Rhorden wrote: » @Mag7spy You do realize when you put something in quotes you are saying that someone said those words, right? I never said what you quoted. Is lying fun for you or is it like an affliction? Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all.
Sathrago wrote: » Vaknar wrote: » Like many things, once Alpha Two has been released and the game is in all of our hands, it will be easier to form opinions on these things! You never know which opinions may change once actually playing the game. If we receive overwhelming feedback during testing that players want ammunition, then we will of course make the consideration! i dont see how you could go back and add ammunition after having infinite ammo in the first place. You would be removing a convenience that is in quite a few games these days. If you want to decide between the two you would need to have limited ammo first.
Vaknar wrote: » Like many things, once Alpha Two has been released and the game is in all of our hands, it will be easier to form opinions on these things! You never know which opinions may change once actually playing the game. If we receive overwhelming feedback during testing that players want ammunition, then we will of course make the consideration!
Rhorden wrote: » @Mag7spy Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all.
Vaknar wrote: » Hello all! Let's ensure we follow the forum rules, especially rule 6: Be well unto others, and respect each other. Let's also make sure we're remaining on-topic ^_^ --- I saw someone suggest different quiver / arrow effects which I thought was thought provoking. I'd love to hear your thoughts on different ammo types and if you have any favorite examples from other games.
Mag7spy wrote: » Rhorden wrote: » @Mag7spy Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all. Why are you copy pasting this again lmfao actually trolling.
Rhorden wrote: » Mag7spy wrote: » Rhorden wrote: » @Mag7spy Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all. Why are you copy pasting this again lmfao actually trolling. Because you keep flagging my name. If you have ANYTHING to add to further game discussion based on common sense, logic, creative ideas then I am willing to listen and discuss that. You bring nothing to the conversation. As it stands you refuse to acknowledge the points I have brought up, questions I bring up, you intentionally post fake quotes, you have lied multiple times and been caught doing it. You aren't interested in back and forth discussion to foster better ideas or game play. You only stick to the imbecilic idea of game design and realism arguments which is absurd. Have you ever considered how they have come to make the decisions that they have and that game design is a flexible concept? Of course not. The "realism" stance is insanely ignorant as I am not the one that argued for, or against, realism. You were. 2 times I mentioned realistic or realism. The first time was in my first post in which, even a 5th grader can see, it's a word that can be switched out with the word "practical". Meaning I'm looking for an approach that makes sense. I thought that to be obvious especially when I mentioned mana arrows, cause we all know how real those are. You said mana arrows were naive but then, in typical fashion, wouldn't elaborate. It had absolutely nothing to do with realism in the game. The second time was in a question to you. That question severed 2 purposes. First, was to see where your deciding line was when talking about realism so were could actually have a conversation that would forward ideas. The 2nd purpose was to see if you would answer it, which I was sure you wouldn't, and you didn't. In that case it told me exactly the type of person I was dealing with. The realism argument is an argument of your own making. You are literally arguing with yourself. It makes me think of the adage "who's the bigger fool" with a new twist. The "game plan for debates" is very accurate and it is the only thing I will post in response to anything you post about me unless it pertains to the game AND furthers discussion of ideas. Since I do not believe you have the capacity for that then there is no point in talking to me, about me or flagging my name. Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all.
Mag7spy wrote: » Rhorden wrote: » Mag7spy wrote: » Rhorden wrote: » @Mag7spy Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all. Why are you copy pasting this again lmfao actually trolling. Because you keep flagging my name. If you have ANYTHING to add to further game discussion based on common sense, logic, creative ideas then I am willing to listen and discuss that. You bring nothing to the conversation. As it stands you refuse to acknowledge the points I have brought up, questions I bring up, you intentionally post fake quotes, you have lied multiple times and been caught doing it. You aren't interested in back and forth discussion to foster better ideas or game play. You only stick to the imbecilic idea of game design and realism arguments which is absurd. Have you ever considered how they have come to make the decisions that they have and that game design is a flexible concept? Of course not. The "realism" stance is insanely ignorant as I am not the one that argued for, or against, realism. You were. 2 times I mentioned realistic or realism. The first time was in my first post in which, even a 5th grader can see, it's a word that can be switched out with the word "practical". Meaning I'm looking for an approach that makes sense. I thought that to be obvious especially when I mentioned mana arrows, cause we all know how real those are. You said mana arrows were naive but then, in typical fashion, wouldn't elaborate. It had absolutely nothing to do with realism in the game. The second time was in a question to you. That question severed 2 purposes. First, was to see where your deciding line was when talking about realism so were could actually have a conversation that would forward ideas. The 2nd purpose was to see if you would answer it, which I was sure you wouldn't, and you didn't. In that case it told me exactly the type of person I was dealing with. The realism argument is an argument of your own making. You are literally arguing with yourself. It makes me think of the adage "who's the bigger fool" with a new twist. The "game plan for debates" is very accurate and it is the only thing I will post in response to anything you post about me unless it pertains to the game AND furthers discussion of ideas. Since I do not believe you have the capacity for that then there is no point in talking to me, about me or flagging my name. Mag7spy - game plan for debates - 1) Make up fake quotes. 2) Lie. 3) Do not address anything said by the other party when caught in a Lie. 4) Do not address and any rebuttals by the other party. 5) Do not address any questions from the other party. 6) When call out and asked to give examples, turn the table and say examples are stupid. 7) When called out about anything else hide behind the magic "Game Design" shield. 7) The most important rule! Always make sure to never engage in any creative discussion at all. Did you not read the above post you can stop trolling now.