Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that?
PapaWhiskey wrote: » @Azherae I use to love playing with the healer class in Wildstar. Fun times. The learning curve to master healing was something. For me it was a nice breath of fresh air! Their telegraphs were enjoyable. Althought I can imagine it is not everyones cup of tea. And that is fine. Wouldnt it be something if Intrepid could surprise us all. Can anyone imagine the Devs creating something that will appeal most of us. We are all hopeful for something engaging! So lets keep the positive vibes! Hey, I dont care if they take the ideas from MOBAS, FPS, other MMOs, etc. And if they value Risk and Reward, that should also be applied in some way, shape or form in every aspect, including combat. What is the risk? What are the rewards? Players need to develop the skills necessary to play their class effectively. Also, no judgement. Not every player needs to get to an expert level in everything. That is one of the perks of an MMO. Everyone has the opportunity to explore, and pursue what they enjoy. Some folks only care about their finances in-game, others like to play with friends and family, there are the competitive ones, etc. One thing is for sure, a lot of people dont want to re-experience the failures or the aspects they dislike from previous MMOs. No pressure, DEVS! Be well all!
Mag7spy wrote: » Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that? That is 2d, there is a lot more decisions in a 3d fighting since you have 8 way run, meaning you have to think of a lot more. But we can leave it at that that wasn't the point anyway. It was you saying someone could beat me, that you haven't seen play games or understand how competitive he was even though you are aware he is a pve players... Yet me having shown actual stuff and that i was on top of the leaderboard you say I can't win. It isn't even that you are saying he can, it is just this statement in general isn't bound by logic. If you saw him game, be very competitive, be a good player, also saw him play fighting games and plenty of them. I'd have no issue, id be im rusty but lets run it. A good challenge is always fun, even more so since its hard to find people on that game now adays. Or me being rusty still gets me kicked out of rooms for winning so i have less people to fight.
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that? That is 2d, there is a lot more decisions in a 3d fighting since you have 8 way run, meaning you have to think of a lot more. But we can leave it at that that wasn't the point anyway. It was you saying someone could beat me, that you haven't seen play games or understand how competitive he was even though you are aware he is a pve players... Yet me having shown actual stuff and that i was on top of the leaderboard you say I can't win. It isn't even that you are saying he can, it is just this statement in general isn't bound by logic. If you saw him game, be very competitive, be a good player, also saw him play fighting games and plenty of them. I'd have no issue, id be im rusty but lets run it. A good challenge is always fun, even more so since its hard to find people on that game now adays. Or me being rusty still gets me kicked out of rooms for winning so i have less people to fight. Again, I absolutely understand that your experience and conclusions don't match mine. This is fine. You believe that Noaani would not be good enough at Fighting Games because of supposedly not playing them before, (and apparently somehow because of being a PvE player in your mind, I guess you don't believe the ArcheAge thing?) I believe Noaani. We don't have to agree on it. I was trying to bridge a gap to common ground. There is none, so we can drop it. Agree to disagree?
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that? That is 2d, there is a lot more decisions in a 3d fighting since you have 8 way run, meaning you have to think of a lot more. But we can leave it at that that wasn't the point anyway. It was you saying someone could beat me, that you haven't seen play games or understand how competitive he was even though you are aware he is a pve players... Yet me having shown actual stuff and that i was on top of the leaderboard you say I can't win. It isn't even that you are saying he can, it is just this statement in general isn't bound by logic. If you saw him game, be very competitive, be a good player, also saw him play fighting games and plenty of them. I'd have no issue, id be im rusty but lets run it. A good challenge is always fun, even more so since its hard to find people on that game now adays. Or me being rusty still gets me kicked out of rooms for winning so i have less people to fight. Again, I absolutely understand that your experience and conclusions don't match mine. This is fine. You believe that Noaani would not be good enough at Fighting Games because of supposedly not playing them before, (and apparently somehow because of being a PvE player in your mind, I guess you don't believe the ArcheAge thing?) I believe Noaani. We don't have to agree on it. I was trying to bridge a gap to common ground. There is none, so we can drop it. Agree to disagree? Uuhh common ground is randomly saying Noaani plays fighting games without knowing much about him or what games he plays or how he plays. If you are done attempting to get a reaction out of me for no reason on this topic I'm good. Rather keep the conversation realistic than discussing what if things on forums that had nothing to do with the current discussion. Being which you can have action combat with all the depth of previous mmorpgs....
Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that? That is 2d, there is a lot more decisions in a 3d fighting since you have 8 way run, meaning you have to think of a lot more. But we can leave it at that that wasn't the point anyway. It was you saying someone could beat me, that you haven't seen play games or understand how competitive he was even though you are aware he is a pve players... Yet me having shown actual stuff and that i was on top of the leaderboard you say I can't win. It isn't even that you are saying he can, it is just this statement in general isn't bound by logic. If you saw him game, be very competitive, be a good player, also saw him play fighting games and plenty of them. I'd have no issue, id be im rusty but lets run it. A good challenge is always fun, even more so since its hard to find people on that game now adays. Or me being rusty still gets me kicked out of rooms for winning so i have less people to fight. Again, I absolutely understand that your experience and conclusions don't match mine. This is fine. You believe that Noaani would not be good enough at Fighting Games because of supposedly not playing them before, (and apparently somehow because of being a PvE player in your mind, I guess you don't believe the ArcheAge thing?) I believe Noaani. We don't have to agree on it. I was trying to bridge a gap to common ground. There is none, so we can drop it. Agree to disagree? Uuhh common ground is randomly saying Noaani plays fighting games without knowing much about him or what games he plays or how he plays. If you are done attempting to get a reaction out of me for no reason on this topic I'm good. Rather keep the conversation realistic than discussing what if things on forums that had nothing to do with the current discussion. Being which you can have action combat with all the depth of previous mmorpgs.... Ok let's try this then, since you are pointing it out. You just admitted that Soul Calibur is a slower game, but is 3D. 2D Games are faster and require better twitch skills and movement at high levels. 3D games are slower and require more decisions and thinking/range/planning at high levels. You prefer the 3D game (and you think it takes MORE decisions, I think?). Action Games are faster and require better twitch skills and movement at high levels. Tab Target games are lower and require more decisions and thinking/range/planning at high levels. Noaani prefers Tab Target games. You don't see me going '3D games are slow and take no skill what are you even talking about everyone knows that 2D games are better because they are fast and require actual reactions and aiming', right? That's what you sound like, to Noaani. EDIT: In case unclear, this is my ATTEMPT to move on with the topic while still not 'wasting' the conversation we just had, but I also gotta go stream a 'bot' so back in like 30 I hope.
Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Mag7spy wrote: » Azherae wrote: » Soul Calibur is a slow game compared to the ones I am talking about. The fastest startup normal attack in the game is 12 frames. This is equivalent to the SLOWEST startup normal attack in games I play. So in Soul Calibur, you have to make decisions at only 1/2 of the speed that you make those decisions in Melty Blood (it's closer to 1/4 speed). I'm not saying that Soul Calibur is some sort of super slow easy game. I'm saying it's slowER. Can we leave it at that? That is 2d, there is a lot more decisions in a 3d fighting since you have 8 way run, meaning you have to think of a lot more. But we can leave it at that that wasn't the point anyway. It was you saying someone could beat me, that you haven't seen play games or understand how competitive he was even though you are aware he is a pve players... Yet me having shown actual stuff and that i was on top of the leaderboard you say I can't win. It isn't even that you are saying he can, it is just this statement in general isn't bound by logic. If you saw him game, be very competitive, be a good player, also saw him play fighting games and plenty of them. I'd have no issue, id be im rusty but lets run it. A good challenge is always fun, even more so since its hard to find people on that game now adays. Or me being rusty still gets me kicked out of rooms for winning so i have less people to fight. Again, I absolutely understand that your experience and conclusions don't match mine. This is fine. You believe that Noaani would not be good enough at Fighting Games because of supposedly not playing them before, (and apparently somehow because of being a PvE player in your mind, I guess you don't believe the ArcheAge thing?) I believe Noaani. We don't have to agree on it. I was trying to bridge a gap to common ground. There is none, so we can drop it. Agree to disagree? Uuhh common ground is randomly saying Noaani plays fighting games without knowing much about him or what games he plays or how he plays. If you are done attempting to get a reaction out of me for no reason on this topic I'm good. Rather keep the conversation realistic than discussing what if things on forums that had nothing to do with the current discussion. Being which you can have action combat with all the depth of previous mmorpgs.... Ok let's try this then, since you are pointing it out. You just admitted that Soul Calibur is a slower game, but is 3D. 2D Games are faster and require better twitch skills and movement at high levels. 3D games are slower and require more decisions and thinking/range/planning at high levels. You prefer the 3D game (and you think it takes MORE decisions, I think?). Action Games are faster and require better twitch skills and movement at high levels. Tab Target games are lower and require more decisions and thinking/range/planning at high levels. Noaani prefers Tab Target games. You don't see me going '3D games are slow and take no skill what are you even talking about everyone knows that 2D games are better because they are fast and require actual reactions and aiming', right? That's what you sound like, to Noaani. EDIT: In case unclear, this is my ATTEMPT to move on with the topic while still not 'wasting' the conversation we just had, but I also gotta go stream a 'bot' so back in like 30 I hope. You are missing the point. I say you have have the depth of a mmorpg with action combat. I have clearly started you swap all tab skills to action with the same effect and you have the exact same depth but with action combat. We also have stated about physical skill and knowledge skill wise (referring as the depth in a tab target game) as both with their own skill, which means it can be combined (not that that is new as action elements have been being added tot ab games for ages). Noaani says devs can't/ won't do it and thinks players can't handle it. I say players can handle it and it will create a difficult game....
Mag7spy wrote: » Ya we aren't going to see eye to eye on this. You are trying to argue in your opinion based on your reason people can't do things, i believe they can do it and make the correct judgements with the increased skill ceiling.
NiKr wrote: » Mag7spy wrote: » Ya we aren't going to see eye to eye on this. You are trying to argue in your opinion based on your reason people can't do things, i believe they can do it and make the correct judgements with the increased skill ceiling. One question though. You obviously value proof for any kinds of statements. Do you have any proof for this particular statement? Cause yeah, proper action combat in mmos might be a somewhat new thing, but in every action mmo so far there hasn't even been an attempt to make is as super difficult as you say it could be. And iirc Wildstar had action combat and was considered a hardcore mmo and I'm pretty sure that shit died real quick. So to me this seems like most people don't want the kind of game you claim action mmos can be. Yes, people might like action combat more than tab, for one reason or the other, but so far history has shown that they prefer it in its current design. And that design is super easy, with main difficulty coming purely from the fact that you gotta aim your mouse a bit better than in tab games.
Depraved wrote: » who has played vindictus?
Mag7spy wrote: » Wildstar is early on in action mmo development so it doesn't surprise me some wouldn't kick off as much, and also aall mmorpgs died in face of WoW. Swtor, rift, Age of conan, warhammer, city of heroes, champions online, the list goes on, all dead.
Mag7spy wrote: » Asgerr wrote: » Mag7spy wrote: » [ Unsure where this is coming from, I've never mention head shots. Your ego is showing. I never mentioned you or anything you said specifically in my post. Last I checked this is a public forum. You are also free to respond or ignore post of people option is completely your choice. Better than snide remarks.
Asgerr wrote: » Mag7spy wrote: » [ Unsure where this is coming from, I've never mention head shots. Your ego is showing. I never mentioned you or anything you said specifically in my post.
Mag7spy wrote: » [ Unsure where this is coming from, I've never mention head shots.
NiKr wrote: » Mag7spy wrote: » Wildstar is early on in action mmo development so it doesn't surprise me some wouldn't kick off as much, and also aall mmorpgs died in face of WoW. Swtor, rift, Age of conan, warhammer, city of heroes, champions online, the list goes on, all dead. Wildstar came out barely 2 years before BDO, with it going f2p one year before BDO's release. That's not even a gamer generation apart, so in theory it should've had the same potential playerbase as BDO, yet it still died. I just rewatched the "death of a game" video on it and I guess its demise could be chalked up to mismanagement rather than purely difficulty. But at this point every single mmo outside of ff14 seems to be dying at the hands of poor management or greedy execs. And unless we get another "Steven", I doubt any company would be willing to risk a shitton of money by making a truly hardcore action mmo. And as for LA, I personally see it as more of a 2d game rather than a 3d one. It might have some reactionary difficulty, but you're still just moving around a flat plain. Like, I just watched this video and it's all just "memorize this and react somewhat quickly to this"https://www.youtube.com/watch?v=SZhcS_sKgQk While yes, that is difficult to do, I don't consider that mechanically difficult. And ff14 already has around this lvl of complexity for its ultimates too, and iirc Noaani said that ff14's ultimates are not as complex as EQ2's top raids are. But here's a question now, do you really think you'd be able to do all of those mechanics while also having a third dimension in the game? That is, jumping over stuff, aiming at correct vertical points, all while tracking buffs and debuffs on top of that. I'm fairly sure that this would just be a starting point of difficulty for someone like Noaani or Azherae. And they think that normal humans would be unable to keep track of all of these mechanics for 15-20 minutes of a single non-stop action fight.
Azherae wrote: » I gotta say I totally enjoyed that vid. That looked kinda fun.
NiKr wrote: » Azherae wrote: » I gotta say I totally enjoyed that vid. That looked kinda fun. Yeah, it'd definitely be a nice memory and reactions practice. Though, from what I've heard of LA's gearing system, you'd have to suffer through the game to enjoy this endgame raid. But I guess you're somewhat used to suffering through games, considering your experience with BDO