TheDarkSorcerer wrote: » Hopefully soon!
joshisanonymous wrote: » Sorry if it's been said already, but my 2 cents is that I'm fine with invisibility type stealth but not if it's persistent. I've accepted it for a long time in my favorite MMO, DAoC, even though it creates plenty of problems, but it's one of my least favorite things in ESO PvP is actually the proliferation of invisibility. At least in DAoC, it's relegated to specific classes, but in ESO, you just never ever know where people are or how many people are around. Since every single player can do it effectively, you end up with large groups that could be standing right in front of you that are all stealthed. It makes engaging in fights annoying because no amount of awareness of your surroundings can prevent you from getting jumped on by people who happened to be right next to you the whole time. Beyond that, people use stealth to sit inside keeps forever after their faction has lost those keeps. Kill someone inside, go back into stealth, wait for people to give up looking for you, kill someone else inside, etc. That sort of thing is pretty annoying, IMO. My preference would be for stealth to be limited classes having some short term invisibility and/or using the actual terrain for stealth. For this latter point, I think New World does it really well, actually. In New World, if you crouch or lay down in overgrowth, other players can't see you. This makes far more since than ESO's "crouching makes everyone invisible no matter the terrain" stuff, and it yields far more interesting gameplay.
TheDarkSorcerer wrote: » joshisanonymous wrote: » Sorry if it's been said already, but my 2 cents is that I'm fine with invisibility type stealth but not if it's persistent. I've accepted it for a long time in my favorite MMO, DAoC, even though it creates plenty of problems, but it's one of my least favorite things in ESO PvP is actually the proliferation of invisibility. At least in DAoC, it's relegated to specific classes, but in ESO, you just never ever know where people are or how many people are around. Since every single player can do it effectively, you end up with large groups that could be standing right in front of you that are all stealthed. It makes engaging in fights annoying because no amount of awareness of your surroundings can prevent you from getting jumped on by people who happened to be right next to you the whole time. Beyond that, people use stealth to sit inside keeps forever after their faction has lost those keeps. Kill someone inside, go back into stealth, wait for people to give up looking for you, kill someone else inside, etc. That sort of thing is pretty annoying, IMO. My preference would be for stealth to be limited classes having some short term invisibility and/or using the actual terrain for stealth. For this latter point, I think New World does it really well, actually. In New World, if you crouch or lay down in overgrowth, other players can't see you. This makes far more since than ESO's "crouching makes everyone invisible no matter the terrain" stuff, and it yields far more interesting gameplay. In my soon to be 9 years of ESO PvP I have never seen large groups/zerg balls stealthing up together. Stealth is mainly an advantage for solo PvP'ers and Nightblades to either gank or to hide
Iskiab wrote: » TheDarkSorcerer wrote: » joshisanonymous wrote: » Sorry if it's been said already, but my 2 cents is that I'm fine with invisibility type stealth but not if it's persistent. I've accepted it for a long time in my favorite MMO, DAoC, even though it creates plenty of problems, but it's one of my least favorite things in ESO PvP is actually the proliferation of invisibility. At least in DAoC, it's relegated to specific classes, but in ESO, you just never ever know where people are or how many people are around. Since every single player can do it effectively, you end up with large groups that could be standing right in front of you that are all stealthed. It makes engaging in fights annoying because no amount of awareness of your surroundings can prevent you from getting jumped on by people who happened to be right next to you the whole time. Beyond that, people use stealth to sit inside keeps forever after their faction has lost those keeps. Kill someone inside, go back into stealth, wait for people to give up looking for you, kill someone else inside, etc. That sort of thing is pretty annoying, IMO. My preference would be for stealth to be limited classes having some short term invisibility and/or using the actual terrain for stealth. For this latter point, I think New World does it really well, actually. In New World, if you crouch or lay down in overgrowth, other players can't see you. This makes far more since than ESO's "crouching makes everyone invisible no matter the terrain" stuff, and it yields far more interesting gameplay. In my soon to be 9 years of ESO PvP I have never seen large groups/zerg balls stealthing up together. Stealth is mainly an advantage for solo PvP'ers and Nightblades to either gank or to hide Nah, I did it a bunch of times for fun. Group of 20 in stealth and we jumped out at the same time attacking a group coming around the corner. It was fun as heck, but they have a good point. I don't know what the middle ground is. Maybe like Age of Conan where everyone can stealth, but moving while stealthed consumes resources? I don't know. It's a nice feature for everyone to have, you can hide while going to the washroom. Stealth itself is defensive, it's only offensive when you combine it with movement.
Iskiab wrote: » No idea, but with it being alpha I wouldn't put too much stock in anything being said. Alpha means anything can change, when there's a rogue reveal we will know more.
Rhorden wrote: » Can someone point me to a video, or a page, where Steven confirms that rogues will not bee 100% transparent? Not invisible, but transparent. Also anything to do with rogues having the predator look?
TheDarkSorcerer wrote: » Strevi wrote: » I prefer only Rogues to have this skill. Because I want to make alts and it feels better for me if there is a big difference between them. The more more unique and special each class is, the better. Well, i'm not asking for a skill though. You stealth when you crouch automatically in ESO. In ESO Nightblades are the Rogues and they have longer stealths than normal classes with a lot more advantages to get in and out of combat. In my opinion, being able to be seen at all times is immersion breaking. You should be able to hide if needed using any class.
Strevi wrote: » I prefer only Rogues to have this skill. Because I want to make alts and it feels better for me if there is a big difference between them. The more more unique and special each class is, the better.