as example if, suddenly, IS decide to go "action combat style" (would be strange, and risky decision... if not suicidal). But also i am one totally satisfied with current situation ^^' Right but if a lot of the community went 'well we don't want fighting game level combat don't bring up such games in conversation' and BNS literally has a combo counter.... That's why it doesn't get brought up.
Aerlana wrote: » Would also say that BNS is an average quality game at most, excellent gameplay feeling well, and working well for PvP but also PvE encounter (even if they were quite easy). The gameplay was maybe the only the good thing amongst major topic for a MMORPG quality... And also... maybe i did misunderstood sathrago, but i feel he points out that from the "action combat" fan nobody used BNS as example, while still defending the action gameplay for AoC. Personally, i would totally go on this as example if, suddenly, IS decide to go "action combat style" (would be strange, and risky decision... if not suicidal). But also i am one totally satisfied with current situation ^^'
Mag7spy wrote: » Rewrites people's points to mean something they didnt say and then argues against that rewrite they did. Then goes and complains when others rewrite their points and argue against those rewrites.
Noaani wrote: » Mag7spy wrote: » Rewrites people's points to mean something they didnt say and then argues against that rewrite they did. Then goes and complains when others rewrite their points and argue against those rewrites. Do you understand what it is you are always doing yet?
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Rewrites people's points to mean something they didnt say and then argues against that rewrite they did. Then goes and complains when others rewrite their points and argue against those rewrites. Do you understand what it is you are always doing yet? Because you misread half my point and inject exaggerated reference or assumptions. That is on you.
Aerlana wrote: » Personally, i would totally go on this as example if, suddenly, IS decide to go "action combat style" (would be strange, and risky decision... if not suicidal). But also i am one totally satisfied with current situation ^^'
beretta7 wrote: » Who really knows...I think focusing on tab target would likely be the worst decision...just a guess. Why you say? It's simple...there are countless other tab target games on the market including the biggest ever they are competing with. Also, I think combat is for the most part moving on from tab and I think that happened a decade or more ago.
beretta7 wrote: » Aerlana wrote: » Personally, i would totally go on this as example if, suddenly, IS decide to go "action combat style" (would be strange, and risky decision... if not suicidal). But also i am one totally satisfied with current situation ^^' Insert personal opinion and saying going against it will be suicidal. That is so "game forum" mentality. Considering some of the first gameplay in the very first game play testing was 100% FPS and it still didn't slow the momentum of this game. Yeah you are wrong. I think no matter if they go full tab or full action or full fps there will be a massive following in this game. Which is the best direction for this game is truly up for debate. IMO which would be best for profitability? Who really knows...I think focusing on tab target would likely be the worst decision...just a guess. Why you say? It's simple...there are countless other tab target games on the market including the biggest ever they are competing with. Also, I think combat is for the most part moving on from tab and I think that happened a decade or more ago. If you focus on more action or fps I think you are opening yourself up to a slightly larger audience and also a much more faithful one. More faithful mostly or only because there just isn't as much GOOD competition out there. Just my two cents!!!
beretta7 wrote: » Insert personal opinion and saying going against it will be suicidal. That is so "game forum" mentality.
Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Rewrites people's points to mean something they didnt say and then argues against that rewrite they did. Then goes and complains when others rewrite their points and argue against those rewrites. Do you understand what it is you are always doing yet? Because you misread half my point and inject exaggerated reference or assumptions. That is on you. No, because I did it on purpose to show you what you always do.
Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Noaani wrote: » Mag7spy wrote: » Rewrites people's points to mean something they didnt say and then argues against that rewrite they did. Then goes and complains when others rewrite their points and argue against those rewrites. Do you understand what it is you are always doing yet? Because you misread half my point and inject exaggerated reference or assumptions. That is on you. No, because I did it on purpose to show you what you always do. No you do this 24/7
Aerlana wrote: » and to finish, i will say why i think swiching gameplay from hybrid to action would be highly risky : When you work for months and years on a way and get a good result, and suddenly do a 180° it is always risky decision, you lose hours and hours of works, (so investment) you can't get back doing it.